buildings need more health - IMPLEMENTED
buildings need more health - IMPLEMENTED
I am so annoyed at how buildings like barracks are shot down in three turns by archers... It makes no sense.
I think you should increase armor, health and pierce armor of those buildings and also increase turn cost to make it up.
I think you should increase armor, health and pierce armor of those buildings and also increase turn cost to make it up.
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- Site Admin
- Posts: 15754
- Joined: Fri Apr 25, 2014 9:28 pm
Re: buildings need more health
i agree, any specific suggestions?
(i suggest increasing only the pierce armor - but tell me what u (all of you) think)
(i suggest increasing only the pierce armor - but tell me what u (all of you) think)
Re: buildings need more health
40 hp and pierce armor 2
6 turns
6 turns
- RiverRaider 1097
- Posts: 455
- Joined: Mon Mar 09, 2015 9:38 pm
- Location: Resistance..USA
Re: buildings need more health
I think its good as is my self, masonry solves this problem I've never counted how many archery shots it takes to destroy a building because after 4 or 5 shots I move on they are just to strong, you could get wiped out just by trying to take one down
and remember,wherever your at,there you are
Re: buildings need more health
Pierce armor 4?
Re: buildings need more health
Is this for producing "factory" buildings? Will we need to raise the cost or balance the other structures when we change this?
Thanks!
Josh
Josh
- DoomCarrot
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- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: buildings need more health
I actually like weak buildings, but if we must make them strong, they should take at least 5-6 turns to build.
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: buildings need more health
I just want it so archers can't destroy it in like 3 hits or so. 2 armor and 5 pierce armor for 6 turns.
- RiverRaider 1097
- Posts: 455
- Joined: Mon Mar 09, 2015 9:38 pm
- Location: Resistance..USA
Re: buildings need more health
You mean you guys don't use arrows the size of telephone poles
and remember,wherever your at,there you are
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- Site Admin
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- Joined: Fri Apr 25, 2014 9:28 pm
Re: buildings need more health
my suggestion is start with smaller change like smaller pierce armor - but changing nothing else.
i would try 2 pierce armor and changing nothing else.
later we can modify if this dont work properly.
i would try 2 pierce armor and changing nothing else.
later we can modify if this dont work properly.
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- Site Admin
- Posts: 15754
- Joined: Fri Apr 25, 2014 9:28 pm
Re: buildings need more health
and it is (+2 pArmor) implemented, will come on next update.
Re: buildings need more health - IMPLEMENTED
Let stonework adds health and barracks