version v1.328
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version v1.328
version v1.327 is published
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Re: version v1.328
all SMG units are changed - thanks to Jericho!
@Jasondunkel please check
thanks!
uos already!
thanks!
@Jasondunkel please check
thanks!
uos already!
thanks!
Re: version v1.328
Yeah the power of the independence class is too high compared to its armament why was it change from four to 13 ?
Re: version v1.328
Im guessing also that it shouldnt really have an attack but just AA.
But it does should be able to produce plan as this is not an escort carrier but a light carrier.
Re: version v1.328
Yeah I completely agree but man if you turn a bofor or several on little boats like landing boat or cargo I think it may make so damaged
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Re: version v1.328
little update: uos already a new update with Chinese SMG change too - thanks!Stratego (dev) wrote: ↑Thu Nov 24, 2022 6:33 pm all SMG units are changed - thanks to Jericho!
@Jasondunkel please check
thanks!
uos already!
thanks!
daniel
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Re: version v1.328
here in AOW i also made the shop to be titled by nations, there can be many mistakes so feel free to suggest any changes.
uos already
uos already
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Re: version v1.328
ok final smg tuning: only in barracks but for 2 turns.
uos 5
uos 5
Re: version v1.328
What's the status in regards to this update? It's been a while since we ended this thread. Also what does UOS 5 mean? (I know that UOS means uploaded on server but what does the 5 mean)
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Re: version v1.328
5 = 5 minutes
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Re: version v1.328
to make a public update i need ideas what unit to make - as i can not publish an almost empty version
Re: version v1.328
Some content ideas.
1. Cities, Settlements, Towns.
I don't think I got enough support for this idea probably because its copying AoM but for map editor purposes can you add in? (Will it work or will it break the game? Is there a workaround?)
2. Multi Layered Maps Creation
I would like the triggers or ability to create a secondary mini or larger sized map.
E.g. 20x20 map with land, trigger cond activates and swaps to secondary 20x20 map with water. Players can swap back.
E.g Unit enters town. Trigger cond activates. New 5x5 map is created to show the "inner" city battle. Winner takes the town.
3. Player Avatars
Self explanatory.
Sorry can't think of anything else right now... What happens when we run out of ww2 unit ideas to add?
1. Cities, Settlements, Towns.
I don't think I got enough support for this idea probably because its copying AoM but for map editor purposes can you add in? (Will it work or will it break the game? Is there a workaround?)
2. Multi Layered Maps Creation
I would like the triggers or ability to create a secondary mini or larger sized map.
E.g. 20x20 map with land, trigger cond activates and swaps to secondary 20x20 map with water. Players can swap back.
E.g Unit enters town. Trigger cond activates. New 5x5 map is created to show the "inner" city battle. Winner takes the town.
3. Player Avatars
Self explanatory.
Sorry can't think of anything else right now... What happens when we run out of ww2 unit ideas to add?
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Re: version v1.328
thanks but all of these are not new units or techs but long time coding ideas (some almost impossible ones) or only mapeditor ideas
i thought of some new real playable unit or tech ideas.
but wait maybe we dont have generals for all nations - somewhere we had ideas about generals - i will try find maybe.
i thought of some new real playable unit or tech ideas.
but wait maybe we dont have generals for all nations - somewhere we had ideas about generals - i will try find maybe.
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Re: version v1.328
ok new unit General de Gaulle
uos already
current changelog so far:
New units/techs:
General De Gaulle
New multiplayer maps:Fast battle 10x10, Forest blitz v1 24x23, Plateau chaos v1 22x23
Change:All SMG unit stats changed
uos already
current changelog so far:
New units/techs:
General De Gaulle
New multiplayer maps:Fast battle 10x10, Forest blitz v1 24x23, Plateau chaos v1 22x23
Change:All SMG unit stats changed
Re: version v1.328
I checked the update maps and you added Forest blitz v1 24x23 and Forest blitz v2 24x23.
Can you remove Forest blitz v1 24x23 pls? Its a duplicate of v2 besides Forest Blitz v1 (the real one) is already in the current game.
Also do you plan to add anymore units into this update. Is one new unit enough or do you wish to wait for more?
Can you remove Forest blitz v1 24x23 pls? Its a duplicate of v2 besides Forest Blitz v1 (the real one) is already in the current game.
Also do you plan to add anymore units into this update. Is one new unit enough or do you wish to wait for more?
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Re: version v1.328
blitz: now i made it being hidden, as it was publiahed already so i can not "remove" - or wait was it published to google play?
{"mapFileName": "camp_user_forest_blitz_v1_24_23.map", "publishStatus": "HIDDEN"},
new units: i would put in more if there is any idea ready to put in.
{"mapFileName": "camp_user_forest_blitz_v1_24_23.map", "publishStatus": "HIDDEN"},
new units: i would put in more if there is any idea ready to put in.
Re: version v1.328
Maybe heres oneStratego (dev) wrote: ↑Wed Dec 28, 2022 6:31 pm new units: i would put in more if there is any idea ready to put in.
http://www.ageofstrategy.net/viewtopic. ... 25&t=13014
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Re: version v1.328
ok! they are in!
ki-43
ki-84
and their skins.
uos 5
thanks!
ki-43
ki-84
and their skins.
uos 5
thanks!
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Re: version v1.328
new unit: mosquito fighterbomber.
uos 5
uos 5