Officer (not general) - IMPLEMENTED
Officer (not general) - IMPLEMENTED
A unit with small buffing aura to be next to fighting infantry on the front
Cost 4
Hp 30
Attack 8
Range 1
Armor 3/3
Speed 3
Sight 5
Spell resistance 30%
Bonuses
+100% v infantry
Aura: hold morale
Neutralize the enemies moral shocks
+2 attack, +1/+1 armor to owned units
Reasons...these wars characterized by not having that huge losses on both sides since weapons (muskets and cannons) were not that accuerate. The most important factor was the control line to keep giving orders and the morale...
So iwwwasthinkng about the game and maybe foucs it on morale combats...
Every enemy attack will low ur stats...
If u dont take care of that, ur units will be worse than ur enemies and u will be dwfeated...
Is just an idea i just got...
Cost 4
Hp 30
Attack 8
Range 1
Armor 3/3
Speed 3
Sight 5
Spell resistance 30%
Bonuses
+100% v infantry
Aura: hold morale
Neutralize the enemies moral shocks
+2 attack, +1/+1 armor to owned units
Reasons...these wars characterized by not having that huge losses on both sides since weapons (muskets and cannons) were not that accuerate. The most important factor was the control line to keep giving orders and the morale...
So iwwwasthinkng about the game and maybe foucs it on morale combats...
Every enemy attack will low ur stats...
If u dont take care of that, ur units will be worse than ur enemies and u will be dwfeated...
Is just an idea i just got...
Last edited by L4cus on Wed Apr 28, 2021 6:49 pm, edited 1 time in total.
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Officer (not general)
Yeah we were talking about something similar before, like shock aura for heavy troops. It would be cool to implement more morale related things also. Officers could help get rid of such effects for troops near to them
AOD Team - Join Us!
Re: Officer (not general)
If an allied unit is close to an enemy unit ( eg. 2 tiles & 2 enemies ) it will inflict demoralize tp the sprrounded unit
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Officer (not general)
i dont really get what u mean...QuadrupoleStrat wrote: ↑Sat Jul 18, 2020 3:56 pm If an allied unit is close to an enemy unit ( eg. 2 tiles & 2 enemies ) it will inflict demoralize tp the sprrounded unit
and yeah, i think we talked about this before...
other idea is that wecould hvae officers for every type of unit...cav, infantry, artillery...and only 1 kind of general (a superior officer)
each one specializes in buff one kind of unit
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Officer (not general)
I think it should depend, not every unit should have aura. Especially as the auras(atleast some) will stack.QuadrupoleStrat wrote: ↑Sat Jul 18, 2020 3:56 pm If an allied unit is close to an enemy unit ( eg. 2 tiles & 2 enemies ) it will inflict demoralize tp the sprrounded unit
For example:
Shock aura only for heavy units (heavy cav, knights, grenadiers etc.),
some elite units could have demoralise aura(winged hussar, old guard, coldstream guard etc.)
Leadership/encourage aura to counter demoralise aura by buffing nearby units(officers)
You will need to build leadership units like officers because without them, low quality spam armies can become useless if too many demoralise aura units are nearby
And we still need many more ideas for this
AOD Team - Join Us!
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Officer (not general)
Infantry oficer: dismounted
Artillery officer: doubt
Cavalry officer: Mounted (obviously)
General/marshal (mounted)
every one will have an additional unit on the sprite
infantry officer: flag banner
Artillery officer: assitant gunner
Cavalry officer: a horseman with trumpet
General/marshal: bodyguard(2 more men)
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Officer (not general)
What are the looks? What century ? Do they wield weapons? Courage boosters? (Eg. Flag)
For newcomers, click here for discord links. Hopefully they aren't expired.
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Officer (not general)
Here are the 18th century infantry officers for England and France. And 18th century drummers for England and France. I made changes from the officer I posted elsewhere, so make sure you use this one.
- Attachments
-
- 18th Officer France.png (2.01 KiB) Viewed 2323 times
-
- 18th Drummer French.png (1.2 KiB) Viewed 2323 times
-
- 18th Officer England 3.png (2.03 KiB) Viewed 2323 times
-
- 18th Drummer England.png (1.24 KiB) Viewed 2323 times
AOD Team - Join Us!
Re: Officer (not general)
Wow*
Looks great
Looks great
For newcomers, click here for discord links. Hopefully they aren't expired.
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Officer (not general)
French cavalry officer, has a guy with a trumpet also
- Attachments
-
- 18th Cavalry Officer French.png (3.22 KiB) Viewed 2320 times
AOD Team - Join Us!
Re: Officer (not general)
As spected of u, good images squirrel!
Then, these ifficers should be produced from the discoveries era (17th century) or just for 18th century?
Then, these ifficers should be produced from the discoveries era (17th century) or just for 18th century?
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Officer (not general)
Thanks
I'm not sure, but uniforms did not change TOO much from mid-late 17th century - 18th century, so maybe we can makes these units available in discovery era?
AOD Team - Join Us!
Re: Officer (not general)
Great!...
What about generals? They existed even at medieval era...
Maybe the sprite could change along the era...
Medieval era: sinilar to a knight
Renaissance: full body armor
Discoveries: courass
Napoleonic: not armor but some unique accesories
What about generals? They existed even at medieval era...
Maybe the sprite could change along the era...
Medieval era: sinilar to a knight
Renaissance: full body armor
Discoveries: courass
Napoleonic: not armor but some unique accesories
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Officer (not general)
sounds cool, you know if aonyone needs images, just let me know
~Gral.Sturnn
Re: Officer (not general)
riht now, we dont.
but we could use unused sprites...i mean, we have lots of discarded sprite all around the forum we can use for it...if any of them fit the characteristics we are asking, them we make a new sprite
but we could use unused sprites...i mean, we have lots of discarded sprite all around the forum we can use for it...if any of them fit the characteristics we are asking, them we make a new sprite
- Maxbirykov2004
- Posts: 1022
- Joined: Mon Mar 30, 2020 12:50 pm
- Location: Belarus
Re: Officer (not general)
Well...
AOD team, join now http://www.ageofstrategy.net/viewforum.php?f=230
And here is Discord Link https://discord.gg/DX5k9F6wQY
And here is Discord Link https://discord.gg/DX5k9F6wQY
Re: Officer (not general)
mmh those flag should show the nation flagSquirrel5555 wrote: ↑Mon Jul 20, 2020 9:14 am Here are the 18th century infantry officers for England and France. And 18th century drummers for England and France. I made changes from the officer I posted elsewhere, so make sure you use this one.
here the british flag:
Re: Officer (not general)
the json is ready and the aura too, so it would only need the image
the aura needs an indicator
the aura needs an indicator
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Officer (not general)
Here is mounted english officer
- Attachments
-
- 18th Cavalry Officer Eng.png (3.28 KiB) Viewed 2181 times
AOD Team - Join Us!
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Officer (not general)
Officer with flag
- Attachments
-
- 18th Officer England 4.png (2.09 KiB) Viewed 2179 times
AOD Team - Join Us!
Re: Officer (not general)
its really nice, i think it needs more team clor
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Officer (not general)
Okay
- Attachments
-
- 18th Officer England 4.png (1.82 KiB) Viewed 2168 times
AOD Team - Join Us!
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
- Maxbirykov2004
- Posts: 1022
- Joined: Mon Mar 30, 2020 12:50 pm
- Location: Belarus
Re: Officer (not general)
Wow
AOD team, join now http://www.ageofstrategy.net/viewforum.php?f=230
And here is Discord Link https://discord.gg/DX5k9F6wQY
And here is Discord Link https://discord.gg/DX5k9F6wQY
Re: Officer (not general)
Now too much team coloring jk.
I think the arms, the hat dont and the sword gurard dont need the team coloring. Also the sword looks like a medieval sword?
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Officer (not general)
Officer and general discoceries era
- Attachments
-
- general.png (2.65 KiB) Viewed 2127 times
-
- officer.png (2.37 KiB) Viewed 2127 times
~Gral.Sturnn
Re: Officer (not general)
it fits for renaissance too
late knights will be somehow the medieval officers...
late knights will be somehow the medieval officers...