Triggers: How do I limit the units the ai or the player can train? ANSWERED
Triggers: How do I limit the units the ai or the player can train? ANSWERED
How do I limit the units the ai or the player can train? I see it on prison planet and on nyadhos campaign. I really can use it.
Last edited by Badnorth on Thu Sep 24, 2020 5:20 am, edited 2 times in total.
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- Hyuhjhih
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Re: Map editor: How do I limit the units the ai or the player can train?
Troop limit (pop limit) can be set when creating or hosting a new game
LIE = Love Is Eternal.
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
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Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
Re: Map editor: How do I limit the units the ai or the player can train?
What you are looking for are trigger effects:
Clear all buildables for player x
Add objType to buildables for player x
Btw. The second one is probably needed for making all units needing mapGrant (but AI somehow ignores it, unless changed in engine).
Clear all buildables for player x
Add objType to buildables for player x
Btw. The second one is probably needed for making all units needing mapGrant (but AI somehow ignores it, unless changed in engine).
Age of Strategy design leader
Re: Triggers: How do I limit the units the ai or the player can train?
Not that, I mean triggers. Savage story map 2 or something has disabled all producable units in barracks while celtic warrior and hatamoto is left to be the only units trainable.,
I changed topic title.
Ok, thanks.
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