Not really an issue (I don't think), more a want for clear explanation. In their stats, net throwers have a 0 miss chance, and 100% chance for their throw net ability, yet there have been several times I have missed.
However, their description goes on to say "can be resisted by big units" - the times that I missed, both more than one occurrence, was Vs lancers and guardians. Are these misses the "big units" resisting? And if so,
a) what are "big units"? Are we talking about Cav and Heavy Foot?
b) what is the mechanic that determines their resistance, is this down to mental resistance of target unit?
Net throwers and missed shots ANSWERED
Anything that does not fit into any other forum inside "Reporting issues".
- phoenixffyrnig
- Posts: 774
- Joined: Fri Nov 29, 2019 1:07 pm
- Location: It changes, frequently.
Net throwers and missed shots ANSWERED
Post by phoenixffyrnig »
I also play an RTS game called Life
And I also like drinking beer!
And I also like drinking beer!
Re: Net throwers and missed shots.
a) It is not based on category at all. It's related to current hp.
10 hp - 100% chance
60 hp - 0% chance
So:
chance = 100% - 2% * (currentHp -10)
b) Nope. All physical based abilities ignore mental resistance.
10 hp - 100% chance
60 hp - 0% chance
So:
chance = 100% - 2% * (currentHp -10)
b) Nope. All physical based abilities ignore mental resistance.
Age of Strategy design leader
- phoenixffyrnig
- Posts: 774
- Joined: Fri Nov 29, 2019 1:07 pm
- Location: It changes, frequently.
Re: Net throwers and missed shots.
Post by phoenixffyrnig »
Sweet, thanks Endru.
I also play an RTS game called Life
And I also like drinking beer!
And I also like drinking beer!
Jump to
- Forum rules
- Age Of Strategy
- ↳ FAQ
- ↳ More Q&A
- ↳ Suggestions and Ideas (Design leader: Endru1241)
- ↳ New upgrades (unit, structure, technology, effect)
- ↳ VOTING
- ↳ Voting
- ↳ Old Votes - ARCHIVED
- ↳ Unit - melee infantry
- ↳ Unit - ranged (like archers)
- ↳ Unit - mounted
- ↳ Unit - supportive (buff, heal, repair etc.)
- ↳ Unit - water (ships)
- ↳ Unit - siege engines / machines
- ↳ Techs
- ↳ Structures
- ↳ Neutrals (animals, buildings etc)
- ↳ Unit balancing
- ↳ Closed ones
- ↳ Graphics
- ↳ Maps, campaigns
- ↳ Gameplay & UI
- ↳ Implementeds
- ↳ Main menu
- ↳ New game types in the game (like capture the flag)
- ↳ Others
- ↳ Needs, priorities - Which way would you like the roadmap?
- ↳ ARCHIVED - Implemented suggestions
- ↳ IMPLEMENTED - Infantry
- ↳ IMPLEMENTED - Ranged
- ↳ IMPLEMENTED - Mounted
- ↳ IMPLEMENTED - Water
- ↳ IMPLEMENTED - Siege
- ↳ IMPLEMENTED - Structure
- ↳ IMPLEMENTED - Neutrals
- ↳ IMPLEMENTED - Technologies
- ↳ IMPLEMENTED - Redesigns
- ↳ IMPLEMENTED - New Game Types
- ↳ ARCHIVED - Answered suggestions
- ↳ Reporting Issues
- ↳ Game
- ↳ Solved/Answered
- ↳ Units/techs/effects
- ↳ Implemented/Answered
- ↳ Maps
- ↳ AI
- ↳ Map Editor
- ↳ Main Menu
- ↳ Implemented/Answered
- ↳ Performance problems
- ↳ Crashes
- ↳ Implementeds
- ↳ Documentation
- ↳ Others
- ↳ Implementeds/Answered/Closed
- ↳ Campaign map discussions
- ↳ Multiplayer discussions
- ↳ Dev asks for Help
- ↳ Implemented/Closed
- ↳ Other discussions about the game
- ↳ Unity version workbench
- ↳ Android->Unity missing ones
- ↳ Other ideas
- ↳ Issues - Critical
- ↳ Issues - Normal
- ↳ Issues - Nice to have
- ↳ Issues - Performance
- ↳ IMPLEMENTEDs
- ↳ DEVELOPER version changes
- ↳ Hall of Fame
- Other Age of Strategy variants
- ↳ Age of Fantasy
- ↳ Introduction (AOF design leaders: Savra, Makazuwr32)
- ↳ FAQ
- ↳ AoF Votes and Polls
- ↳ Unit list to vote
- ↳ Subraces and Subfactions
- ↳ Subraces - Humans
- ↳ Subraces - Orcs
- ↳ Subraces - Undeads
- ↳ Subraces - Elves
- ↳ Subraces - Dwarves
- ↳ Subraces - Scalefolks
- ↳ Units & Structures (See Races for accepted Unit Races)
- ↳ Human
- ↳ Orc
- ↳ Undead
- ↳ Elf
- ↳ Dwarf
- ↳ Scaledfolk
- ↳ Technologies, Spells & Abilities
- ↳ Human Technologies
- ↳ Orc Technologies
- ↳ Undead Technologies
- ↳ Elf Technologies
- ↳ Dwarf Technologies
- ↳ Scalefolk Technologies
- ↳ Other asset ideas: terrain, sound, skins
- ↳ Skins for AoF
- ↳ Archive — Skins for AoF
- ↳ Map & campaign ideas/issues
- ↳ Map units request
- ↳ Multiplayer discussions
- ↳ Balancing discussions
- ↳ Closed ones
- ↳ Dev asks for Help
- ↳ Others
- ↳ Reporting Issues
- ↳ DEVELOPER version changes
- ↳ Archive - AoF
- ↳ Archived - FAQ
- ↳ Archived - Subraces
- ↳ Archived - Votes and Polls
- ↳ Archived - Units and Buildings - General Forum
- ↳ Archived - Technologies, Abilities - General Forum
- ↳ Archived - Balancing
- ↳ Archived - Other ideas
- ↳ Archived - Other
- ↳ Archived - Reporting Issues
- ↳ Racial Archives
- ↳ Archived - Humans
- ↳ Archived - Human Units, Buildings
- ↳ Archived - Human Technologies and Spells
- ↳ Archived - Orcs
- ↳ Archived - Orcish Units, Buildings
- ↳ Archived - Orcish Technologies and Spells
- ↳ Archived - Undeads
- ↳ Archived - Undead Units, Buildings
- ↳ Archived - Undead Technologies and Spells
- ↳ Archived - Elves
- ↳ Archived - Elven Units, Buildings
- ↳ Archived - Elven Technologies and Spells
- ↳ Archived - Dwarves
- ↳ Archived - Dwarven Units, Buildings
- ↳ Archived - Dwarven Technologies and Spells
- ↳ Archived - Scalefolks
- ↳ Archived - Scalefolk Units, Buildings
- ↳ Archived - Scalefolk Technologies and Spells
- ↳ Hall of Fames
- ↳ Age of World Wars
- ↳ Introduction (AOW design leader: Samuel & Professiona_Gamer)
- ↳ Nations
- ↳ Factions
- ↳ Units & Structures (See Nations for accepted Unit nations)
- ↳ Implemeteds
- ↳ Tanks (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ Italian tanks
- ↳ German tanks
- ↳ Russian Tanks
- ↳ France Tanks
- ↳ US Tanks
- ↳ British Tanks
- ↳ Japan Tanks
- ↳ Guns (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ German Guns
- ↳ US Guns
- ↳ JP Guns
- ↳ Russian Guns
- ↳ British Guns
- ↳ France Guns
- ↳ Italien Guns
- ↳ Infantry (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ US Infantrie
- ↳ Russian Infantrie
- ↳ German Infantrie
- ↳ Japan Infantrie
- ↳ Franch Infantrie
- ↳ British Infsntrie
- ↳ Italie Infantrie
- ↳ Other Nation inf
- ↳ Vehicles (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ US Vehicles
- ↳ GB Vehicles
- ↳ Russian Vehicles
- ↳ German Vehicles
- ↳ Italin Vehicles
- ↳ France Vehicles
- ↳ Other Vehicles
- ↳ Ships (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ Planes (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ German Planes (last cleanup: 20240130)
- ↳ US Planes (last cleanup: 20240130)
- ↳ Russian Planes (last cleanup: 20240130)
- ↳ Japan Planes (last cleanup: 20240130)
- ↳ British Planes (last cleanup: 20240130)
- ↳ Italian Planes (last cleanup: 20240130)
- ↳ France Planes (last cleanup: 20240130)
- ↳ Buildings (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ Technologies
- ↳ Issues
- ↳ Implemented/Closed ones
- ↳ Balancing discussions
- ↳ Implemented/Closed
- ↳ Map & campaign designs
- ↳ Dev Asks for Help
- ↳ Others
- ↳ DEVELOPER version changes
- ↳ Hall of Fames
- ↳ Age of Modern wars
- ↳ Others
- ↳ DEVELOPER version changes
- ↳ Units & Structures ( See Nations for Accepted units Nations )
- ↳ Tanks
- ↳ UDSSR Tank
- ↳ US Tanks
- ↳ France Tanks
- ↳ China Tanks
- ↳ German Tanks
- ↳ British Tanks
- ↳ Israel Tanks
- ↳ Swedish Tanks
- ↳ Guns
- ↳ UDSSR Guns
- ↳ US Guns
- ↳ Infantry
- ↳ Vehicles
- ↳ Ships
- ↳ UDSSR Ships
- ↳ US Ships
- ↳ China Ships
- ↳ France Ships
- ↳ Planes
- ↳ UDSSR Planes
- ↳ US Planes
- ↳ British Planes
- ↳ French Planes
- ↳ Sweden Planes
- ↳ Italian Planes
- ↳ Helicopter
- ↳ UDSSR helicopter
- ↳ US helicopter
- ↳ italian helicopters
- ↳ Issues
- ↳ Balancing
- ↳ Map & campaign designs
- ↳ Hall of Fames
- ↳ Age of Galaxy
- ↳ Introduction
- ↳ Factions
- ↳ Units & Structures (See Factions for accepted Unit nations)
- ↳ Humans
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Reptilians
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Avian
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Myconids
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Insectoids
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Technologies
- ↳ Humans
- ↳ Archive
- ↳ Reptilians
- ↳ Archive
- ↳ Avian
- ↳ Myconids
- ↳ Archive
- ↳ Insectoids
- ↳ Archive
- ↳ Map & campaign designs ideas
- ↳ Issues
- ↳ Archive
- ↳ Balancing
- ↳ Archive
- ↳ Others
- ↳ Archive
- ↳ Dev Asks for Help
- ↳ DEVELOPER version changes
- ↳ Age of Discovery
- ↳ Units n structures
- ↳ British
- ↳ infantry
- ↳ cavalry
- ↳ artillery
- ↳ ships
- ↳ structures
- ↳ agents
- ↳ French
- ↳ infantry
- ↳ cavalry
- ↳ artillery
- ↳ ships
- ↳ structures
- ↳ agents
- ↳ Mercenaries
- ↳ infantry
- ↳ cavalry
- ↳ artillery
- ↳ ships
- ↳ structures
- ↳ Technologies
- ↳ Unique techs
- ↳ Techs
- ↳ Issues
- ↳ Others
- ↳ OLDies
- ↳ units
- ↳ DEVELOPER version changes
- ↳ Age of Alder
- ↳ Units n structures
- ↳ Technologies
- ↳ Others
- ↳ DEVELOPER version changes
- ↳ Age of Civilization
- ↳ Era 1
- ↳ Units/buildings
- ↳ Techs
- ↳ Others
- ↳ General discussions
- ↳ DEVELOPER version changes
- ↳ Age of Revolution
- ↳ Units & structures
- ↳ Technologies
- ↳ Others
- ↳ Maps, Campaigns
- ↳ DEVELOPER version changes
- ↳ StarWars Strategy - PROJECT STOPPED
- ↳ FAQ
- ↳ Introduction (SWS design leader: Puss_in_Boots)
- ↳ Races
- ↳ Units & Structures
- ↳ Technologies
- ↳ Maps & Campaign designs
- ↳ Reporting Issues
- ↳ Others
- ↳ Others
- ↳ Developer version changes
- ↳ Age of Alerts - PROJECT STOPPED
- ↳ Introduction (AOA design leader: HokanPL)
- ↳ Races
- ↳ Units & Structures (See Races for accepted Unit Races)
- ↳ Technologies
- ↳ Abilities
- ↳ Map & campaign ideas
- ↳ Others
- ↳ New variant ideas
- Ao* Engine Knowledge base
- Modders lounge
- ↳ Under the Hood studies
- ↳ How-to's
- ↳ Game Definition .JSON
- ↳ Unit Design
- ↳ Map Design
- ↳ Terrains and Graphic Design
- ↳ Cosmetics
- ↳ Abstract
- ↳ Q&A
- ↳ Ask questions here
- Mapdesigners lounge
- App Growth
- ↳ App Growth (eg. Promotions)
- Tournaments
- ↳ Introduction
- ↳ FAQ
- ↳ Members
- ↳ News
- ↳ Championship
- ↳ Recruiting
- ↳ Other
- About the Forum
- ↳ Feedback about this forum
- Talent
- ↳ Talent
- ↳ Pixel Art
- ↳ Map Editors
- ↳ .json files
- OFF Topics
- ↳ Your creativity projects
- List of permissions for copyrighted content
- VAC