Hobgoblins and Bugbears
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hobgoblins and Bugbears
Check now, any better?
Bugbear images need resized. I made them as big as Hamletbacks.
Bugbear images need resized. I made them as big as Hamletbacks.
Beware the calm before the Tempest. . .
Re: Hobgoblins and Bugbears
Better, don't forget to change the shamans cost to 5.
Re: Hobgoblins and Bugbears
Here's a general idea on their sizes.
Btw, I think I have a goblin that you might like. It's unique.
It's the bottom one, Barghust goblin, it can change into a wolf, or well, a barghust wolf.
Btw, I think I have a goblin that you might like. It's unique.
It's the bottom one, Barghust goblin, it can change into a wolf, or well, a barghust wolf.
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- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hobgoblins and Bugbears
Ahh! I remember. I have 3.5e Monster Manual, GOOD IDEA. have it be like a werewolf that has 3 different forms instead of 2.
Edited.
Edited.
Beware the calm before the Tempest. . .
Re: Hobgoblins and Bugbears
? I thought it had 2.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hobgoblins and Bugbears
Yes,
1. Goblin form (most hid their true nature)
2. Hybrid Form (Shown Above)
3. Barghust wolf form
1. Goblin form (most hid their true nature)
2. Hybrid Form (Shown Above)
3. Barghust wolf form
Beware the calm before the Tempest. . .
Re: Hobgoblins and Bugbears
Let's just do 2. Hybrid form and wolf form.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hobgoblins and Bugbears
Let's do stats for him then.
Barghust goblin
Trained at goblin camp
Cost:3
Hp:20
Atk:6
Act:2
Rng:1
Sight:4 can see invisible
Spd:3
Arm:0
P.arm:1
Res:60%
Abilities:
Transform into Barghast wolf/goblin
Cannibalize
100% bonus to infantry.
Barghust wolf:
Hp:20
Atk:8
Rng:1
Sight:6 can see invisible.
Spd:5
Dge:50%/50%/50%
Arm:0
P.arm:1
Res:60%
100% bonus to infantry.
3 in one goblin! Anti mage, eats corpses to clean up the battlefield, and anti spy! Warg is still useful with this guy but this guy can be controlled and can only be built in 1 to 2 places. (Might add him to Stone fortress)
Barghust goblin
Trained at goblin camp
Cost:3
Hp:20
Atk:6
Act:2
Rng:1
Sight:4 can see invisible
Spd:3
Arm:0
P.arm:1
Res:60%
Abilities:
Transform into Barghast wolf/goblin
Cannibalize
100% bonus to infantry.
Barghust wolf:
Hp:20
Atk:8
Rng:1
Sight:6 can see invisible.
Spd:5
Dge:50%/50%/50%
Arm:0
P.arm:1
Res:60%
100% bonus to infantry.
3 in one goblin! Anti mage, eats corpses to clean up the battlefield, and anti spy! Warg is still useful with this guy but this guy can be controlled and can only be built in 1 to 2 places. (Might add him to Stone fortress)
Last edited by Savra on Wed Oct 24, 2018 2:19 pm, edited 2 times in total.
Re: Hobgoblins and Bugbears
Here. Will edit goblin more later.
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- barghasty Wolf.png (764 Bytes) Viewed 3201 times
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- Barghasty goblin.png (767 Bytes) Viewed 3201 times
Re: Hobgoblins and Bugbears
This better.
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Re: Hobgoblins and Bugbears
Let's see so we have these for units:
Building:
Goblin camp-takes the orc camp picture and Orcs get the new Orc tent Alex made.
Units:
Bugbear Jagger
Bugbear shaman
Hobgoblin Chieftain/Warchief/King
Hobgoblin Legionaire
Hobgoblin Blademaster
Barghast Goblin
That's 9 goblins for the goblin building plus their 5 techs
Elite Hobgoblins
Master Hobgoblins
Elite Bugbears
Master Bugbears
All goblinoids are effected by goblin shout upgrade only.
Building:
Goblin camp-takes the orc camp picture and Orcs get the new Orc tent Alex made.
Units:
Bugbear Jagger
Bugbear shaman
Hobgoblin Chieftain/Warchief/King
Hobgoblin Legionaire
Hobgoblin Blademaster
Barghast Goblin
That's 9 goblins for the goblin building plus their 5 techs
Elite Hobgoblins
Master Hobgoblins
Elite Bugbears
Master Bugbears
All goblinoids are effected by goblin shout upgrade only.
Re: Hobgoblins and Bugbears
How's this for the bugbear template?
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- bugbear template.png (1.27 KiB) Viewed 3185 times
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hobgoblins and Bugbears
Was there something wrong with mine?
The furs look nice, but I think that it should stand at an angle.
The furs look nice, but I think that it should stand at an angle.
Beware the calm before the Tempest. . .
Re: Hobgoblins and Bugbears
I thought you wanted a remake of them? You're were fine but I believe I misinterpreted something...
Well, if you're only needed a resize them you could just shorten the legs and it should be fine. Otherwise yours is okay to me. (I'm Not very good at drawing bugbears. )
Well, if you're only needed a resize them you could just shorten the legs and it should be fine. Otherwise yours is okay to me. (I'm Not very good at drawing bugbears. )
Re: Hobgoblins and Bugbears
Alright here.
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- Bugbear Jager.png (1.21 KiB) Viewed 3171 times
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- Bugbear Jagger elite.png (1.44 KiB) Viewed 3171 times
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- Bugbear Jager Master.png (1.26 KiB) Viewed 3171 times
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hobgoblins and Bugbears
Thank you, Savra.
I am appreciative of your work.
I am appreciative of your work.
Beware the calm before the Tempest. . .
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hobgoblins and Bugbears
Edited images for Bugbears.
Also added Mountianwalking for all goblinoid units.
Savra, add Mountianwalking 1 for Barghest.
Also added Mountianwalking for all goblinoid units.
Savra, add Mountianwalking 1 for Barghest.
Beware the calm before the Tempest. . .
Re: Hobgoblins and Bugbears
Umm, just give mountain walk to bugbears only. If we have it to all then wouldn't goblins need it too? We decided on allowing goblins to build their own tunnels and hobgoblins are somewhat like orcs. Bugbears make sense to have mountain walk.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hobgoblins and Bugbears
Marked all we have with a check.Savra wrote: ↑Wed Oct 24, 2018 4:49 am Let's see so we have these for units:
Building:
Goblin camp-takes the orc camp picture and Orcs get the new Orc tent Alex made.
Units:
Bugbear Jagger √
Bugbear shaman√
Hobgoblin Chieftain/Warchief/King
Hobgoblin Legionaire√
Hobgoblin Blademaster
Barghast Goblin√
That's 9 goblins for the goblin building plus their 5 techs
Elite Hobgoblins
Master Hobgoblins
Elite Bugbears
Master Bugbears
All goblinoids are effected by goblin shout upgrade only.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hobgoblins and Bugbears
We never decided what the Hobgoblin Chief would ride...
It's actually Jäger.
It's actually Jäger.
Beware the calm before the Tempest. . .
Re: Hobgoblins and Bugbears
Ok. Hobgoblin could ride, let's see here...
Black bear
Wolf (or Dingo)
Spider
Skrill (Flying)http://img15.deviantart.net/6511/i/2014 ... 7rz7yn.png
Warthog
Giant rat
Black bear
Wolf (or Dingo)
Spider
Skrill (Flying)http://img15.deviantart.net/6511/i/2014 ... 7rz7yn.png
Warthog
Giant rat
Last edited by Savra on Wed Oct 24, 2018 5:15 pm, edited 1 time in total.
Re: Hobgoblins and Bugbears
Honestly I like the skrill rider concept but it would have to be a Griffin rider style with a lightning bolt ability that only effects 1 target and has a cool. No leadership of its the leader. If we chose a giant rat rider or warthog or something to that effect for the Hobgoblin leader then we could give him a leadership aura. The skrill rider would also be accessible through only the Stone fortress.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Hobgoblins and Bugbears
The most popular concepts for me are...
Giant wolves: taken by orcs
Giant Spider: cave dwelling like goblinoids
Wyvern: again taken by orcs
Soo... Best options are the Spider or the flying Skrill,
But it must have a leadership bonus. Tis a chieften. Or Warlord.
Out of all goblinoid races, hobgoblins are the most qualified.
Goblins are small and cowardly, but crafty, however this doesn't make them leaders
Hobgoblins are militaristic, most are leaders of goblinoid armies
Bugbears are huge and tribal, raiders mainly, but not nearly as organized as hobgoblins
Giant wolves: taken by orcs
Giant Spider: cave dwelling like goblinoids
Wyvern: again taken by orcs
Soo... Best options are the Spider or the flying Skrill,
But it must have a leadership bonus. Tis a chieften. Or Warlord.
Out of all goblinoid races, hobgoblins are the most qualified.
Goblins are small and cowardly, but crafty, however this doesn't make them leaders
Hobgoblins are militaristic, most are leaders of goblinoid armies
Bugbears are huge and tribal, raiders mainly, but not nearly as organized as hobgoblins
Beware the calm before the Tempest. . .
Re: Hobgoblins and Bugbears
Giant spider for leader
Skrill rider as Griffin rider counterpart.
You do the chief, I'll do the Skrill. Stats.
Skrill rider/ Elite Skrill rider/ Master Skrill rider:
Requires: Orc cavalry upgrades, Hobgoblin upgrades
Trained: Stone Fortress
Cost:7
Hp:32/36/42
Atk:8/10/12
Rng:1
Sight:6/6/8
Spd:4/4/5
Arm:0/1/2
P.arm:1/2/3
Res:40%
Abilities:
Lightning bolt: rng:3, dmg:8, cool:1, slowing 1
100% bonus to cavalry
50% bonus to dragons
I'll edit later to get it better.
Skrill rider as Griffin rider counterpart.
You do the chief, I'll do the Skrill. Stats.
Skrill rider/ Elite Skrill rider/ Master Skrill rider:
Requires: Orc cavalry upgrades, Hobgoblin upgrades
Trained: Stone Fortress
Cost:7
Hp:32/36/42
Atk:8/10/12
Rng:1
Sight:6/6/8
Spd:4/4/5
Arm:0/1/2
P.arm:1/2/3
Res:40%
Abilities:
Lightning bolt: rng:3, dmg:8, cool:1, slowing 1
100% bonus to cavalry
50% bonus to dragons
I'll edit later to get it better.
Last edited by Savra on Thu Oct 25, 2018 5:47 pm, edited 5 times in total.
Re: Hobgoblins and Bugbears
@StormSaint373 what do you think of this for the Skrill rider?
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- Skrill rider.png (1.32 KiB) Viewed 3139 times
Re: Hobgoblins and Bugbears
How's this for Hobgoblin chiefs, Warchief, and king? I had to find a spider but the Bob is my doing. Plus the spiders recolour.
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- Hobgoblin King.png (1.72 KiB) Viewed 3125 times
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- Hobgoblin Warchief.png (1.59 KiB) Viewed 3125 times
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- Hobgoblin Chief.png (1.44 KiB) Viewed 3125 times
Re: Hobgoblins and Bugbears
Updated 2 to give them more team colour.
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- Hobgoblin King.png (1.72 KiB) Viewed 3121 times
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- Hobgoblin Warchief.png (1.64 KiB) Viewed 3121 times