map Idea - Urban Combat
map Idea - Urban Combat
Can one of the map developers make a map that is 10 by 10 and has nothing but towns on every square? Maybe have a small river running through it, or a small park in the center.
Anything is feasible with enough money and power.
Get ready to get your teeth kicked in, it will make for a good education.
Get ready to get your teeth kicked in, it will make for a good education.
Re: map Idea - Urban Combat
Hello, I tried to do my best, is this what you had in mind?
- Attachments
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- Urban Zone.rar
- If you want to edit it
- (594 Bytes) Downloaded 258 times
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- Here is the map alone
- Urban empy.png (207.82 KiB) Viewed 9572 times
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- Here is the city
- Urban filled.png (238.17 KiB) Viewed 9572 times
Re: map Idea - Urban Combat
How about 10x10, only towns. Thus there won't be any places for castles, towers, or other buildings.
Anything is feasible with enough money and power.
Get ready to get your teeth kicked in, it will make for a good education.
Get ready to get your teeth kicked in, it will make for a good education.
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Re: map Idea - Urban Combat
that would cause that you do not see any enemy units, as you fight blind. (because u dont see units inside TCs.
(or u suggest using assassing to lure?)
(or u suggest using assassing to lure?)
Re: map Idea - Urban Combat
That would make it urban combat. Door to door fighting.
Anything is feasible with enough money and power.
Get ready to get your teeth kicked in, it will make for a good education.
Get ready to get your teeth kicked in, it will make for a good education.
Re: map Idea - Urban Combat
10x10 tcs only, fighting blind, you can have hoplites hidden in tcs, catapults raining on you and destroying you, you have no idea what the hell is going on, utter chaos. <3
lets say the more the merrier, with at least 4 factions from each corner, this requires a new way of thinking, whats your style? build a bunch of small units to capture a lot of tcs, or limit the number you capture and quickly begin building strong troops that can come out and wreck everything? A line of strong defensive units, or cram every castle with 3 small units to take in damage.
Some good possibilities here~
lets say the more the merrier, with at least 4 factions from each corner, this requires a new way of thinking, whats your style? build a bunch of small units to capture a lot of tcs, or limit the number you capture and quickly begin building strong troops that can come out and wreck everything? A line of strong defensive units, or cram every castle with 3 small units to take in damage.
Some good possibilities here~
Re: map Idea - Urban Combat
Great idea! This would be very fun (and confusing) to play. Sounds epic!
"I don't care who I have to step on on my way down."
Re: map Idea - Urban Combat
Hi
I like the idea, should i do??
Ohhhh i have 3sites of unread posts :O.
Patroid
I like the idea, should i do??
Ohhhh i have 3sites of unread posts :O.
Patroid
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Re: map Idea - Urban Combat
partoid: if u did this map - please send me again - i could not find it - thanks.
- alCosecant
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Re: map Idea - Urban Combat
How do you put castles?Deptusi wrote:Hello, I tried to do my best, is this what you had in mind?
Re: map Idea - Urban Combat
Any progress on this map?
Anything is feasible with enough money and power.
Get ready to get your teeth kicked in, it will make for a good education.
Get ready to get your teeth kicked in, it will make for a good education.
Re: map Idea - Urban Combat
Maybe something like this?
- Attachments
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- Urban combat.JPG (32.04 KiB) Viewed 8841 times
Anything is feasible with enough money and power.
Get ready to get your teeth kicked in, it will make for a good education.
Get ready to get your teeth kicked in, it will make for a good education.
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- Posts: 8
- Joined: Mon Oct 13, 2014 8:51 pm
Re: map Idea - Urban Combat
The second map, 11 x 11, looks fun, do both of them, maybe a few different designs on this idea. I want to play them!Alex486 wrote:Maybe something like this?