Cond: Obj Destroyed Is Bugged MAPEDITOR ONLY
- LordOfAles
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Cond: Obj Destroyed Is Bugged MAPEDITOR ONLY
If we put for example, to lose the game if a unit dies, the trigger will automatically activate if any corpse on map is stepped at.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Cond: Obj Destroyed Is Bugged
https://www.dropbox.com/s/hr9x81m2n68av ... d.mp4?dl=0
A video of it. Not sure what caused it tho. Might be the Bamur unit which is a warfell citizen with the sword. Or the cond: object destroyed
A video of it. Not sure what caused it tho. Might be the Bamur unit which is a warfell citizen with the sword. Or the cond: object destroyed
Re: Cond: Obj Destroyed Is Bugged
Idk if i understand the problem, you mean that if any unit dies on the tile you did placed the trigger, the trigger activate? Like if it wasn't attached to the unit you want it to be attached or something?
Meaning that the targeted unit can die elsewhere and nothing will happen but if any random unit die in that exact tile, the trigger will activate? Did i understand right?
Meaning that the targeted unit can die elsewhere and nothing will happen but if any random unit die in that exact tile, the trigger will activate? Did i understand right?
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- LordOfAles
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Re: Cond: Obj Destroyed Is Bugged
No. Everything seems pretty clear. If any corpse on map is stepped on, the Obj Destroyed trigger will activate. Any random corpse.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Cond: Obj Destroyed Is Bugged
Ah right, instructions were unclear, now i understand it. Does that happen just with corpses? Or invisible units that can be stepped aswell?
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- LordOfAles
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- Joined: Tue Jul 18, 2017 12:27 pm
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Re: Cond: Obj Destroyed Is Bugged
No. Only corpses.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Cond: Obj Destroyed Is Bugged
That would explain why I had so many wierd problems with triggers lately. And I did in fact use object destroyed triggers. Pls fix.
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Re: Cond: Obj Destroyed Is Bugged
@Stratego (dev) this is still a thing. Please fix it.
I think it's more likely to happen if they are multiple cond object destroyed set in one trigger. I will try to test it out.
I think it's more likely to happen if they are multiple cond object destroyed set in one trigger. I will try to test it out.
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Re: Cond: Obj Destroyed Is Bugged
it is working flawlessly every time i check.
so please make a map where bugging and send me (or put in AOG) so i can see the bug while playing and i will be able to fix than.
thanks!
daniel
so please make a map where bugging and send me (or put in AOG) so i can see the bug while playing and i will be able to fix than.
thanks!
daniel
Re: Cond: Obj Destroyed Is Bugged
Well Noaharts is currently working on some maps and they have that bug.
Wait a moment.
Wait a moment.
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Re: Cond: Obj Destroyed Is Bugged
Also: I think it only appears when you play the game in "own maps", not in the public version.
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Re: Cond: Obj Destroyed Is Bugged
Sent the email
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Re: Cond: Obj Destroyed Is Bugged
I've confirmed that
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- Alexander82
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Re: Cond: Obj Destroyed Is Bugged MAPEDITOR ONLY
Is that bug still present?
Age of Fantasy design leader
Re: Cond: Obj Destroyed Is Bugged MAPEDITOR ONLY
I didnt hear anything for @Stratego (dev) about it in a while so Im assuming its not yet fixed.
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