priorities for a beta!

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L4cus
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priorities for a beta!

Post by L4cus »

i have been reading some posts i should have done time ago...
i have priorities clear, but idk if u guys have them...

1. basic units/buildings
2. images and stats for them
3. I was forgetting the flavouring text

here go basic units:
-basic melee infantry: footmen, footknights
-basic anti-cavalry infantry: spearmen
-basic ranged infantry: crossbowmen/longbowmen
-basic heavy cavalry: late knights
-basic artillery: bombard, hancannoneers
-basic ships: galley, cog
-builder(worker): citizens (suggestions about the name are accepted)
-basic structures(defenses): watch tower/keep
-basic structures(factories): barracks, stables, foundry(for artillery), port

techs can wait...also, if u dont see some units, it is because they are not basic units:
THE UNITS ON THIS POST ARE DEFAULT UNITS

and i know we already have images for all of them...

also, I WILL POST IMAGES WE ALREADY HAVE AND STATS FOR ALL OF THEM
once we get the all of them, we can say we are ready fro a beta version
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L4cus
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Re: priorities for a beta!

Post by L4cus »

IMAGES FOR THE BASIC UNITS:
●Footmen (not found)

●Footknights (found)

●Spearmen
generic spearmen.png
generic spearmen.png (12.35 KiB) Viewed 1671 times
●croosbowmen
Crossbow .png
Crossbow .png (9 KiB) Viewed 1671 times
●longbowmen (found)

●late knights (warhammer version)
15th English Warhammer Knight.png
15th English Warhammer Knight.png (2.27 KiB) Viewed 1671 times
●bombard (not found)

●handcannoneers (found)

●cog (cant post the image)

●galley
unit_eng_ship_galley.png
unit_eng_ship_galley.png (2.17 KiB) Viewed 1666 times
●citizen (found)

●defenses (not found)

●factories
bld_eng_barracks.png
bld_eng_barracks.png (2.76 KiB) Viewed 1671 times
bld_eng_stables.png
bld_eng_stables.png (2.74 KiB) Viewed 1664 times
bld_eng_foundry.png
bld_eng_foundry.png (5.04 KiB) Viewed 1671 times
bld_eng_port.png
bld_eng_port.png (2.55 KiB) Viewed 1671 times
Attachments
bld_eng_barracks.png
bld_eng_barracks.png (2.76 KiB) Viewed 1671 times
bld_eng_stables.png
bld_eng_stables.png (2.74 KiB) Viewed 1673 times
Last edited by L4cus on Wed Jul 22, 2020 11:31 pm, edited 4 times in total.
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Badnorth
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Re: priorities for a beta!

Post by Badnorth »

Is it me or all the images you posted is blank
The stables is the only one showing
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L4cus
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Re: priorities for a beta!

Post by L4cus »

I am doing the corrections
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L4cus
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Re: priorities for a beta!

Post by L4cus »

This is for you to know our situation...(i am sure i saw some of the lost sprites somewhere)
Next time u post about a new unit, make a topic for it...thats the reason we asked for a change on the forum structure
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Squirrel5555
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Re: priorities for a beta!

Post by Squirrel5555 »

I see this is only for England. BTW we definitely have images for footmen, footknights, handconnoneers,citizen and longbowmen.
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L4cus
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Re: priorities for a beta!

Post by L4cus »

Loked for all of them along the forum and couldnt find...
I said it before, i know we have them all...we just have to find them...
Tomorrow i will retake modding...
If everything goes well, i could make all the jsons this week, sen them to stratego, and maybe get rte beta!!
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Badnorth
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Re: priorities for a beta!

Post by Badnorth »

L4cus wrote: Mon Jul 20, 2020 11:28 am Loked for all of them along the forum and couldnt find...
I said it before, i know we have them all...we just have to find them...
Tomorrow i will retake modding...
If everything goes well, i could make all the jsons this week, sen them to stratego, and maybe get rte beta!!
Nice
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Maxbirykov2004
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Re: priorities for a beta!

Post by Maxbirykov2004 »

ok...
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L4cus
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Re: priorities for a beta!

Post by L4cus »

Issues:
-spearmen sprite: problems with team color
Correct it please...i already started modding...late knights json is done (i just have to delete the abilities and spells the original json had)
Also, ships are done the same as some factories
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Gral.Sturnn
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Re: priorities for a beta!

Post by Gral.Sturnn »

there was a handcannoner sprite in the english unit topic
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L4cus
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Re: priorities for a beta!

Post by L4cus »

i allready found it...
we only need bombard, watchtower and footmen sprites...
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Gral.Sturnn
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Re: priorities for a beta!

Post by Gral.Sturnn »

here it is
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Re: priorities for a beta!

Post by Gral.Sturnn »

L4cus wrote: Wed Jul 22, 2020 10:55 pm i allready found it...
we only need bombard, watchtower and footmen sprites...
by footmen what do you mean?
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L4cus
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Re: priorities for a beta!

Post by L4cus »

Gral.Sturnn wrote: Wed Jul 22, 2020 11:01 pm here it is
thats the one i will use
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L4cus
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Re: priorities for a beta!

Post by L4cus »

Gral.Sturnn wrote: Wed Jul 22, 2020 11:02 pm
L4cus wrote: Wed Jul 22, 2020 10:55 pm i allready found it...
we only need bombard, watchtower and footmen sprites...
by footmen what do you mean?
basic swordmen...light armored, medieval style...
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Gral.Sturnn
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Re: priorities for a beta!

Post by Gral.Sturnn »

fixed spearmen, hopefully?
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generic spearmen (1).png
generic spearmen (1).png (11.42 KiB) Viewed 1603 times
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L4cus
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Re: priorities for a beta!

Post by L4cus »

Gral.Sturnn wrote: Wed Jul 22, 2020 11:10 pm fixed spearmen, hopefully?
i will try it!
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Gral.Sturnn
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Re: priorities for a beta!

Post by Gral.Sturnn »

L4cus wrote: Wed Jul 22, 2020 11:08 pm
Gral.Sturnn wrote: Wed Jul 22, 2020 11:02 pm
L4cus wrote: Wed Jul 22, 2020 10:55 pm i allready found it...
we only need bombard, watchtower and footmen sprites...
by footmen what do you mean?
basic swordmen...light armored, medieval style...
i think its better to stick with spearmen to keep it historically
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L4cus
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Re: priorities for a beta!

Post by L4cus »

We allready have spearmen
Btw the spearmen sprite still has problems with team color...the longbowmen sprite looks like doesnt have team color(it has it but its difficult to realize since its an tiny line)
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L4cus
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Re: priorities for a beta!

Post by L4cus »

Longbowmen
unit_eng_inf_longbowmen.png
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Badnorth
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Re: priorities for a beta!

Post by Badnorth »

Add team colours to their shorts or bows
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L4cus
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Re: priorities for a beta!

Post by L4cus »

for now, bombard wont have transform ability to change between shot form and move form...
al other jsons are almost ready...i still need some time for the abilities (handcannon and cannon shot)
also, could u make projectiles sprites? these are for longbowmen/crossbowmen, handcannoners and bombard
right now i am using falconet sprite for bombard because we lack of a sprite for it
ew lack of a sprite for swordmen (footmen name is under evaluation)
bonus lists are not complete yet

so this is the report of the day...i hop i end it saturday, or even tomorrow, since i dont have lessons that day
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L4cus
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Re: priorities for a beta!

Post by L4cus »

QuadrupoleStrat wrote: Thu Jul 23, 2020 12:05 am Add team colours to their shorts or bows
could u do it @QuadrupoleStrat ?
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L4cus
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Re: priorities for a beta!

Post by L4cus »

Gral.Sturnn wrote: Wed Jul 22, 2020 11:10 pm fixed spearmen, hopefully?
this image has the same problem...team color must be fixed. tomorrow i will send screenshots of the developing
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Badnorth
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Re: priorities for a beta!

Post by Badnorth »

Team color - yea

Projectile sprite - Arrows & handcannoneer is mine
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L4cus
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Re: priorities for a beta!

Post by L4cus »

QuadrupoleStrat wrote: Thu Jul 23, 2020 2:02 am Team color - yea

Projectile sprite - Arrows & handcannoneer is mine
i am glad of reading that!
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Re: priorities for a beta!

Post by Badnorth »

Lol don't know what's the ammunition for handcannon so I drew a ball
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arrow_arrow.png (473 Bytes) Viewed 1585 times
arrow_handcannon_shot.png
arrow_handcannon_shot.png (271 Bytes) Viewed 1585 times
unit_eng_inf_longbowmen.png
unit_eng_inf_longbowmen.png (1.58 KiB) Viewed 1585 times
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L4cus
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Re: priorities for a beta!

Post by L4cus »

looks nice, i will test them
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Gral.Sturnn
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Re: priorities for a beta!

Post by Gral.Sturnn »

Hey quad can you change the team color for the spearmen? I think i touched something in the config that changed the colors 4 me
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