German Panzerschreck IMPLEMENTED
German Panzerschreck IMPLEMENTED
German panzerschreck. High bullets armor (blast shield). Speed=2 (heavy). Cost=3 turns. Range=1
- Attachments
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- Research cost=4 turns
- Pzs.png (1.13 KiB) Viewed 3736 times
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- panzerschreck.png (2.98 KiB) Viewed 3736 times
- Puss_in_Boots
- Posts: 3211
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
- Puss_in_Boots
- Posts: 3211
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: German Panzerschreck
...But a little revision. The mortars carry a heavier weapon and it's heavy ammo, so it it wouldn't make too much sense to give it the speed of 2. Other than that the stats look good, but the armor and AP must be specified. I would like to know how much defense it's got. Russians don't need one because they have the katyusha!
OLÉ
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Re: German Panzerschreck IMPLEMENTED
it is in! thanks! (without tech, i think it is not necessary)
and these are the first upgrades we have!
and these are the first upgrades we have!
Re: German Panzerschreck IMPLEMENTED
I think they need to be 3 turns with bullet armor and stronger attack or bonus to make it accurate.
Re: German Panzerschreck IMPLEMENTED
They had one range (melee exactly). Their accuracy should be 100%, no way they can miss.samuelch wrote:I think they need to be 3 turns with bullet armor and stronger attack or bonus to make it accurate.
Well, what the cons is they don't one-shot that making me a little trouble.
Currently exploring the wonder of dimension.
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Re: German Panzerschreck IMPLEMENTED
Sorry what should we change exactly? Please explain.
Re: German Panzerschreck IMPLEMENTED
Cost to 3 turns. Armor Bullet to 6 or 8. Bonus +100%.
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Re: German Panzerschreck IMPLEMENTED
so:samuelch wrote:Cost to 3 turns. Armor Bullet to 6 or 8. Bonus +100%.
Cost: 3 turns
power: 7.
Bonus: +100% but against who?
Re: German Panzerschreck IMPLEMENTED
Bonus against all tanks and normal armor +2.Daniel (the dev) wrote:
so:
Cost: 3 turns
power: 7.
Bonus: +100% but against who?
But no power.