Big guy — REJECTED
Big guy — REJECTED
I borrowed this character from the game Golden ax (genesies), I think this unit was just missing in our game, and in general their golden ax can be borrowed a lot of interesting things, this unit will have characteristics like an orc boss.
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- Hammer.png (1.01 KiB) Viewed 1706 times
Re: Big guy
compare, it is from this that
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- hammer5.png (1.16 KiB) Viewed 1699 times
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- 20210108_233357.jpg (22.36 KiB) Viewed 1699 times
Re: Big guy
Well, if you offer a fighter, then he needs to write statistics for a special example specified in the rules of this forum, look for this topic, I do not know how to send links.
Re: Big guy
name: Bad bro
cost: 7
trainable at: castle, city
hp: 200
Attack: 60
range: 1
armor: 3/3
speed: 4
cost: 7
trainable at: castle, city
hp: 200
Attack: 60
range: 1
armor: 3/3
speed: 4
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- hammer7.png (1.18 KiB) Viewed 1663 times
Re: Big guy
I don't believe this fits current humans, also you might check for copyright issues if there is any. I usually prefer/encourage ideas that you would come up with on your own rather than just copying another games units. It's fine if you base the unit off the other games units style but you should be more creative as to add your own personal styles to the unit. Also if you're going to make it for a race, it should fit that races style, currently this looks more like it would be a bandit (map editor hostile) then part of the humans army. Also the name might need to be changed to something like brigand, etc.
Re: Big guy
I dont think you need to attach every single correction you do thru forum, there is a space limit for those. Can you delete the old ones?
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All help will be welcome.
Re: Big guy
thanks, I will take into account your opinion, if the unit still fits, I give it to the full disposal of the developers of this gameSavra wrote: ↑Sat Jan 09, 2021 1:57 pm I don't believe this fits current humans, also you might check for copyright issues if there is any. I usually prefer/encourage ideas that you would come up with on your own rather than just copying another games units. It's fine if you base the unit off the other games units style but you should be more creative as to add your own personal styles to the unit. Also if you're going to make it for a race, it should fit that races style, currently this looks more like it would be a bandit (map editor hostile) then part of the humans army. Also the name might need to be changed to something like brigand, etc.
Re: Big guy
If you edit your messages you can delete the attachments I believe.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- makazuwr32
- Posts: 7835
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Big guy
Rejected.
Looks too close to barbarian that will be implemented already.
Looks too close to barbarian that will be implemented already.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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