Water Skeleton - skeleton pirate - IMPLEMENTED
- LordOfAles
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Water Skeleton - skeleton pirate - IMPLEMENTED
Im making this unit mainly because merlocks are starting to piss me off whenever i play undead vs orcs on water maps
Water Skeleton
Same stats(json) as skeleton swordsman but speed not lowered while in water(yea i know hes holding a spear but its because of aerodynamics)
Cost:3
Bonuses:Merclock and its upgrades(200%),Sea Serpent(300%)
On land -1 speed
Water Skeleton
Same stats(json) as skeleton swordsman but speed not lowered while in water(yea i know hes holding a spear but its because of aerodynamics)
Cost:3
Bonuses:Merclock and its upgrades(200%),Sea Serpent(300%)
On land -1 speed
- Attachments
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- Floating bones.png (384 Bytes) Viewed 5791 times
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- Water skeleton.png (1.02 KiB) Viewed 5814 times
Last edited by LordOfAles on Sat Aug 26, 2017 10:00 pm, edited 6 times in total.
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- Puss_in_Boots
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- Puss_in_Boots
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Re: Water Skeleton
Oh hey! Maybe we can have aquatic corpses appear just like this. Including the ones for serpents, if you would like to create images for them.
Then they can be reanimated in serpent or water skeleton form.
...Aqua Skeleton.
Jk it's whatever you like it to be.
Then they can be reanimated in serpent or water skeleton form.
...Aqua Skeleton.
Jk it's whatever you like it to be.
OLÉ
Re: Water Skeleton
What "jk" means?
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All help will be welcome.
- Puss_in_Boots
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- LordOfAles
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Re: Water Skeleton
I have another idea,when skeletal creature dies in water,bones will float.It can be reanimated to this.
Stats updated
Stats updated
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- LordOfAles
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Re: Water Skeleton
Floating bones,when on water,should look similar to this
- Attachments
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- Floating bones.png (386 Bytes) Viewed 5796 times
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- Alexander82
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Re: Water Skeleton
Before complaining try using the ghost ship
Anyway being a "sea infantry" unit i wouldn't have it have a bonus against other unit of the same king (like a skirmisher having bonus against other skirmishers). It is probably bertter treat it with similar bonuses like merman and merlocks and create those speific corpses for mermen merlocks and sea animals
You'll end up having more than you need.
Anyway being a "sea infantry" unit i wouldn't have it have a bonus against other unit of the same king (like a skirmisher having bonus against other skirmishers). It is probably bertter treat it with similar bonuses like merman and merlocks and create those speific corpses for mermen merlocks and sea animals
You'll end up having more than you need.
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Re: Water Skeleton
How about invisibility when in water it would good in making ambush
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- Puss_in_Boots
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Re: Water Skeleton
Invisibility doesn't sound right. Just like you would still see Merlocks in the water.
Some floating Dragon bone would be awesome, wouldn't want to let some good skeletal Dragon bones go to waste if they were in the water.
Some floating Dragon bone would be awesome, wouldn't want to let some good skeletal Dragon bones go to waste if they were in the water.
OLÉ
- LordOfAles
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Re: Water Skeleton
Ghost ship cant be trained fast enough for meh lol,and it cant beat swarm of elite merlocksAlexander82 wrote:Before complaining try using the ghost ship
Anyway being a "sea infantry" unit i wouldn't have it have a bonus against other unit of the same king (like a skirmisher having bonus against other skirmishers). It is probably bertter treat it with similar bonuses like merman and merlocks and create those speific corpses for mermen merlocks and sea animals
You'll end up having more than you need.
I made this unit so undeads could have SOME kind of defense there.Currently merlocks just keep dodging me in that stupid water,my undeads r too slow,and when they r ready they just hack n slash
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Water Skeleton
I thought you will see bones when this unit is in water but they are when unit dies in water
Im not coming. Im impending
Re: Water Skeleton
So every type of corpses in water excluding sea serpent will look same and spawn one type of skeleton?
Im not coming. Im impending
- Alexander82
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- Alexander82
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Re: Water Skeleton DISCUSSING
In these days i was planning to make a skeleton pirate that was more or less the same thing of the water skeleton (reanimated from water creature)
- Attachments
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- Skeleton pirate.png (17.51 KiB) Viewed 5757 times
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- LordOfAles
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Re: Water Skeleton DISCUSSING
Now THAT i need for meh campaign
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- LordOfAles
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Re: Water Skeleton DISCUSSING
Does it look better with outlines?In my opinion it does
- Attachments
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- Skeleton pirate.png (1.05 KiB) Viewed 5749 times
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- Alexander82
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Re: Water Skeleton DISCUSSING
I think not (I didn't add them on purpose). Once you see it with team color it should be good without
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- LordOfAles
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Re: Water Skeleton DISCUSSING
Maybe you are right
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- LordOfAles
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Re: Water Skeleton DISCUSSING
But how comes ur image is so big? 17 kb lol
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- Alexander82
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Re: Water Skeleton DISCUSSING
I don't know. I'm compressing the file as always but lately it gives me bigger files
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- LordOfAles
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Re: Water Skeleton DISCUSSING
Are you using online converter to compress files?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Alexander82
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- LordOfAles
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Re: Water Skeleton DISCUSSING
OHHHHH....
Puss_in_Boots animated with photoshop.The Soul Dealer topic can show u the results
Puss_in_Boots animated with photoshop.The Soul Dealer topic can show u the results
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Puss_in_Boots
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Re: Water Skeleton DISCUSSING
Uh no, I animated with the basic photo editor app which goes with gallery app made for taking pictures.
OLÉ
- LordOfAles
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Re: Water Skeleton DISCUSSING
Ohh..i thought you said photoshop lol.Btw ur animation was a "little" oversized
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- Alexander82
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Re: Water Skeleton DISCUSSING
corpse
- Attachments
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- Water corpse.png (16.45 KiB) Viewed 5729 times
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- terrain_v2.png (21.41 KiB) Viewed 5729 times
Age of Fantasy design leader
- LordOfAles
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Re: Water Skeleton DISCUSSING
Match their down sides of fingers,to look like amphibians
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Alexander82
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Re: Water Skeleton
Corrected the shadow and added the upgraded version
- Attachments
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- Skeleton pirate.png (17.72 KiB) Viewed 5717 times
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- Skeleton pirate armored.png (18.13 KiB) Viewed 5717 times
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- Alexander82
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Re: Water Skeleton
Skeleton pirate + upgrade:
Skeleton pirate
Stats:
Stats:
Skeleton pirate
Stats:
Armored skeleton pirateCost: 2
Hp: 15
Attack: 7
Range: 1
Armor: 0
Pierce: 1
Speed: 3 (both land and water)
Sight: 4
Action: 1
Spell resistance: 0
Stats:
Water corpseCost: 2
Hp: 18
Attack: 10
Range: 1
Armor: 0
Pierce: 2
Speed: 3 (both land and water)
Sight: 4
Action: 1
Spell resistance: 0
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