Church redesign - IMPLEMENTED

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dust-n-steel
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Church redesign - IMPLEMENTED

Post by dust-n-steel »

I reskinned the church. When you take the image, please add it for Age of Fantasy also :)

Image

[EDIT]
Here we are in an own thread
Last edited by dust-n-steel on Sun Feb 01, 2015 11:36 pm, edited 3 times in total.
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Re: version 0.9995

Post by Stratego (dev) »

thanks!
here is the current.
please others tell us your opinion which looks better!
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Re: version 0.9995

Post by COOLguy »

Wow! It looks really good!
Last edited by COOLguy on Sat Jan 31, 2015 2:24 pm, edited 1 time in total.
Thanks!
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Re: Church redesign

Post by max-damage »

The new one looks great!! It should stand out nicely on the maps, and its physical characteristics are unique enough that it should be easy to distinguish what it is... :-)
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Re: Church redesign

Post by dust-n-steel »

ok, can we change it in AoS and Aof then, Daniel? :)
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Re: Church redesign

Post by Stratego (dev) »

not bad!
can you make the cross be more crossy?
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Re: Church redesign

Post by max-damage »

"Crossy"? Lol :lol:
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Re: Church redesign

Post by COOLguy »

yes :)
Thanks!
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Church redesign - IMPLEMENTED

Post by Alexander82 »

I've read that daniel don't like the church much, so i've thought to try making a redesign
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church 2.png
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church longer roof.png
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church.png
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COOLguy
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Re: Church redesign

Post by COOLguy »

Very nice! I think it needs more shading and the part by the steeple is hard to get a sense of its geometry (it looks flat and hard to tell which way it is angled). But I think shading can fix that too.
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Re: Church redesign

Post by Alexander82 »

ok, wich one would you prefer for me to edit?
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Re: Church redesign

Post by Alexander82 »

this one?
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Re: Church redesign

Post by COOLguy »

Very nice! I like it!

Is there a way you could add a shadow beneath the eaves or the buttresses (whatever they are called)? So that the roofs look like they are sitting on top and not it the walls.
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Josh
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Re: Church redesign

Post by Alexander82 »

like this?
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church 3.png
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Re: Church redesign

Post by COOLguy »

Yes!
But it got really dark. Sorry - is there any way you could fix it? It is just a little hard to see. :)

I think I like the bottom one better.
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Re: Church redesign

Post by Alexander82 »

reduced the shadow
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Re: Church redesign

Post by COOLguy »

Very nice! It looks great!
Thanks!
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Re: Church redesign

Post by Alexander82 »

Perfect, I can't wait to see it in game ^^
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Re: Church redesign

Post by TheBluePhoenix »

Very nice. Can it be 2x1 unit??
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Re: Church redesign

Post by COOLguy »

It is just a redesign of the old 1x1 unit, but it looks like this image overlaps a good portion of the tile above.
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Josh
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Re: Church redesign

Post by Alexander82 »

Are you sure? The main ody hould cover a single tile, while the steeple cover a little corner of the upper tile
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Re: Church redesign

Post by COOLguy »

Oh, I thought it would cover the right half of the above tile. :)
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Re: Church redesign

Post by Alexander82 »

the upeer part reach height 50, but it's just on a side, so it won't cover the upper tile (it also become narrower on the tip). I think it will also give a more 3dish look to the final look of our "cities"
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Re: Church redesign

Post by COOLguy »

I was okay with its overlap. I think it is fine.
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Re: Church redesign

Post by Alexander82 »

Good ^^

Daniel, do you like it?
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Re: Church redesign

Post by Stratego (dev) »

yes, we modified it a bit so the tower part looks fine, and also i think this could be a "level up" upgrade of the current church.
and the upgraded one will have
- more hp
- can heal farer
- maybe even convert with a little chance
- build techs/units that normal church can not. (eg. a pope ?:))
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Re: Church redesign

Post by Alexander82 »

Good so do you want me to edit the base church giving it a more similar look? (like a wall made of bricks)?
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Re: Church redesign

Post by Stratego (dev) »

ok! lets try it! thanks!
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Re: Church redesign

Post by Alexander82 »

do you like that?
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Re: Church redesign

Post by Stratego (dev) »

yes! thanks!
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