Squig Rider - IMPLEMENTED
Squig Rider - IMPLEMENTED
SQUIG RIDER
Type: Melee Cavalry
Upgrade: Yes (Basic Upgrade)
Gem To Unlock:4
Cost:4
Hp:30
Attack:10
Armor:1
Pierce Armor:1
Speed:4
Sight:4
Action Turn:1
Spell Resistance:0%
Builders: Orc Cave, TCs
Description: Thus the tradition of riding atop Squigs was born and the first mob of Squig Hoppers soon followed. When the living balls of muscle, teeth and claws.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Squig Rider
Why should anyone build that when a wolf rider cost the same and is better?
Try confronting with existing units before making stats
Try confronting with existing units before making stats
Age of Fantasy design leader
Re: Squig Rider
anyone make a better stats? thanks.
btw, abilities are: can skip walls but need to close to him to jump [2 tiles]. can skip enemies in any range.[3 Tiles].
btw, abilities are: can skip walls but need to close to him to jump [2 tiles]. can skip enemies in any range.[3 Tiles].
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Squig Rider
So it had a special. What about a cooldown skill that allows it to move for 1 turn like is flying but the tile were it lands should be forestwalkable
Age of Fantasy design leader
Re: Squig Rider
i agree Π_Π
Re: Squig Rider
what do you think?
Re: Squig Rider
That squig looks ugly No Hate to you works just that the Squigs looks god damn ugly!
Epic Gamer Moment!
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Squig Rider
try maing it taller than 32. With more space you might figure better how to make it look. Also goblins in game are more yellow than green, so try using the same colors
Age of Fantasy design leader
Re: Squig Rider
yes it's true, that's really ugly, i want to remake it later
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Re: Squig Rider
sure!
Re: Squig Rider
i didn't edit im just make a new one. now i made it.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Squig Rider
i like the image from mightyguy. i think we should also make a progression for the unit.
Age of Fantasy design leader
Re: Squig Rider
Thanks for reviving , Any problem with stats .. benefits...??? everyone?
Re: Squig Rider
MightyGuy wrote:anyone make a better stats? thanks.
btw, abilities are: can skip walls but need to close to him to jump [2 tiles]. can skip enemies in any range.[3 Tiles].
Here its abilities, it is very useful at skipping (Like a Jumping Kangaroo)
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Squig Rider
mighty can you draw other 2 levels? I'd like to make it as other orc units. Also orcs have only upgrades and almost no techs so I think it is better to have it already leveled.
Age of Fantasy design leader
Re: Squig Rider
what do you mean 2 levels? 2 variants? or 2 upgrade version?
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Squig Rider
Squig rider
Elite Squig rider
Master Squig rider
Cost:4
Hp:30
Attack:6
Armor:2
Pierce Armor:2
Speed:4
Sight:6
Action Turn:2
Spell Resistance:30%
Builders: Monster's cave, TCs
Special: Jump (2 tiles)
Elite Squig rider
Cost:4
Hp:36
Attack:8
Armor:3
Pierce Armor:3
Speed:4
Sight:7
Action Turn:2
Spell Resistance:40%
Builders: Monster's cave, TCs
Special: Jump (3 tiles)
Master Squig rider
Cost:4
Hp:42
Attack:10
Armor:4
Pierce Armor:4
Speed:4
Sight:8
Action Turn:2
Spell Resistance:50%
Builders: Monster's cave, TCs
Special: Jump (4 tiles)
Age of Fantasy design leader
Re: Squig Rider
what shall I make?
the existing image or make a new one?
the existing image or make a new one?
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Squig Rider
I've edited the stats based on other orc units
It can use one of its two actions to jump (jump grows with levels)
The progression is slightly worse than the orc rider (that goes to speed 6 with warg riding, has poison and basically has a single big attack and it has high bonus against infantry) but jump is its trump card (provided in the future we make walls useful, even tough it is good in maps with many obstacles).
The attack would seem the same but two attacks means you apply armor two times and you take 2 counters instead than one.
It can use one of its two actions to jump (jump grows with levels)
The progression is slightly worse than the orc rider (that goes to speed 6 with warg riding, has poison and basically has a single big attack and it has high bonus against infantry) but jump is its trump card (provided in the future we make walls useful, even tough it is good in maps with many obstacles).
The attack would seem the same but two attacks means you apply armor two times and you take 2 counters instead than one.
Age of Fantasy design leader
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Squig Rider
The image you've made is not bad, you might increase a bit the contrast of light and shadow (you seem pretty used now). For the elite level you might add some armor on the goblin and for master level you might consider improving the goblin armor and adding some protection on the squig too.
Age of Fantasy design leader
Re: Squig Rider
Your idea about him is cool and I Agree...
The Image, I will work it but It may take a long time to finish...
The Image, I will work it but It may take a long time to finish...
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Squig Rider
Would you like me to do edit your images or do you prefer to do it by yourself?
Age of Fantasy design leader
Re: Squig Rider
I feel I'm gonna doing a wrong image again xd...
I mean , feel free to edit it...
I mean , feel free to edit it...
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Squig Rider
OK, I will try to do it.
Re: Squig Rider
I really can't, my traditonal method of shading was like this
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Squig Rider
Might lend you a hand?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Squig Rider
I don't know if you like it but i searched for many squig images and found about multiple eyes and fangs so i was trying to add them to the concept but they resulted in a pretty different image.
What do you think?
What do you think?
Age of Fantasy design leader