AOF skins
Re: AOF skins
Since there are so many people drawing skins, I have finished decorating my Imperial skin.
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- Imperial Crossbowman.png (1.09 KiB) Viewed 2349 times
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- Imperial Captain.png (1.47 KiB) Viewed 2349 times
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- Imperial shielder.png (1.5 KiB) Viewed 2349 times
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- Imperial Pikeman.png (1.15 KiB) Viewed 2349 times
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- Imperial swordsman.png (1.07 KiB) Viewed 2349 times
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- Imperial Dragon knight v2.png (2.57 KiB) Viewed 2349 times
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- Imperial Captain v2.png (1.55 KiB) Viewed 2349 times
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- Imperial guard.png (1.3 KiB) Viewed 2349 times
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- Imperial Dragon knight.png (2.59 KiB) Viewed 2349 times
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- Imperial Archer.png (1.36 KiB) Viewed 2349 times
Re: AOF skins
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- Imperial swordsman v2.png (1.11 KiB) Viewed 2352 times
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- Imperial Knight.png (2.19 KiB) Viewed 2352 times
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- Imperial Lancer.png (2.41 KiB) Viewed 2352 times
- makazuwr32
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Re: AOF skins
Looks fine to put in. @Savra
I'd say it can have uncommon rarity.
I'd say it can have uncommon rarity.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: AOF skins
Looks good to me, the griffon riders gonna look out of place though.
I'll set it in next update. (Not this one since it's mostly bug fixes)
I'll set it in next update. (Not this one since it's mostly bug fixes)
Re: AOF skins
As far as I remember, the Imperials seem to be adding palladins and maybe someone else, maybe then when the Imperials are fully ready I will draw griffins and the rest of the new ones.
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Re: AOF skins
they are very nice!
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Re: AOF skins
i see this topic is huge, anyone knows if there is here any skinpack to be put in?
- makazuwr32
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Re: AOF skins
Not a full skinpack but a separate single skins for units.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: AOF skins
that is also good, i can make a mixed skinpack of them or add them to an existing skinpack.
which you mean?
which you mean?
- makazuwr32
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Re: AOF skins
Probably separate skinpack for skins outside of groups will be better.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: AOF skins
yes, can be.
so which skins are good enough so you can suggest to put in?
so which skins are good enough so you can suggest to put in?
- makazuwr32
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Re: AOF skins
1st:
http://ageofstrategy.net/viewtopic.php? ... 0#p113486
Here we implemented only skins up to elven captain.
Better to add rest of them to the same skinpack.
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2nd, for separate units skins:
Human assassin:
http://ageofstrategy.net/viewtopic.php? ... fc#p112973 — uncommon
http://ageofstrategy.net/viewtopic.php? ... fc#p113052 — unique (blue one)
http://ageofstrategy.net/viewtopic.php? ... fc#p113053 — epic (purple one)
Troll headhunter:
http://ageofstrategy.net/viewtopic.php? ... fc#p113056 — epic (purple)
Town watch (elves):
http://ageofstrategy.net/viewtopic.php? ... fc#p124841 — unique (blue)
Minotaur axeman:
http://ageofstrategy.net/viewtopic.php? ... fc#p127014 — uncommon
Mage tower:
— epic
Headless horseman:
— unique
http://ageofstrategy.net/viewtopic.php? ... 0#p113486
Here we implemented only skins up to elven captain.
Better to add rest of them to the same skinpack.
_______________________________________________________
2nd, for separate units skins:
Human assassin:
http://ageofstrategy.net/viewtopic.php? ... fc#p112973 — uncommon
http://ageofstrategy.net/viewtopic.php? ... fc#p113052 — unique (blue one)
http://ageofstrategy.net/viewtopic.php? ... fc#p113053 — epic (purple one)
Troll headhunter:
http://ageofstrategy.net/viewtopic.php? ... fc#p113056 — epic (purple)
Town watch (elves):
http://ageofstrategy.net/viewtopic.php? ... fc#p124841 — unique (blue)
Minotaur axeman:
http://ageofstrategy.net/viewtopic.php? ... fc#p127014 — uncommon
Mage tower:
— epic
Headless horseman:
— unique
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: AOF skins
thanks!
these are all in - however i think elf archers should differ more (they are only/mostly differing in their cape or backpack color)1st:
http://ageofstrategy.net/viewtopic.php? ... 0#p113486
Here we implemented only skins up to elven captain.
Better to add rest of them to the same skinpack.
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Re: AOF skins
separate skins: i think i hould make a skinpack that is like a "mixed" pack or something.
eg. one for each race.
how should i call it?
eg. one for each race.
how should i call it?
- makazuwr32
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Re: AOF skins
What about [«Race name» rogues]?Stratego (dev) wrote: ↑Sat Jan 14, 2023 9:11 pm separate skins: i think i hould make a skinpack that is like a "mixed" pack or something.
eg. one for each race.
how should i call it?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: AOF skins
i think rogue is kinda pejorative. not fitting for buildings and for kind units like "sprite" imho.
i thought a synonime of "bunch", "pack" or "bag" or something.
i thought a synonime of "bunch", "pack" or "bag" or something.
- makazuwr32
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Re: AOF skins
Maybe «outcasts», «hermits» or something similar?
Something that means that they are combined from too different groups.
Something like «[race name] motley crowd/throng/drove».
Do not like generic names — «bunch» and «group».
Better to same those for something more common.
Something that means that they are combined from too different groups.
Something like «[race name] motley crowd/throng/drove».
Do not like generic names — «bunch» and «group».
Better to same those for something more common.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: AOF skins
or
"<race> random"
"<race> rebels"
"<race> random"
"<race> rebels"
- makazuwr32
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Re: AOF skins
Well «random [race name]» sounds not so bad either.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: AOF skins
or <race> ronins
- makazuwr32
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Re: AOF skins
Fine as well.
Just get them in.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: AOF skins
all are in (except 2 asassin skins, i placed the best one in my opinion)
- makazuwr32
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Re: AOF skins
Why only one assassin skin though?
We may have as much as we want.
We may have as much as we want.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: AOF skins
i dont want to put in individual skins (harder, and no one will find them) but in packs.
and in one pack only one skin can be for same unit.
so the new human "outcasts" pack can only contain one assassin.
so we can put the other 2 when we have some skins for 2 new human packs
and in one pack only one skin can be for same unit.
so the new human "outcasts" pack can only contain one assassin.
so we can put the other 2 when we have some skins for 2 new human packs
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Re: AOF skins
also i saw the first post in this thread, what about those buildings? shall we put in?
- makazuwr32
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Re: AOF skins
if they are fine for you you can put them in but as a white-green rarity at most.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: AOF skins
wait they are not fine for you?
- makazuwr32
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Re: AOF skins
Not sure.
Can you put them in and show how will they look like in the game?
I am just afraid that they will be too bright.
Can you put them in and show how will they look like in the game?
I am just afraid that they will be too bright.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.