Veteran Units
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Veteran Units
The concept is a good one, but not every race has one...
Humans: need one!
Elves: need one!
Dwarves: Dwarven monk
Scaledfolk: Anaconda (Needs switched from map editor to playable unit)
Undead: Drougr (Discussing)
Orcs: Zurgo Helmsmasher
Suggestions...
Humans: need one!
Elves: need one!
Dwarves: Dwarven monk
Scaledfolk: Anaconda (Needs switched from map editor to playable unit)
Undead: Drougr (Discussing)
Orcs: Zurgo Helmsmasher
Suggestions...
Beware the calm before the Tempest. . .
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Veteran Units
I don't know that anaconda.. What's it?
May be for equal chances for hum and elf.
(Not sure for armor and attack increase(only) for elves and undeads.
May werewolf or" advanced warrior "gets similar thing for humans
May be for equal chances for hum and elf.
(Not sure for armor and attack increase(only) for elves and undeads.
May werewolf or" advanced warrior "gets similar thing for humans
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Veteran Units
Anaconda is a giant snake. It is in map editor.
Beware the calm before the Tempest. . .
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Veteran Units
Ya know what is in nature...
Its in GP version? I'll check
Its in GP version? I'll check
Re: Veteran Units
Anaconda is a map editor only unit, so that spot is freed up for any suggestions.
Humans- I think they had one suggested but you might have to check. Werewolf I believe was passed over because of difficult programming.
Elves- free
Orcs- Zurgo
Undead- so drouger is getting vetraning?
Dwarves- dwarven monk
Scaledfolk - free, I think we found a use for the draconian after all.
Humans- I think they had one suggested but you might have to check. Werewolf I believe was passed over because of difficult programming.
Elves- free
Orcs- Zurgo
Undead- so drouger is getting vetraning?
Dwarves- dwarven monk
Scaledfolk - free, I think we found a use for the draconian after all.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Veteran Units
Humans: need a veteran unit without so much coding, at this rate... It will be a long time, if at all, B4 werewolf will be implemented.
Elves: so something like Paragon Archer or Bladesman. Or the unit can switch between the 2.
Undead: Yes, The Drougr was designed to be Veteran unit
Scaledfolk: GOOD IDEA! umm, could someone please come up with stats, I'll try revamp, but I'll need help...
Dwarves: Dwarven monk (Good enough)
Orcs: Zurgo (maybe a name change for something more generic? Like snow orc or something, kinda strange to see an army of orcs with same name... Like Negan)
Elves: so something like Paragon Archer or Bladesman. Or the unit can switch between the 2.
Undead: Yes, The Drougr was designed to be Veteran unit
Scaledfolk: GOOD IDEA! umm, could someone please come up with stats, I'll try revamp, but I'll need help...
Dwarves: Dwarven monk (Good enough)
Orcs: Zurgo (maybe a name change for something more generic? Like snow orc or something, kinda strange to see an army of orcs with same name... Like Negan)
Beware the calm before the Tempest. . .
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Veteran Units
Not sure if veteraning for an Archer-unit is good idea (elf)
And hope werewolf still gets in.
And yes a "warrior "should have it
And hope werewolf still gets in.
And yes a "warrior "should have it
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Veteran Units
An idea for an elven Veteran unit. . .
Half-Elf
Usually outcasts or addition to an elven army, they are quite capable of having the Veteran Power. They learn and mature faster than elves due to their human half.
I hope werewolf gets in too, but in the meantime, humans need alternatives.
Half-Elf
Usually outcasts or addition to an elven army, they are quite capable of having the Veteran Power. They learn and mature faster than elves due to their human half.
I hope werewolf gets in too, but in the meantime, humans need alternatives.
Beware the calm before the Tempest. . .
Re: Veteran Units
Leave half elf to mercenaries. Maybe make it a elf vigilant.
- makazuwr32
- Posts: 7832
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Veteran Units
For any ranged unit it is bad idea to give veteran effect to it.
For humans we can add some monster hunter unit who has veteran power that increases his damage and hp (not armor though) per each kill.
For elves moon elves will get one but i won't spoil much.
For humans we can add some monster hunter unit who has veteran power that increases his damage and hp (not armor though) per each kill.
For elves moon elves will get one but i won't spoil much.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Veteran Units
Elves: again I am looking for expediency. The moon elves, just like the werewolf will take time to put in. So maybe the best idea would be the elven vigilant, but maybe a name that distinguishes it from other elves...
Humans: I have a unit in the making, the Seeker, maybe this unit would be a cadidate?
Note: veteran power increases Armor, Pierce Armor, and Attack by +1 per kill. Not hp
Humans: I have a unit in the making, the Seeker, maybe this unit would be a cadidate?
Note: veteran power increases Armor, Pierce Armor, and Attack by +1 per kill. Not hp
Beware the calm before the Tempest. . .
- makazuwr32
- Posts: 7832
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Veteran Units
Than wait. No need to rush.
If you will rush than it can be unbalanced, broken and just bad.
Like many scaledfolk units made by brave.
If you will rush than it can be unbalanced, broken and just bad.
Like many scaledfolk units made by brave.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Veteran Units
Understood, I use the heck out of Units that gain xp .
Beware the calm before the Tempest. . .
- makazuwr32
- Posts: 7832
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Veteran Units
I prefer for now different units:
Mithril guard, rifleman and cleric for dwarves.
Nearly all units of orcs instead of zurgo.
For humans warmage is better (despite of higher cost) because of armor ignoring magic missle.
For elves their bladesinger for same reasons.
Mithril guard, rifleman and cleric for dwarves.
Nearly all units of orcs instead of zurgo.
For humans warmage is better (despite of higher cost) because of armor ignoring magic missle.
For elves their bladesinger for same reasons.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Veteran Units
Ok, made a myrmidon and a elf vigilant. These are more along the line of the orcs one and are less op. I think.
viewtopic.php?f=86&t=6224-myrmidon
viewtopic.php?f=83&t=6225-elf vigilant
viewtopic.php?f=86&t=6224-myrmidon
viewtopic.php?f=83&t=6225-elf vigilant
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Veteran Units
Alright here's all veteran units.
Humans-viewtopic.php?f=86&t=6224
Elves-viewtopic.php?f=83&t=6225
Undead-viewtopic.php?f=84&t=5396
Scaledfolk-viewtopic.php?f=119&t=6213
Humans-viewtopic.php?f=86&t=6224
Elves-viewtopic.php?f=83&t=6225
Undead-viewtopic.php?f=84&t=5396
Scaledfolk-viewtopic.php?f=119&t=6213