Nomadism
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Nomadism
Guys, and it was impossible to make this mode. Nomadism is like survival, just moving from one place to another, it is possible to come up with the right to plunder and to bribe the urban centers, but only in this mode.
What about my idea - invent themselves
What about my idea - invent themselves
My profile Sviatoslav-Horobre is died .Now I 'm Salahadin
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Re: Nomadism
For example - a task: to wander, take territory and hold on occupied territory more than 10,20 or 30 turnes.
My profile Sviatoslav-Horobre is died .Now I 'm Salahadin
Re: Nomadism
Okay, I completely did not understand your first post, but maybe now it is making more sense. Could you explain more?
Thanks!
Josh
Josh
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Re: Nomadism
Nomadism -This is the mode in which you can not build in the beginning but there are troops and workers, the task of finding the territory and hold it to win.
If you do not understand - you can come up with your own idea
Can take the idea of a wiki http://en.m.wikipedia.org/wiki/Nomad
If you do not understand - you can come up with your own idea
Can take the idea of a wiki http://en.m.wikipedia.org/wiki/Nomad
My profile Sviatoslav-Horobre is died .Now I 'm Salahadin
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Re: Nomadism
About ideas - something about the military , Not economicI
I told you that this is the survival of nomadism only moving from place to place
I told you that this is the survival of nomadism only moving from place to place
My profile Sviatoslav-Horobre is died .Now I 'm Salahadin
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Re: Nomadism
Don't be sorry, New ideas are welcome...a lot of great ideas never make it into these games simply because they don't fit the format...it doesn't mean they're bad ideas, it's just that not everything can be included...
...and i don't mean this is a bad idea, either...
...and i don't mean this is a bad idea, either...
Last edited by max-damage on Thu Feb 12, 2015 7:07 pm, edited 1 time in total.
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...
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Re: Nomadism
You know, I do not know how to describe fully the idea, but he can figure out how to finishmax-damage wrote:Don't be sorry, New ideas are welcome...a lot of great ideas never make it into these games simply because they don't fit the format...it doesn't mean they're bad ideas, it's just that not everything can be included...
My profile Sviatoslav-Horobre is died .Now I 'm Salahadin
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Re: Nomadism
I think i understand what you mean...kind of an open-ended conquest campaign...just randomly generated on a per-match basis...sounds like it definitely has potential...i'd play that...
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...
Re: Nomadism
So I think that this is cool. How do you think it would work? Like have tc's randomly generate from place to place (seasonally) at certain times?
Thanks!
Josh
Josh
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Re: Nomadism
COOLguy wrote:So I think that this is cool. How do you think it would work? Like have tc's randomly generate from place to place (seasonally) at certain times?
That's a very cool thought...then the tribes/clans could fight over the migrationall territories...
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...
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Re: Nomadism
Let's use the function from Rome: Total War Barbarian Invasion. For those who have enabled nomadism instead TC- mobile on the wagon camp.In order to get the TC you can conquer neutral of can be constructed from this mobile camp your Town Center, but for the second option takes a long time.COOLguy wrote:So I think that this is cool. How do you think it would work? Like have tc's randomly generate from place to place (seasonally) at certain times?
And the question Coolguy: you played in Total War Barbarian invasion or not? Let me remind you: My idea of nomadism taken from Rome: Total War Barbarian Invasion.
Last edited by Sviatoslav-Horobre on Fri Feb 13, 2015 8:36 pm, edited 1 time in total.
My profile Sviatoslav-Horobre is died .Now I 'm Salahadin
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Re: Nomadism
I understood exactly none of that...
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...
Re: Nomadism
Actually, I am still wondering about what is this topic aboutSviatoslav-Horobre wrote:Let's use the function from Rome: Total War Barbarian Invasion. For those who have enabled nomadism instead TC- mobile on the wagon camp.In order to get the TC you can conquer neutral of can be constructed from this mobile camp your Town Center, but for the second option takes a long time.COOLguy wrote:So I think that this is cool. How do you think it would work? Like have tc's randomly generate from place to place (seasonally) at certain times?
And the question Coolguy: you played in Total War Barbarian invasion or not? Let me remind you: My idea of nomadism taken from Rome: Total War Barbarian Invasion.
This is Hungary and winter is coming.
Re: Nomadism
Oh hey hey! I get it maybe.
I haven't actually played Rome TW (isn't it a Pay to Win?).
But what he is saying is you basically can pack up your tc and build it elsewhere.
Is that close? (maybe someone who has played Rome: Total War can tell me what's going on.)
I haven't actually played Rome TW (isn't it a Pay to Win?).
But what he is saying is you basically can pack up your tc and build it elsewhere.
Is that close? (maybe someone who has played Rome: Total War can tell me what's going on.)
Thanks!
Josh
Josh
Re: Nomadism
I didn't played it but I watched several playtroughs.
rome total war is not pay to win, you can't buy anything in-game.
as I know it is not possible to ack up and move the whole town...
but that option would be great for this game.
rome total war is not pay to win, you can't buy anything in-game.
as I know it is not possible to ack up and move the whole town...
but that option would be great for this game.
This is Hungary and winter is coming.
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Re: Nomadism
His post means king of the hill, a common mode in games where different teams compete for territory and have to hold it for a specific amount of time to win or get points
- Ayush Tiwari
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Re: Nomadism
Also the starting could be done only with 2builders and 1 default unit.Moving around in a Large-Size Map with few TCs could give feeling of nomadism.
There can be also a setting that after 10(or more) turns TCs and buildings get destroyed including army.Only 2 builders again to move at a new place with 1 default unit.
There can be also a setting that after 10(or more) turns TCs and buildings get destroyed including army.Only 2 builders again to move at a new place with 1 default unit.
Homo homini lupus
- Ayush Tiwari
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Re: Nomadism
In addition to this I speak moving from one place to other is only said as nomadism.So what I said has some sense I think.
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