Priests are non combatant units who provide support by healing an allied unit.
Trained at : Churches, towns, monasteries (if added)
Cost: 2
Hp: 17
Att: 3
Spd: 3
Armor: 0/0
Sight: 4
Spell resist:
Spell range: 5
Abilities:
Heal - 10hp
Bonuses:
Priests
- Maxbirykov2004
- Posts: 1022
- Joined: Mon Mar 30, 2020 12:50 pm
- Location: Belarus
Re: Priests
Hmm good idea, but beware in England of that time was English church and it may be English priest (в общем Священник англиканской церкви)QuadrupoleStrat wrote: ↑Mon Aug 31, 2020 8:32 am Priests are non combatant units who provide support by healing an allied unit.
Trained at : Churches, towns, monasteries (if added)
Cost: 2
Hp: 17
Att: 3
Spd: 3
Armor: 0/0
Sight: 4
Spell resist:
Spell range: 5
Abilities:
Heal - 10hp
Bonuses:
Last edited by Maxbirykov2004 on Mon Aug 31, 2020 2:02 pm, edited 1 time in total.
AOD team, join now http://www.ageofstrategy.net/viewforum.php?f=230
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And here is Discord Link https://discord.gg/DX5k9F6wQY
Re: Priests
what maxbirikov says its true
these are tooooo generic, and wewill need a version for each curch
also, its supossed to cost more, since its a agent, maybe 4 turns
these are tooooo generic, and wewill need a version for each curch
also, its supossed to cost more, since its a agent, maybe 4 turns
Re: Priests
You do the stats so I can see what the healer type units are like.
They should exactly have the bishop abilities in Aos? Like boost morale and excommunication etc.?
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Priests
mmh, maybe, i would like to leave this forlater, but some of the abilities could change deppending on the priest version