I made a nice mirrored map for multiplayer games, but I can't figure out how to make TC spawn fixed.
It's a (20,20) map and I want one player to spawn at (0,0) and the other to spawn at (19,19) (opposite corners).
There are some weird "structures" in the unit menu that tells me to set two of them, but how exactly do I use them? I tried selecting the 2-player one and putting one on 0,0 and another on 19,19 but it didn't work: the players now started close to each other
When creating a map, how do I hard set where player TCs will spawn?
Re: When creating a map, how do I hard set where player TCs will spawn?
By the way, I already set a bunch of fixed TCs, I'm having trouble with setting player spawn location only
- makazuwr32
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Re: When creating a map, how do I hard set where player TCs will spawn?
If you want to make a skirmish-type multiplayer map with preset count of players than choose to make a skirmish map.
On that map if you place ONLY 1 tc for player (no more tc or units) it will automatically give a set amount of starting units within it.
Not sure how those random tc spawners working though on random maps.
On that map if you place ONLY 1 tc for player (no more tc or units) it will automatically give a set amount of starting units within it.
Not sure how those random tc spawners working though on random maps.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: When creating a map, how do I hard set where player TCs will spawn?
I wanted to make a map with more than 1 TC for each player, though.
Thanks for the reply, but I figured it out: the TC spawners work fine, but for some reason a couple of obstacles were being converted into spawners when I saved the map. Deleting these obstacles and remaking them fixed it and I managed to finish the map.
I sent it to dev email with screenshot, let's see if it gets accepted
Thanks for the reply, but I figured it out: the TC spawners work fine, but for some reason a couple of obstacles were being converted into spawners when I saved the map. Deleting these obstacles and remaking them fixed it and I managed to finish the map.
I sent it to dev email with screenshot, let's see if it gets accepted
- Shark guy 35
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Re: When creating a map, how do I hard set where player TCs will spawn?
If you want the players to have more than one TC, I suppose you could put the TCs down with the respective colors, if you haven't tried that yet.
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