Orcs Tech - Expert Plunderers DISCUSSING
- Alexander82
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Orcs Tech - Expert Plunderers DISCUSSING
EDITED
The proposals now is:
Researched tech that gives a player the following ability: Whenever an orc player conquer a tc a goblin raider is spawned. The goblin raider act as a money courier.
The proposals now is:
Researched tech that gives a player the following ability: Whenever an orc player conquer a tc a goblin raider is spawned. The goblin raider act as a money courier.
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Re: Orcs Tech - Expert Plunderers
The name doesn't really suit orcs...
Maybe something like "Wreckage" or "Looting" even...
Maybe something like "Wreckage" or "Looting" even...
- Alexander82
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Re: Orcs Tech - Expert Plunderers
What about just "Raiding"?
- Alexander82
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Re: Orcs Tech - Expert Plunderers
I was thinking to revive the idea but with a different effect.
When a orc raid a TC a unit called "goblin looter" is spawned that acts as a money courier
When a orc raid a TC a unit called "goblin looter" is spawned that acts as a money courier
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- LordOfAles
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Re: Orcs Tech - Expert Plunderers
Why not simply reduce the production of your units currently producing by 1?I think there is more than a bag of gold in the city(applies only for enemies)
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Alexander82
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Re: Orcs Tech - Expert Plunderers
Because you have just captured the tc and it isn't producing anything at the start
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- LordOfAles
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Re: Orcs Tech - Expert Plunderers
Not the captured TC.ALL Your buildings that are currently producing.Would make enemy think twice before giving away an TC.Cost should be 8 or 10
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Sunrise Samurai
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Re: Orcs Tech - Expert Plunderers
In a game with many tcs you could have that easily give say 15 turns production. A little op if you ask me
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- LordOfAles
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Re: Orcs Tech - Expert Plunderers
I meant for it to work like "Production boost consumable" mechanism
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Alexander82
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Re: Orcs Tech - Expert Plunderers
Sunrise Samurai wrote:In a game with many tcs you could have that easily give say 15 turns production. A little op if you ask me
Do you mean my idea or ales idea?
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- Alexander82
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Re: Orcs Tech - Expert Plunderers
image
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- Puss_in_Boots
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Re: Orcs Tech - Expert Plunderers
I think I would like better to have goblin couriers spawn from out a stolen TC they could be used TC production booster or even bombs as well if no ones really gonna use them.
OLÉ
- Alexander82
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Re: Orcs Tech - Expert Plunderers
Ok so what about we might make this a new unit that is buildable at tcs and you get a free one when capturing a tc?
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- Puss_in_Boots
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- Alexander82
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Re: Orcs Tech - Expert Plunderers
Goblin raider
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- Puss_in_Boots
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Re: Orcs Tech - Expert Plunderers
Not accepting the wait huh?
Well it doesn t matter what I had in mind wasn't really as good as this. Good Job.
Well it doesn t matter what I had in mind wasn't really as good as this. Good Job.
OLÉ
- Alexander82
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- LordOfAles
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Re: Orcs Tech - Expert Plunderers
Sorry but i dont think image really fits.It looks like half goblin(dat face)half orc(its structure)
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Alexander82
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Re: Orcs Tech - Expert Plunderers
I used the goblin slave ad a base. It is just a different position.
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- LordOfAles
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Re: Orcs Tech - Expert Plunderers
It has a body of an orc lol,it just looks that strong
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Alexander82
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- LordOfAles
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Re: Orcs Tech - Expert Plunderers
U think im blind?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Orcs Tech - Expert Plunderers
The images was perfect now, no need to edit.
- Alexander82
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Re: Orcs Tech - Expert Plunderers
MightyGuy wrote:The images was perfect now, no need to edit.
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- LordOfAles
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Re: Orcs Tech - Expert Plunderers
yea i got rkt
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Alexander82
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Re: Orcs Tech - Expert Plunderers
Daniel can you tell me if this is accepted?
All those dunamics should be in game more or less, the only new thing should be the ability to spawn one of this when capturing a tc.
All those dunamics should be in game more or less, the only new thing should be the ability to spawn one of this when capturing a tc.
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Re: Orcs Tech - Expert Plunderers
Yes. It can not work now. But i try coming up with alternative idea.
- Alexander82
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Re: Orcs Tech - Expert Plunderers DISCUSSING
Do you have something in mind?
We might add an ability called "throw torch" that inflict a burning effect to a target building.
We might add an ability called "throw torch" that inflict a burning effect to a target building.
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