Magus
Re: Magus
Btw we don't have to give her a sword we could settle for a staff instead because I've seen some with those as well. The reason I haven't suggested stats yet is because I'm holding off till I get a better idea how this unit might work. I can make the unit when we do figure it out.
- Alexander82
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Re: Magus
There is already an hybrid warrior/mage unit for elves
No need for another right now
No need for another right now
Age of Fantasy design leader
- StormSaint373
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Re: Magus
Change to Arcane Archer. Elven Bowman that uses magic, Paragon Elven Archer.
Beware the calm before the Tempest. . .
Re: Magus
Elves I think are already getting a magic archer. If not then we can keep the name Magus but give her a how instead.StormSaint373 wrote: ↑Wed Sep 12, 2018 1:13 pm Change to Arcane Archer. Elven Bowman that uses magic, Paragon Elven Archer.
- StormSaint373
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Re: Magus
Just sayin... That would be the best course of action.
Beware the calm before the Tempest. . .
- Alexander82
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Re: Magus
It is still armored.Savra wrote: ↑Wed Sep 12, 2018 3:28 pmActually we could just give her a staff, those were references to what she should look like suit wise.Alexander82 wrote: ↑Wed Sep 12, 2018 10:25 am There is already an hybrid warrior/mage unit for elves
No need for another right now
I think we should stick for pure mages with mostly cloth
Age of Fantasy design leader
Re: Magus
I should give this stats, looks weird without them:
Magus:
Build: temple of nature
Cost:6
Hp:10
Atk:3
S.Rng:6
Sight:6
Spd:3
Arm:0
P.arm:0
Res:80%
Abilities:
Summon dusk dryad
Lightning bolt
Energy siphon
Disarmour
Disarm: -3 from targets attack
It would be nice to have some variation in spells though, and maybe something different then summon bear.
Magus:
Build: temple of nature
Cost:6
Hp:10
Atk:3
S.Rng:6
Sight:6
Spd:3
Arm:0
P.arm:0
Res:80%
Abilities:
Summon dusk dryad
Lightning bolt
Energy siphon
Disarmour
Disarm: -3 from targets attack
It would be nice to have some variation in spells though, and maybe something different then summon bear.
- makazuwr32
- Posts: 7835
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Magus
Alexander82 wrote: ↑Wed Sep 12, 2018 10:25 am There is already an hybrid warrior/mage unit for elves
No need for another right now
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Magus
This is just a mage.
Alexander82 wrote: ↑Fri Sep 14, 2018 8:39 amIt is still armored.Savra wrote: ↑Wed Sep 12, 2018 3:28 pmActually we could just give her a staff, those were references to what she should look like suit wise.Alexander82 wrote: ↑Wed Sep 12, 2018 10:25 am There is already an hybrid warrior/mage unit for elves
No need for another right now
I think we should stick for pure mages with mostly cloth
- StormSaint373
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- Location: USA, East Ohio
Re: Magus
Not to be critical, but the elves already have a mage.
What sets this one apart?
What sets this one apart?
Beware the calm before the Tempest. . .
- makazuwr32
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- Location: Moscow, Russia
Re: Magus
This one is too offencive mage and i don't like set of spells because it doesn't fit for wood elves.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- makazuwr32
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- Location: Moscow, Russia
Re: Magus
Ugh. Even more i don't like that.
What the is "dusk dryad" thing?
1 hp unit or ent-like (stats wise) summon but without cooldown and without vanishing?
Energy siphon must be for undeads/orcs/humans only.
What does lighting bolt? How much damage? What bonuses (it has different from its owner bonuses)?
Also 2 debuff spells that affect damage of units is too much (one increases your damage, second lowers enemy damage).
And one more thing - moon elves will have druid of the wind.
What the is "dusk dryad" thing?
1 hp unit or ent-like (stats wise) summon but without cooldown and without vanishing?
Energy siphon must be for undeads/orcs/humans only.
What does lighting bolt? How much damage? What bonuses (it has different from its owner bonuses)?
Also 2 debuff spells that affect damage of units is too much (one increases your damage, second lowers enemy damage).
And one more thing - moon elves will have druid of the wind.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Magus
Yes I agree, this unit doesn't fits either way..
4good reasons to forgo it.
So you can set as ANSWERED.
4good reasons to forgo it.
So you can set as ANSWERED.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Re: Magus
Not answered, only prolonged. The other spells I didn't give it were disintegrate, teleport, and thunderstorm. The summon risk dryad was just a placeholder. The two options their were summon sleepwood ent, or summon bear.
The two debuff spells were a bit and miss anyway. The name is unique and doesn't have to be moon elf, but still be an elf offensive mage. Lightning bolt does not need bonuses as well as other offensive magic since their is nothing guarding against them. It does 8 damage last I remember. This units stats and such are more reasonable compared to that of druids shapeshifting spells which seem to all go to 1, 3 cost unit which leaves him with the most spells in the game.
The two debuff spells were a bit and miss anyway. The name is unique and doesn't have to be moon elf, but still be an elf offensive mage. Lightning bolt does not need bonuses as well as other offensive magic since their is nothing guarding against them. It does 8 damage last I remember. This units stats and such are more reasonable compared to that of druids shapeshifting spells which seem to all go to 1, 3 cost unit which leaves him with the most spells in the game.
- makazuwr32
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Re: Magus
I will think about this unit. Maybe it can be in sun elves. But definately not in moon elves.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.