PRI#2 Helicopters IMPLEMENTED
PRI#2 Helicopters IMPLEMENTED
PRI#2 Helicopters
Since they make more damage to land units as they should not - i think that because of damage calculation condition:
Choose max possible damage bonus.
Decision: So i think maybe make personal condition that avoid comparing with damage without bonuses
Or is it possible to make add damage from techs with multiply on 0,25 or something. Then just needed rework start damage and put correct damage bonus
Since they make more damage to land units as they should not - i think that because of damage calculation condition:
Choose max possible damage bonus.
Decision: So i think maybe make personal condition that avoid comparing with damage without bonuses
Or is it possible to make add damage from techs with multiply on 0,25 or something. Then just needed rework start damage and put correct damage bonus
Re: PR#2 Helicopters
The game is filling with copter spam, must be addressed!
Easy fix: no flyers in tc for any race
Easy fix: no flyers in tc for any race
- makazuwr32
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Re: PR#2 Helicopters
We will make copters to be able to target flying units only with their default attack once we will find out how is it done.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: PR#2 Helicopters
is here a suggestions to quick change?
i saw this on other topic:
i saw this on other topic:
is this good? and is this enough?helicopters removed from tc
Re: PR#2 Helicopters
yes i condensed it on the other thread but cannot close this one sorry, vlad and i have offered our opinions - makazuwr can make the decisions
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Re: PR#2 Helicopters
ok, waiting if Makaw likes it and if not he will suggest something else maybe.
any solution is accepted by me that is "quick".
any solution is accepted by me that is "quick".
- makazuwr32
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Re: PR#2 Helicopters
Regarding helicopters and gyrocopters:
1. They must be removed from tc rooster
2. They must be able to target only flying units.
Can you do that?
1. They must be removed from tc rooster
2. They must be able to target only flying units.
Can you do that?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- makazuwr32
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- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: PR#2 Helicopters
Right.
Can you also change ornithopter unit of humans into fun unit who is available for all races? It will still be in tc like any other fun unit.
2 reasons for that:
1. To remove all flyers from tc apart from scouting glassy ones.
2. To add into aof actually some fun unit as reference to aos.
Can you also change ornithopter unit of humans into fun unit who is available for all races? It will still be in tc like any other fun unit.
2 reasons for that:
1. To remove all flyers from tc apart from scouting glassy ones.
2. To add into aof actually some fun unit as reference to aos.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: PR#2 Helicopters
Isn't the "must be able to target only flying units" already doable....makazuwr32 wrote: ↑Sun Apr 17, 2022 12:35 am Regarding helicopters and gyrocopters:
1. They must be removed from tc rooster
2. They must be able to target only flying units.
Can you do that?
This is already true for aow for AA units.
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Re: PR#2 Helicopters
"target only flying units"
sure, it is possible. with targeting setting.
so is this solution good for everyone?
Regarding helicopters and gyrocopters:
1. They must be removed from tc rooster
2. They must be able to target only flying units.
sure, it is possible. with targeting setting.
so is this solution good for everyone?
Regarding helicopters and gyrocopters:
1. They must be removed from tc rooster
2. They must be able to target only flying units.
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- Site Admin
- Posts: 15754
- Joined: Fri Apr 25, 2014 9:28 pm
Re: PRI#2 Helicopters
ok i set it to ACCEPTED_SOLUTION
goes into implementation in next 6-8 hours.
write here if u have extra ideas.
goes into implementation in next 6-8 hours.
write here if u have extra ideas.
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Re: PRI#2 Helicopters IMPLEMENTED
implemented