basically an elite spy
cost 5
hp 11
attack 1
range 1
armor 0/0
speed 3
sight 6
conversion resistance 100% (loyal to rome)
is stealth unit
bonus
+1500% vs healers, misc
aura: spread rumors (they were very related to rome politic https://youtu.be/xpPY5yU9w7I )
effect: -10% conversion resistance
produced only in the roman fortress
speculatores (roman spies)
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: speculatores (roman spies)
Aura debuff will reveal spy pos to enemy, i wish there was a way to assassinate, or at least damage an enemy garrisoned inside something else like tower or siege tower, it can already b done with tcs, but i want an assassin with a universal ability
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: speculatores (roman spies)
u are right about the aura..
i was thinking that they can spell an aura apart of him, i mean an aura that comes not from him, it would be an enchanment with aoe of 2
btw i would like to give them an abiility to sabotage structures, like a countdown detonator, so he can scape before the effect triggers...it would only deal damage and set fire to the targeted structure
i was thinking that they can spell an aura apart of him, i mean an aura that comes not from him, it would be an enchanment with aoe of 2
btw i would like to give them an abiility to sabotage structures, like a countdown detonator, so he can scape before the effect triggers...it would only deal damage and set fire to the targeted structure
Re: speculatores (roman spies)
There are spells in aof like fireball and such which I think could be done as "spread rumors" in AOS.L4cus wrote: ↑Wed Apr 21, 2021 10:53 pm u are right about the aura..
i was thinking that they can spell an aura apart of him, i mean an aura that comes not from him, it would be an enchanment with aoe of 2
btw i would like to give them an abiility to sabotage structures, like a countdown detonator, so he can scape before the effect triggers...it would only deal damage and set fire to the targeted structure
Instead of damage, just some debuff.
Re: speculatores (roman spies)
Yeah dre, i know about it!
Maybe this makes the roman faction too op
But i like the idea of having good agent-like units for rome...after all, they used all posible human resources to get qhere they gor
Maybe this makes the roman faction too op
But i like the idea of having good agent-like units for rome...after all, they used all posible human resources to get qhere they gor
Re: speculatores (roman spies)
i think this idea can be recycled as a tech to improve sight of roman units like this
centurions get a new aura: speculatores
effect +1 sight to roman units
range 3
requires speculatores tech
tech: speculatores
effect +1 sight
affected centurion
centurions get a new aura: speculatores
effect +1 sight to roman units
range 3
requires speculatores tech
tech: speculatores
effect +1 sight
affected centurion