Wagon rework
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Wagon rework
Discussing with Sunrise Samurai about the way the wagon works we agreed it should be better to allow into wagons only units on foot that are humanoid sized
Units like siege weapons, giants, ents and so on should be left out of wagons.
Would you like us to implement such modifications?
Vote yes if you agree or no if you disagree
Units like siege weapons, giants, ents and so on should be left out of wagons.
Would you like us to implement such modifications?
Vote yes if you agree or no if you disagree
Age of Fantasy design leader
Re: Wagon rework
I would want to say yes,but I affraid changes in strategies it might cause. Wont it be a bit game breaking?
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- Sunrise Samurai
- Posts: 2678
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- Location: Florida, U.S.
Re: Wagon rework
I wholeheartedly support this change.
Last edited by Sunrise Samurai on Sun Sep 03, 2017 12:20 am, edited 1 time in total.
The glorious sun rises again
Re: Wagon rework
Well...
Ok,yes for wagon rework.
Ok,yes for wagon rework.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- Puss_in_Boots
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Re: Wagon rework
This should be discussed in the disscusions about game or suggestions topics, that way it is not separated into what the people of AoF think. What if the forumers don't even check here and wagons are changed all of a sudden?
I'm with this rework, but I'd like to hear more people's opinions.
I'm with this rework, but I'd like to hear more people's opinions.
OLÉ
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Wagon rework
Guys i'm going to cancel all the posts. Open a different topic to discuss it. Here it is only for voting.
Age of Fantasy design leader
- Sunrise Samurai
- Posts: 2678
- Joined: Thu Jun 18, 2015 11:21 pm
- Location: Florida, U.S.
Re: Wagon rework
Fixed mine to remove the discussion. Puss may have a point though. This isn't just confined to AoF, unless we want to test it only in AoF first.
The glorious sun rises again
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Wagon rework
This board suggestions are for AoF only unless Daniel want to apply them to other versions of the game.
Age of Fantasy design leader
- LordOfAles
- Posts: 3694
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Re: Wagon rework
Bump
We really need this guys, for both balancing and realism purposes
We really need this guys, for both balancing and realism purposes
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Alexander82
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- Joined: Thu Feb 26, 2015 8:18 pm
- General Brave
- Posts: 4662
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Re: Wagon rework
If you wished to rework the wagon, I'm pretty sure you must do that to a lot more other things.
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- DoomCarrot
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Re: Wagon rework
I feel like wagons do minimize the single weakness of giant units, so I support this.
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