Cost 2
Hp 8 (same as goblin slave)
Armor 0/0
Power 3
Range 3
Accuracy 50%
Speed 4
Sight 6 (can see stealth)
Can't capture tcs
Action/turn: 1
Builders: TC
Armed with a crude sling and some rocks, this goblin is fast and can sniff out hidden threats.
Goblin Tracker
- LordOfAles
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Goblin Tracker
Goblin tracker
Last edited by LordOfAles on Sat Apr 07, 2018 3:47 pm, edited 5 times in total.
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Re: Victim's Smell
Good idea since orcs need more and better stealth seeing units,but giving it for that good units with just 3 turn research sounds kind of op.
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- Sunrise Samurai
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Re: Victim's Smell
Let's vote goblin outpost in first and come back to this. I don't like the idea of giving already good units that a reasonable player will produce under most circumstances another ability. Orcs already have some overpowered units. Let's not make raptors overpowered too.
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- makazuwr32
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Re: Victim's Smell
Agree on this.
maybe give this ability to goblin archers (with different name also)?
maybe give this ability to goblin archers (with different name also)?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
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Re: Victim's Smell
Ok then, giving it to goblins. Updated first post, changed name
Last edited by LordOfAles on Fri Apr 06, 2018 5:30 pm, edited 1 time in total.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Victim's Smell
Let's not forget what I did with olog hais ok?Sunrise Samurai wrote:Let's vote goblin outpost in first and come back to this.
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Re: Natural Tracker
If you want to campaign for goblin outpost next vote, I'll join you. It looks ready to add, with no new mechanics really. Also balanced and necessary.
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- LordOfAles
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Re: Natural Tracker
You will see
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- makazuwr32
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Re: Natural Tracker
yes that's more like it.
although i think we need to give this to goblin archer and upgrades only.
although i think we need to give this to goblin archer and upgrades only.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Sunrise Samurai
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Re: Natural Tracker
Better idea.
Goblin agent
Cost 3
Hp 10
Armor 0/0
Power 0
Speed 3
Stealth, can see stealth
Spells: goblin grenade
200% bonus vs factory buildings
This guy would be a dedicated scout with some very useful skills if allowed near an enemy base.
Goblin agent
Cost 3
Hp 10
Armor 0/0
Power 0
Speed 3
Stealth, can see stealth
Spells: goblin grenade
200% bonus vs factory buildings
This guy would be a dedicated scout with some very useful skills if allowed near an enemy base.
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- LordOfAles
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Re: Natural Tracker
nah, too useful for a goblin
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- Sunrise Samurai
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Re: Natural Tracker
And giving every goblin stealth detection isn't? Remember orcs are supposed to be among the worst at detecting stealth. If their regular troops can see assasins without needing a special unit, there's absolutely no reason to make assasins anymore.LordOfAles wrote:nah, too useful for a goblin
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- LordOfAles
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Re: Natural Tracker
huh, didnt look at it that way. Might rename him to goblin tracker, not agent tho, no goblin grenade and 2 cost
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- Sunrise Samurai
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Re: Natural Tracker
Alternatively, raise cost to 5, thinking about how useful the agent could be in a wagon.
If we reduce cost to 2, I'd say he isn't stealthed anymore, but has speed 4
If we reduce cost to 2, I'd say he isn't stealthed anymore, but has speed 4
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- LordOfAles
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Re: Natural Tracker
I would prefeer second version (cost 2)
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- Sunrise Samurai
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Re: Natural Tracker
Alright
Goblin tracker
Cost 2
Hp 8 (same as goblin slave)
Armor 0/0
Power 3
Range 3
Accuracy 50%
Speed 4
Sight 6 (can see stealth)
Can't capture tcs
Armed with a crude sling and some rocks, this goblin is fast and can sniff out hidden threats.
Goblin tracker
Cost 2
Hp 8 (same as goblin slave)
Armor 0/0
Power 3
Range 3
Accuracy 50%
Speed 4
Sight 6 (can see stealth)
Can't capture tcs
Armed with a crude sling and some rocks, this goblin is fast and can sniff out hidden threats.
The glorious sun rises again
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Goblin Tracker
Good, renaming and updating first post
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- Sunrise Samurai
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Re: Goblin Tracker
I see no reason not to allow it in orc camp as well as tc I suppose.
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