Ranged unit Carrier one small hand crossbow,shot small darts in the enemy and csn use a melee weapon one handed sword.
Hp:14
Damage:3/6
Armor:0/0
Range:4
Sigh:4
Speed:3
Turns:3
Actions:1
+125%vs light melee
+50%vs buildings
+75%vs fortifield buildings
+200%vs mega buildings
Ability:swap weapon to sword.
Hand crossbow
- Morningwarrior
- Posts: 686
- Joined: Mon Apr 29, 2019 7:44 pm
Hand crossbow
I swore to protect and lead a great order that seeks enlightenment, I was chosen by the great star and I will pour out his fury against anyone who declares himself an enemy!
- makazuwr32
- Posts: 7832
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Hand crossbow
1. What is turns?
2. Please write separately bonuses for melee variant and for ranged.
3. +125% bonus to infantry is a bit too high as for me, especially if this unit is affected by blacksmith.
4. We do not have category "light infsntry".
5. Weapon swap makes unit more costly and as result worse stats. Why would he need it anyway? Maybe without it?
2. Please write separately bonuses for melee variant and for ranged.
3. +125% bonus to infantry is a bit too high as for me, especially if this unit is affected by blacksmith.
4. We do not have category "light infsntry".
5. Weapon swap makes unit more costly and as result worse stats. Why would he need it anyway? Maybe without it?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Hand crossbow
Actually AoS have Light Foot Melee category (peasants, celt, flailman, ninja) - they have weaknesses similar to most Medium Foot Melee (swordsman, samurai, zweihander, maceman), so archers, heavy melee, cavalry.
Instead of transformation, effect action could be implemented, like throw taiaha or pilum. Effect can have separate bonuses, there is only one disadvantage - it's not listed in unit details.
Instead of transformation, effect action could be implemented, like throw taiaha or pilum. Effect can have separate bonuses, there is only one disadvantage - it's not listed in unit details.
Age of Strategy design leader
- Morningwarrior
- Posts: 686
- Joined: Mon Apr 29, 2019 7:44 pm
Re: Hand crossbow
So the bonus gain light foot melee is +50%, removed bonus damage to buildings,and add 1 p.armor and the time to produces this unit is 3.
I swore to protect and lead a great order that seeks enlightenment, I was chosen by the great star and I will pour out his fury against anyone who declares himself an enemy!
- makazuwr32
- Posts: 7832
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Hand crossbow
Instead of p.armor maybe add 2nd hand crossbow, incrrase attack up to 4 and give 2 actions?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Hand crossbow
Based on which unit?Morningwarrior wrote: ↑Thu Nov 28, 2019 5:36 pm So the bonus gain light foot melee is +50%, removed bonus damage to buildings,and add 1 p.armor and the time to produces this unit is 3.
Age of Strategy design leader
- Morningwarrior
- Posts: 686
- Joined: Mon Apr 29, 2019 7:44 pm
Re: Hand crossbow
Like swordman for exemple.
I swore to protect and lead a great order that seeks enlightenment, I was chosen by the great star and I will pour out his fury against anyone who declares himself an enemy!