Fruit Ent
stats
Wood Shaper WINNERCost 5
HP 15
Attack 3
Range 1
Sight 3
Armor 1
Pierce Armor 3
Speed 1 (maybe 2 if you think it is too low)
Heal rate 5
Spell Range 3
action 1
Heal every ally unit (flesh and blood) in all its range equal to its heal rate
Built at ent's trainer
Stats:
Cost 4
HP 12
Attack 3
Range 1
Sight 5
Armor 0
Pierce Armor 0
Speed 2
Sight 6
Spell Range 4
Heal rate 5
action 1
Spells:
Growth: Healing spell for wooden units and buildings (2x heal rate)
Heal: (for normal units)
Create Bridge (create bridge instanly on a water tile)
Entangle (debuff, aoe, enemy units affected have to pass a check with that % 100-(target attack*5), if they don't pass the check they can't move until the next turn (they can still attack))
Forestwalk
Built at tcs, great tree
Mermaid
Stats:
Cost 4
HP 10
Attack 2
Range 1
Armor 0
Pierce Armor 0
Speed 4
Sight 4
Action 1
Spell possibility 20%
Spell Resistance 0%
Spells:
Daydream: Like the curse spell but it only affects ships (cooldown 3)
Lullaby: Like the slow spell but it only affects ships
Charm: Like the fear spell but it only affects ships
Heal
Elf Techs
Centaur techs
Herd morale:
When a melee centaur has other centaurs near himself it gains a morale bonus to attack: every centaur (melee or ranged) have an aura of effect with a range of 3 that gives to all other melee centaurs +1 to attack
Cost: 6 at Tcs and great trees
Trampling charge:
Melee centaurs can team up to charge against enemies trampling everything in their way: every melee centaur gain 1 to power range and have an aura of effect with a range of 2 that gives to all other melee centaurs +0.1 to trample damage.
requires Herd morale
Cost: 8 at Tcs and great trees
Cleanse spell
Research cost 3
Add the cleanse spell to the druid unit
The cleanse spell can remove negative status from friendly units