PRI#5 Rams in tc IMPLEMENTED
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PRI#5 Rams in tc IMPLEMENTED
Its too hard to capture tc with ram inside. With combo: ram and wagon with range units its too hard to deal with this.
The same with elf ent that can be summon - and if you have temple of nature around with the same wagon combo - this tc stand one of the most tough place.
Desision: Rams should not be able to enter tc in unpacked form, summon ents should not be able to enter in tc - just make them like bone or flesh golems that can enter tc right now.
The same with elf ent that can be summon - and if you have temple of nature around with the same wagon combo - this tc stand one of the most tough place.
Desision: Rams should not be able to enter tc in unpacked form, summon ents should not be able to enter in tc - just make them like bone or flesh golems that can enter tc right now.
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Re: PRI#5 Rams and same units in tc
makaw:
Rams and tcs:
Forgot that issue actually — rams are not supposed to be able to enter into tc in unpacked form or transform into it in that form. They also are not supposed to be trained/constructed in unpacked form either.
On other hand summoned ents are fine since there will be magical way to deal with them even under delay vanishing aura — in magic update many races will get spell that reduces vanishing on target summoned unit by -2.
Ent summoning also will get some changes — moved to woodshaper, duration and cooldown changes, locked behind 3 techs, will get 2 weaker summon variants — spriggan and dendroid.
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Re: PRI#5 Rams and same units in tc
remark: here we should not mention any "magic rework" we need quick change suggestions
in general: here we can mention future plans, but we should only talk about the quick change suggestions.
in general: here we can mention future plans, but we should only talk about the quick change suggestions.
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Re: PRI#5 Rams and same units in tc
ok is it ood as quick suggestion?
1. rams trained in packed form
2. rams can not enter to TC in packed form
3. flesh and bone olems can not go into TC-s.
is it ok for all?
1. rams trained in packed form
2. rams can not enter to TC in packed form
3. flesh and bone olems can not go into TC-s.
is it ok for all?
- makazuwr32
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Re: PRI#5 Rams and same units in tc
First of all:Stratego (dev) wrote: ↑Sat Apr 16, 2022 7:32 pm ok is it ood as quick suggestion?
1. rams trained in packed form
2. rams can not enter to TC in packed form
3. flesh and bone olems can not go into TC-s.
is it ok for all?
Packed form of rams is one that is less sturdy so tbat form actually is fine to be able to enter into tc. It also has no carry capacity.
Rams must not be able to enter into tcs (and all other buildings in general by the way) in their UNPACKED form, when they are able to carry units.
And that is why they must be trainable and constructible in their packed form.
Flesh and bone golems:
If they are able to enter than it is a bug that must be fixed.
Summoned ent:
We can apply here already one particular change for this unit and its summoning ability.
1. Increase vanishing on this ent up to 5 turns.
2. Increase cooldown on ent summoning ability up to 9 turns.
While under delay vanishing aura it still will be great, without it you will not be able to hold tc for too long.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: PRI#5 Rams and same units in tc
Flesh and bone golems are fine i must be miss "t" in "...can'T enter tc right now" when i write this issue
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Re: PRI#5 Rams and same units in tc
ok is it good as final quick fix suggestion?
1. rams trained in packed form
2. rams can not enter to TC in non-packed form
3. Summoned ent: Increase vanishing on this ent up to 5 turns. Increase cooldown on ent summoning ability up to 9 turns.
1. rams trained in packed form
2. rams can not enter to TC in non-packed form
3. Summoned ent: Increase vanishing on this ent up to 5 turns. Increase cooldown on ent summoning ability up to 9 turns.
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Re: PRI#5 Rams and same units in tc
ok i set it to ACCEPTED_SOLUTION
anyone please write here quickly if you say it is not enough - as it goes into implementation in next 6-8 hours.
anyone please write here quickly if you say it is not enough - as it goes into implementation in next 6-8 hours.
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Re: PRI#5 Rams and same units in tc ACCEPTED_SOLUTION
wait here we talk about both human and dwarf rams - am i right?
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Re: PRI#5 Rams and same units in tc IMPLEMENTED
IMPLEMENTED
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Re: PRI#5 Rams and same units in tc IMPLEMENTED
this topic is about rams only.
implemnted.
question: i just set not to enter literally anything.
but maybe rams should be able to
- walk on bridges
- carried by transports
am i right?
anything else?
in this update it can not enter enything but later it can be changed to let go in the ones listed above.
implemnted.
question: i just set not to enter literally anything.
but maybe rams should be able to
- walk on bridges
- carried by transports
am i right?
anything else?
in this update it can not enter enything but later it can be changed to let go in the ones listed above.
- makazuwr32
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Re: PRI#5 Rams and same units in tc IMPLEMENTED
Walk on bridges is fine.
Carried in transports alas only in packed form since for now units inside it in unpacked form can act even if ram inside carrier that does not allow that.
Carried in transports alas only in packed form since for now units inside it in unpacked form can act even if ram inside carrier that does not allow that.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.