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Dwarven explorer — ARCHIVED

Posted: Tue Oct 16, 2018 5:46 am
by makazuwr32
These agile dwarves are "eyes" and "ears" of dwarven intelligence. Explorers are armed with 1 pistol for their defence and trained to hide in the enviroment and sabotage enemy buildings as well as steal foreign technologies.

Stats:
Cost - 6 turns, trainable at tavern.
Hp - 17, counts as archer
Attack - 6 (0 in second form)
Range - 4 (0 in second form)
Actions/turn - 1
Armor - 0/0
Speed - 4 (2 in mountains; 2 in second form and 1 in mountains in second form)
Sight - 9 (6 in second form; can see invisible)
Spell resist - 20%
Accuracy - 100%
No bonuses.
Abilities:
Transform - transforms unit to become invisible at cost of speed and attack.
Sabotage - target enemy building is disabled for 3 turns (can be removed by mending, can't be disenchanted). Cooldown - 4 turns. Range - 1 (melee).
Steal tech - tries to steal foreign tech from enemy building. Chance of successful steal - 30%, cooldown - 2 turns. Range - 1 (melee).

Affected by ranged upgrades. Is not affected by barrel upgrades.

Lowered damage, can be affected by ranged upgrades (but not by barrel ones).

Difference between this one, assasin of humans and shade of undeads is that he won't die upon stealing or sabotaging building but has high cooldown for those abilities, also has higher turn cost and it is harder to train him early game.

Re: Dwarven explorer

Posted: Tue Oct 16, 2018 5:53 am
by Savra
Let's just give it a simple steal tech ability and sabatoge ability? Like every other unit like this, no sense in humans having the only unit who has to sacrifice itself doing everything. This can have some things to set it apart like you did right now, but to get it in faster I suggest normal assassin ability to steal and sabatoge.

Re: Dwarven explorer

Posted: Tue Oct 16, 2018 5:57 am
by makazuwr32
No assasin of humans must be like he is now.
One of assasin's main purposes is to kill enemy most annoying units and structures (which i like most).

This one is different. His main purpose is to explore map (has one of the highest sight range for dwarves and can see invisible units, only unit for dwarves right now) and sabotage/steal are secondary purposes.

Also added mountain walk for him.

Re: Dwarven explorer

Posted: Tue Oct 16, 2018 6:00 am
by Savra
That's what I meant. Sabatoge and steal should work as everyone else's does. (Humans and undead that is)
Programs already in and basically this units like a shade only be has an attack and range.

Re: Dwarven explorer

Posted: Tue Oct 16, 2018 6:02 am
by makazuwr32
No this one's sabotage ability must be different.
Because i planned same for another unit of dwarves (for gnomes if to be more correct).
This one can be made as curse-like effect for buildings.

Also are you sure that shades have sabotage and steal abilities?!

Re: Dwarven explorer

Posted: Tue Oct 16, 2018 3:32 pm
by Savra
Sabatoge yes, I've used it quit often.
Stealing I believe so but I have to check.

I learned about it in one of my tests on all the races defense's and such.

She can also pass through walls.

Re: Dwarven explorer

Posted: Tue Oct 16, 2018 4:09 pm
by makazuwr32
She sacrifices herself in order to sabotage?
If yes than still explorer must have different one.

Explorer must not sacrifice himself in order to get info/tech.

Re: Dwarven explorer

Posted: Tue Oct 16, 2018 4:14 pm
by Savra
Yes, she does sacrifice herself same as assassin.
Stealing should do that but the sabatoge we can let be a curse effect on buildings.

Re: Dwarven explorer

Posted: Tue Oct 16, 2018 4:38 pm
by makazuwr32
No. Explorer must have lower chance of stealing than assasin and shade but for compensation no self sacrifice.

Re: Dwarven explorer

Posted: Tue Oct 23, 2018 1:29 am
by Tankhead
If anything requires image

Re: Dwarven explorer

Posted: Tue Oct 23, 2018 4:36 am
by General Brave
Well I'm very unclear on this subject.

Re: Dwarven explorer

Posted: Tue Oct 23, 2018 4:43 am
by makazuwr32
Yes unit and both abilities (exept transform).

Re: Dwarven explorer

Posted: Fri Nov 09, 2018 9:07 am
by makazuwr32
Updated stats and description.

Re: Dwarven explorer

Posted: Mon Nov 19, 2018 10:53 pm
by Tankhead
With image its ready

Re: Dwarven explorer

Posted: Fri Aug 06, 2021 11:48 am
by makazuwr32
Archived.