"Pierce armor" to "ranged armor" or - stat rename ANSWERED
- Alexander82
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"Pierce armor" to "ranged armor" or - stat rename ANSWERED
I would suggest to change the name of this stat because would be clearer to new player it's function. I remember that when i started playing i was thinking that pierce armor was an "armor piercing" stat, that usually is something that ignores normal armor.
What you think about it?
What you think about it?
Age of Fantasy design leader
Re: "Pierce armor" to "ranged armor" or - stat rename
Same happened me. Name changing is nice idea.
- Alexander82
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Re: "Pierce armor" to "ranged armor" or - stat rename
We might also think about creating different damage types:
slashing: sword & axes
Piercing: spears & arrows
Blunt: maces & bullets
That would add more sense in creating different units.
We might also add different damages like siege, fire and poison
slashing: sword & axes
Piercing: spears & arrows
Blunt: maces & bullets
That would add more sense in creating different units.
We might also add different damages like siege, fire and poison
Age of Fantasy design leader
Re: "Pierce armor" to "ranged armor" or - stat rename
The different damage types might be could, but instead of changing the name of pierce armor/armor why not just implement a written tutorial that explains all the stats and units? I think many parts of the game would be easier to new players this way.
"I don't care who I have to step on on my way down."
- Alexander82
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Re: "Pierce armor" to "ranged armor" or - stat rename
that would also help
Age of Fantasy design leader
- RiverRaider 1097
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Re: "Pierce armor" to "ranged armor" or - stat rename
Totally agree, I've been playing awhile now and I thought armour piercing was something that got through tough skinned units like elephant or heavily armored units and still not clear on HP is this healing time?
and remember,wherever your at,there you are
Re: "Pierce armor" to "ranged armor" or - stat rename
Same, I thought it is "armor piercing", too. Took me nearly all tutorial missions to figure out why are my calculations false.Alexander82 wrote:I would suggest to change the name of this stat because would be clearer to new player it's function. I remember that when i started playing i was thinking that pierce armor was an "armor piercing" stat, that usually is something that ignores normal armor.
What you think about it?
Battle of Wesnoth is using 3 physical damage types, blade/pierce/impact, and 3 magical, fire/cold/arcane.Alexander82 wrote:We might also think about creating different damage types:
slashing: sword & axes
Piercing: spears & arrows
Blunt: maces & bullets
Update of Help is in progress. Then I am going to look at unit descriptions.ejm29 wrote:The different damage types might be could, but instead of changing the name of pierce armor/armor why not just implement a written tutorial that explains all the stats and units? I think many parts of the game would be easier to new players this way.
Hit Points? OR where is it located?RiverRaider 1097 wrote:Totally agree, I've been playing awhile now and I thought armour piercing was something that got through tough skinned units like elephant or heavily armored units and still not clear on HP is this healing time?
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- Site Admin
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Re: "Pierce armor" to "ranged armor" or - stat rename
pleae keep the pierce armor term. that is from AOE and i liked it
- LordOfAles
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Re: "Pierce armor" to "ranged armor" or - stat rename
DEV HIT!(Everybody falls)
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- DoomCarrot
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Re: "Pierce armor" to "ranged armor" or - stat rename ANSWER
DEV HIT is super effective! Forumers fainted!
The day is coming when a single carrot, freshly observed, will set off a revolution.
- LordOfAles
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Re: "Pierce armor" to "ranged armor" or - stat rename ANSWER
Hahahaha nice one DC!
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.