Merlock leader - IMPLEMENTED
Re: Merlock leader
I honestly don't see why we should the the merlock upgrade into the orc upgrade. Uruks are understandable but merlocks I don't think so, they're their own race.
- Alexander82
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Re: Merlock leader
Cause they are a subrace
I was thinking to use the orc/goblin techs and use the merlock tech as "water units upgrade"
I was thinking to use the orc/goblin techs and use the merlock tech as "water units upgrade"
Age of Fantasy design leader
- makazuwr32
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Re: Merlock leader
Like previous raptor and wolf rider upgrades became now cavalry upgrade for orcs, right?
But this won't solve this problem
Alexander82 wrote: ↑Mon Sep 10, 2018 8:23 pm The only problem is that I want to avoid having a +3 aura plus a +2 aura (that might happen if you keep the merlocks to elite level while keep the orcs to master level).
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Alexander82
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Re: Merlock leader
There are 2 solutions:
1) they will use exactly the same techs, this way they will upgrade together.
2) their auras will have a different effect (like level 1 + attack, level 2 +1 water speed to all merlocks, level 3 +1 land speed to all merlocks, but we might think of something different)
1) they will use exactly the same techs, this way they will upgrade together.
2) their auras will have a different effect (like level 1 + attack, level 2 +1 water speed to all merlocks, level 3 +1 land speed to all merlocks, but we might think of something different)
Age of Fantasy design leader
Re: Merlock leader
Whichever is easiest for you.
Re: Merlock leader
Merlock leader:
Cost:6
Trains:Merlock hut
Hp:44
Atk:20
Aoe:1
Rng:1
Sight:6
Spd:4 Land:2
Arm:3
P.arm:3
Res:50%
Abilities:
Group attack 1: passive:rng:3
Bonuses: Same bonuses as merlock.
Merlock Warlord:
Hp:57
Atk:25
Aoe:1
Rng:2
Sight:7
Spd:5 Land:2
Arm:4
P.arm:4
Res:50%
Abilities:
Group attack 2:Passive: rng:3
Merlock King:
Hp:70
Atk:30
Aoe:1
Rng:2
Sight:8
Spd:6 Land:2
Arm:5
P.arm:5
Res:50%
Abilities:
Group attack 3:passive: rng:4
Cost:6
Trains:Merlock hut
Hp:44
Atk:20
Aoe:1
Rng:1
Sight:6
Spd:4 Land:2
Arm:3
P.arm:3
Res:50%
Abilities:
Group attack 1: passive:rng:3
Bonuses: Same bonuses as merlock.
Merlock Warlord:
Hp:57
Atk:25
Aoe:1
Rng:2
Sight:7
Spd:5 Land:2
Arm:4
P.arm:4
Res:50%
Abilities:
Group attack 2:Passive: rng:3
Merlock King:
Hp:70
Atk:30
Aoe:1
Rng:2
Sight:8
Spd:6 Land:2
Arm:5
P.arm:5
Res:50%
Abilities:
Group attack 3:passive: rng:4
Last edited by Savra on Mon Oct 29, 2018 5:39 am, edited 1 time in total.
Re: Merlock leader
Alexander proposed different aura for them.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Merlock leader
Ya, I know, that's just a placeholder, besides it's set as pending.
- makazuwr32
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- Location: Moscow, Russia
Re: Merlock leader
Also. No range increase for aura.
All auras must have range 4.
7 range is a bit waaay too much.
All auras must have range 4.
7 range is a bit waaay too much.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Merlock leader
That's the actual range of the orc leaders auras. I checked it.
Re: Merlock leader
Then its just another thing to correct for Orcs
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
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- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Merlock leader
7 range of aura for orc king? Lol.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Merlock leader
Alright, did a quick read through and it seems their was 2 options for the merlock leader.
Which do you prefer.Alexander82 wrote: ↑Thu Sep 13, 2018 10:43 am There are 2 solutions:
1) they will use exactly the same techs, this way they will upgrade together.
2) their auras will have a different effect (like level 1 + attack, level 2 +1 water speed to all merlocks, level 3 +1 land speed to all merlocks, but we might think of something different)
- makazuwr32
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- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Merlock leader
I don't want higher speed for merlocks.
So better variant is 1.
So better variant is 1.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Merlock leader
Alright so I'll just update it and lower range at final to 4.
Re: Merlock leader
And now I take it he's ready?
- Alexander82
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Re: Merlock leader
Yes, all merlocks will use the same techs as normal orcs (we might use the current techs for something else or simpy remove it)
Age of Fantasy design leader
- makazuwr32
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- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Merlock leader
Changed bonuses, speed and auras for them.Savra wrote: ↑Fri Oct 26, 2018 3:41 pm Merlock leader:
Cost:6
Trains:Merlock hut
Hp:44
Atk:20
Aoe:1
Rng:1
Sight:6
Spd:3 Land:2
Arm:3
P.arm:3
Res:50%
Abilities:
Group attack 1 (passive aura), as usual.
Bonuses: halved standart bonuses to buildings, 1% to flying.
Merlock Warlord:
Hp:57
Atk:25
Aoe:1
Rng:2
Sight:7
Spd:3 Land:2
Arm:4
P.arm:4
Res:50%
Abilities:
Group attack 1 (passive aura), as usual.
Merlock swimming (passive aura): +1 water speed to all merlocks (only). Range - 4.
Merlock King:
Hp:70
Atk:30
Aoe:1
Rng:2
Sight:8
Spd:4 Land:2
Arm:5
P.arm:5
Res:50%
Abilities:
Group attack 1 (passive aura), as usual.
Merlock swimming (passive aura): +1 water speed to all merlocks (only). Range - 4.
Water Goblin swimming (passive aura): +1 water speed to all water goblins (only). Range - 4.
All are counting as sea giants.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Alexander82
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- Joined: Thu Feb 26, 2015 8:18 pm