sailing and navigation technology IMPLEMENTED
sailing and navigation technology IMPLEMENTED
Create a sailing technology that allows ships +1 in speed. The technology would be an upgrade of the dock. Cost is 7 turns. Impacts all ships.
Second technology upgrade is navigation. Navigation would be a step up from sailing which gives all ships +1 in speed. Cost 8 turns and is an upgrade made available in the dock after sailing.
The upgrades make some of the ship units more feasible.
Second technology upgrade is navigation. Navigation would be a step up from sailing which gives all ships +1 in speed. Cost 8 turns and is an upgrade made available in the dock after sailing.
The upgrades make some of the ship units more feasible.
Anything is feasible with enough money and power.
Get ready to get your teeth kicked in, it will make for a good education.
Get ready to get your teeth kicked in, it will make for a good education.
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Re: sailing and navigation technology
good! Balint: please get the thech ideas too into the voting!
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Re: sailing and navigation technology
Instead of making both techs increase speed of ships maybe the navigation will give +1 sight and researched in 5 turns
- RiverRaider 1097
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Re: sailing and navigation technology
I think so too, 1st- speed......2nd- sight, should fall under navigation?
and remember,wherever your at,there you are
- Alexander82
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Re: sailing and navigation technology
hey guys i think that noone would research the second one.
I'd make sight at first, only after i'd make speed
The first one should be "spyglass"
The second one could be "mapmaking" and allows more speed by knowing more of the surroundings (of course even thanks to the use of spyglasses)
I'd make sight at first, only after i'd make speed
The first one should be "spyglass"
The second one could be "mapmaking" and allows more speed by knowing more of the surroundings (of course even thanks to the use of spyglasses)
Age of Fantasy design leader
Rowing beat
Sort of like a ship song or drum beat that would give the rowers a beat to fall in pace with, increasing effectiveness.
Would give a +1 to all ship movement
Research in docks
If you have a better name please speak up
As for images, perhaps a drum with drumsticks and written music?
Would give a +1 to all ship movement
Research in docks
If you have a better name please speak up
As for images, perhaps a drum with drumsticks and written music?
There never was much hope... just a fool's hope
Re: sailing and navigation technology
Good idea with putting the sight first. You can stay more ship-specific with naming, though:Alexander82 wrote:hey guys i think that noone would research the second one.
I'd make sight at first, only after i'd make speed
The first one should be "spyglass"
The second one could be "mapmaking" and allows more speed by knowing more of the surroundings (of course even thanks to the use of spyglasses)
- "maintop" for sight
- "rowing drums" for speed (proposed in viewtopic.php?f=79&t=2139&p=34510)
Re: sailing and navigation technology
Maintop tech that gives +1 sight to ships
- godOfKings
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Re: sailing and navigation technology
We should gather our speed and ship era techs here
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- Lynx Shafir
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Re: sailing and navigation technology
L.
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Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside