Roman Auxiliary Icon in Asset?

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Aral_Yaren
Posts: 342
Joined: Fri Nov 06, 2020 12:45 am

Roman Auxiliary Icon in Asset?

Post by Aral_Yaren »

This is from a player IGN: Jamesbob.

When he used eff: clear all buildables, he couldn't produced roman auxiliary from the garrison, eventhough he had all roman auxiliary units added eff: add objtype to buildables.

I also tried, successfully in case of auxiliary summon (the 6 turn recharge ability), but couldn't for normal production (the 3 turn), even with writing and auxiliary summon already researched. I wonder if that might be the case for the roman auxiliary icon (the black, armor-like item) but somehow couldn't find it, both in unit and tech asset.

So we need to be confirmed about this. Thanks.
There shall be times... when people across the world shall live in peace and harmony through their various diversities. I shall wait for it, even though it costs my life...
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Endru1241
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Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Roman Auxiliary Icon in Asset?

Post by Endru1241 »

Seems like either I set something incorrectly in const.json or SHOW_AS_FILTER_N_OTHERS spec for categories doesn't work.
DOC_OTHERS category have that, so Roman Auxilary should be assigned there automatically (it has null categories).
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