Required images for new units list

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makazuwr32
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Required images for new units list

Post by makazuwr32 »

This topic will be used as info for image creators who want to help aof dev team.
Will be updated from time to time.

Please do not post images in this topic but in separate topics in units or abilities forum.

Required images — abilities and icons (general):
Unautorized yet
Required images — Sovereign:

High priority:
Some thin wall and gate variant
Low priority:
Werewolf (both forms), can be several variants for multiple units
Pyromancer — fire elemental mage
Geomancer — earth elemental mage
Gelumancer — ice/cryo elemental mage
Aquamancer — water elemental mage
Aeromancer — wind elemental mage
Fulgurmancer — thunder elemental mage
Required images — horde:

High priority:
Some thin wall and maybe gate
Low priority:
Water trolls — mertrolls:
Slugger
Crusher
Javelin thrower (axe thrower water alternative)

Ogres (2 headed):
Ogre mage (this one will be fighter as well so no staff but add club)
Ogre warrior
Ogre soldier
Ogre thrower (weapon of your choice except skirmisher type)
Ogre lord
Required images — scourge:

High priority:
Flesh wall
Flesh tower
Low priority:
The veil
Demons (more ideas in corresponding topic, any will be used)

Revenants:
Volcanic revenant
Frost revenant
Sea revenant
Withering revenant (earth based)
Thunder revenant
Tornado revenant
Required images — sylvan:

High priority:
All glades' abilities (images for abilities and icons)
Thick forest-like wall (and gate)
Low priority:
Rising sun

New moon

Wintergarden

Fairies (will be expanded into full mini sub)

Beastfolk tribes:
Centaur lancer/fire javelin thrower
Centaur khan
Leonin tribe (humanoid lions, panthers and other cat tribe)
Satyrs
Required images — Alliance:

High priority:
Dwarven naval fleet (all need 3 tiers):

Dwarven sythe (destroyer type ship)
Dwarven Mending motorboat (menging ship-based boat type ship)
Dwarven powerboat (fast boat type ship with low carry capacity for infantries only)
Dwarven barka (transport type fast ship)
Dwarven ferry (big transport type ship)
Dwarven warship (warship type ship, has 1 cannon on it)
Gun boat (boat type ship with fixed 1 carry cap and handgun type weapon on boat)
Cannon boat (boat-type ship with light cannon-type weapon and 1 fixed carry cap)
Dwarven Galleon (heavy ship of dwarves, has multiple actions/turn due to several cannons on it)
Dwarven Battleship (even heavier ship of dwarves)
Dwarven Juggernaut (heaviest and slowest ship of dwarves, water fortress of doom)
Gnomish submarine (stealth type underwater ship, uses torpedos and ramming attack, requires 2 forms — underwater and resurfaced)

Dwarven air fleet (3 tiers):
Battle zeppelin

Dwarven casters:
Rune mage
Rune priest
Rune smith

Thin wall (stone still) and gate
Low priority:
Slayers (there units have close to no armor, can have only some light clothing):
Knuckle brawler
Slayer with 2 axes
Slayer with 2 hammers (like on hospitalier)
Slayer with 2 flails
Slayer with 2 maces
Slayer with blunderbuss
Slayer with flame thrower
Bear rider with big spiked club
Bear rider with lance
Bear rider with flail
Bear rider with hammer
Bear rider with blunderbuss
Bear rider with flame thrower

Frostfire clan (more info is in sub topic)
Required images — Scalefolks:

High priority:
Gatorman hermit
Spino rider
Turtleman warder
Turtleman bruiser
Turtleman breacher (giant)
Turtleman warherald
Draconian Pololu
Draconian Dragon Guard
Dragolia Flame Heart
Draconian kindlespire
Dracotaur Javelineer
Saurian darter
Saurian pelter
Cloud Shrike

Dragons:
Xuacoatl (flame dragon)
Frost drake (obvious)
Nightscale Drake/Dragon/Wyrm
Skrill (Storm dragon)
Low priority:
Unautorized yet
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Anchar
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Re: Required images for new units list

Post by Anchar »

It seems that I remember somewhere there was a theme where I drew gargoyles and suggested to others.
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makazuwr32
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Re: Required images for new units list

Post by makazuwr32 »

You can post a link here to topics with images you make.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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Anchar
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Re: Required images for new units list

Post by Anchar »

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makazuwr32
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Re: Required images for new units list

Post by makazuwr32 »

Anchar wrote: Sat Jul 31, 2021 5:15 pm viewtopic.php?f=84&t=8110&p=105520#p105520
Anchar wrote: Sat Jul 31, 2021 5:12 pm viewtopic.php?f=25&t=8915
Thanks for both. For gargoyles especially since we can put them in work soon enough.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Anchar
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Re: Required images for new units list

Post by Anchar »

viewtopic.php?f=220&t=7908&start=30

There is 1 vampire here that can come in handy and a few attempts at elementals may be appropriate.
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makazuwr32
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Re: Required images for new units list

Post by makazuwr32 »

Elementals are nice there. May use later.
Vampire only as a skin — too colorful and cheerful for base.

Also updated list for scalefolks.

Here is inspiration for nightscale dragon:

Image

Removed gargoyles from the list.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Badnorth
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Re: Required images for new units list

Post by Badnorth »

I'll work on the Vampire sub probably.
For newcomers, click here for discord links. Hopefully they aren't expired.
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makazuwr32
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Re: Required images for new units list

Post by makazuwr32 »

If someone wants (s)he can work on this unit for undeads:

Image
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Badnorth
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Re: Required images for new units list

Post by Badnorth »

I have made all of the vampire sub's required images.

Mark this as done, or remove this list @makazuwr32.
makazuwr32 wrote: Sat Jul 31, 2021 4:38 pm Vampires (for full sub):
Vampire neophyte - basic vampire, has no special abilities apart from siphon life, melee type.
Vampire knight (or like that) - can turn into bat, has better movement and other stats over neophyte.
Vampire lord - quick and deadly vampire who drained gallons of blood. has ability to transform into mist, can attack without enemy retaliation.
Vampire mistress - caster unit. can't say more for now because do not know what type of spells she will have. i have at least 7 different spell lists for her. also only vampire who can siphon enemy life at range.
High vampire - the eldest among vampires. not that good in battles as younger ones but instead has several support abilities (sort of warmage).
For newcomers, click here for discord links. Hopefully they aren't expired.
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makazuwr32
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Re: Required images for new units list

Post by makazuwr32 »

And it is removed.
Thanks to Badnorth.

Also. Side note:
Badnorth and Anchar both will get bonus free gems for this work.
Badnorth for vampires, Anchar for gargoyles.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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Badnorth
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Re: Required images for new units list

Post by Badnorth »

When i heard gems, it put a smile to my face.

Very nice. I would have some gems to buy a couple of dwarf upgrades.
For newcomers, click here for discord links. Hopefully they aren't expired.
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Anchar
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Re: Required images for new units list

Post by Anchar »

Hmm, can you show the vampires or is this an update surprise? Do you remember where to send gems? Grateful if they have already come.
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makazuwr32
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Re: Required images for new units list

Post by makazuwr32 »

In cause of you i do not have information so i was planning to ask later you in pm.

It is not a secret, later i will show them.
5th is still in work yet though.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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godOfKings
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Re: Required images for new units list

Post by godOfKings »

As per makazuwr request, my first attempt at making a pudge

The teeth r not clear in white background so it might look different in the green background of map tiles
Attachments
undead pudge.png
undead pudge.png (2.14 KiB) Viewed 1013 times
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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makazuwr32
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Re: Required images for new units list

Post by makazuwr32 »

Looks awesome.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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