Knighthood of Aurora Argentum
- StormSaint373
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Re: Knighthood of Aurora Argentum
They were supposed to be, by far, the best versed in the healing arts.
It was a storyline bonus as well as allowing for future subs to obtain specific bonuses vs certian races.
If you read the story, it is mentioned multiple times that the knighthood primarily hunts undead.
It was a storyline bonus as well as allowing for future subs to obtain specific bonuses vs certian races.
If you read the story, it is mentioned multiple times that the knighthood primarily hunts undead.
Beware the calm before the Tempest. . .
Re: Knighthood of Aurora Argentum
Yes I know, even so no one agreed nor like the idea of a race bonus especially against undead.
You don't have to believe me but in discord it was discuss about and that was the outcome
You don't have to believe me but in discord it was discuss about and that was the outcome
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Knighthood of Aurora Argentum
Maybe instead all undead units you pick a specific faction in undeads
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- StormSaint373
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Re: Knighthood of Aurora Argentum
So, what did they say exactly?
It was meant to be unique.
Armored humans= imperial
If I can't use healing and undead specific bonuses, what can I use for these celestial humans (high men) to set them apart from normal unit.
I believe you, Tankhead, but I need this to be worth putting in. I put a part of me into this.
Please, I have come too far to just throw it all away.
It was meant to be unique.
Armored humans= imperial
If I can't use healing and undead specific bonuses, what can I use for these celestial humans (high men) to set them apart from normal unit.
I believe you, Tankhead, but I need this to be worth putting in. I put a part of me into this.
Please, I have come too far to just throw it all away.
Beware the calm before the Tempest. . .
- StormSaint373
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Re: Knighthood of Aurora Argentum
Skeletons, zombies ( including ghouls ), phantoms
Then they're is those that don't fit any of those,
Like vampire, death knight and such
Then they're is those that don't fit any of those,
Like vampire, death knight and such
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- StormSaint373
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Re: Knighthood of Aurora Argentum
Well, Argent soldiers face zombies, skeletons, ghouls most in their homeland. Stronger Argent Units take on all undead.
Sacred Tracker is the most specialized (Good vs all undead)
So maybe focused on facing lesser undead(Zombies & Skeletons), with a few exceptions.
Sacred Tracker is the most specialized (Good vs all undead)
So maybe focused on facing lesser undead(Zombies & Skeletons), with a few exceptions.
Beware the calm before the Tempest. . .
- General Brave
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Re: Knighthood of Aurora Argentum
I personally wouldn't mind your soldiers have a small bonus against skeletons considering fire and posion won't really affect them no more
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- StormSaint373
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Re: Knighthood of Aurora Argentum
What will the people of discord think?
And zombies?
And zombies?
Beware the calm before the Tempest. . .
Re: Knighthood of Aurora Argentum
I gotta propose the idea
Ill tell you once I get everyone thoughts in
Ill tell you once I get everyone thoughts in
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- StormSaint373
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- makazuwr32
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Re: Knighthood of Aurora Argentum
Let me explain changes:
1. Exept of sacred tracker no racial bonuses at all.
Even 1% because that will allow to deal full damage on counter. And this is huge disadvantage, believe me.
2. Healing is still there but it is unlockable on higher level.
3. Lancers (for now only one lancer unit is in game - raptor raider) has 150% to all cav and 250% to imperial knight. All normal cav have 50% bonus to infantries.
4. These units are affected by human blacksmith upgrades.
5. Argent battle tower has actual turn cost 9 if workers have mend rate 10 and 6 if workers have 15 mend rate.
So it is overall better fortress for same cost and because i removed 1 additional carry capacity.
6. These changes also will allow for your faction to have for tier 1, 2 researches low costs - around 3/5 turns. For comparison gnomes for dwarves will have 6/8 turns cost for researching tier 1/2.
7. Bonuses to dragons for sverdestave can be added if you want. 50% to all dragons.
8. Turn costs i will lower later for some units.
1. Exept of sacred tracker no racial bonuses at all.
Even 1% because that will allow to deal full damage on counter. And this is huge disadvantage, believe me.
2. Healing is still there but it is unlockable on higher level.
3. Lancers (for now only one lancer unit is in game - raptor raider) has 150% to all cav and 250% to imperial knight. All normal cav have 50% bonus to infantries.
4. These units are affected by human blacksmith upgrades.
5. Argent battle tower has actual turn cost 9 if workers have mend rate 10 and 6 if workers have 15 mend rate.
So it is overall better fortress for same cost and because i removed 1 additional carry capacity.
6. These changes also will allow for your faction to have for tier 1, 2 researches low costs - around 3/5 turns. For comparison gnomes for dwarves will have 6/8 turns cost for researching tier 1/2.
7. Bonuses to dragons for sverdestave can be added if you want. 50% to all dragons.
8. Turn costs i will lower later for some units.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
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Re: Knighthood of Aurora Argentum
Cost for their research was organized as thus...
Tier 1: 5 turns
Tier 2: 7 turns
Tier 3: 9 Turns
Please add bonuses, and let me know when you do? Each time changes are made, I need to edit 1st post.
Bear rider is also in game (Dwarven Lancer)
So, what is carrying cap for Argent Tower, 2 or 1? It used to be 3...
Tier 1: 5 turns
Tier 2: 7 turns
Tier 3: 9 Turns
Please add bonuses, and let me know when you do? Each time changes are made, I need to edit 1st post.
Bear rider is also in game (Dwarven Lancer)
So, what is carrying cap for Argent Tower, 2 or 1? It used to be 3...
Beware the calm before the Tempest. . .
- StormSaint373
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Re: Knighthood of Aurora Argentum
Or, Tankhead! They can have bonuses vs Cursed units.
Beware the calm before the Tempest. . .
- makazuwr32
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Re: Knighthood of Aurora Argentum
1 carry cap for argent tower.
I think about a bit lower cost for researching this sub.
On weekends i will post changes for costs.
I think about a bit lower cost for researching this sub.
On weekends i will post changes for costs.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
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- Joined: Mon Nov 27, 2017 5:35 pm
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Re: Knighthood of Aurora Argentum
Let me know when you do, I will post edits on first page.
Also, balance Argent Clerist so I can put on list.
Also, balance Argent Clerist so I can put on list.
StormSaint373 wrote: ↑Mon Oct 29, 2018 1:03 pm New unit to accommodate for Saint becoming pure support
Argent Clerist
Cost: 4
Hp: 30
Attack: 10 (Hammer)
Range: 1
Armor: 2
Pierce: 2
Speed: 3
Vision: 4
Action/Turn: 1
Spell Resistance: 100%
Bonuses: Standard vs Buildings
Spells: Heal (10hp), Strengthen, Disenchant, Exorcism
Beware the calm before the Tempest. . .
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Knighthood of Aurora Argentum
Actually the Saint was interesting if this is instead of that...
This cleric "is to similar to imperial healer,
And regular cleric has better abilities.
(And area heal with no CD)
This way becomes useless or boring...
Of corse can be balanced but among the rest a healers what this faction provides this
seems the less needed.
And has noting special..
This cleric "is to similar to imperial healer,
And regular cleric has better abilities.
(And area heal with no CD)
This way becomes useless or boring...
Of corse can be balanced but among the rest a healers what this faction provides this
seems the less needed.
And has noting special..
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Knighthood of Aurora Argentum
It is the cheapest of the Argent units, Aside the Goven Herløv. Like cost 3Lynx Shafir wrote: ↑Wed Oct 31, 2018 4:47 pm Actually the Saint was interesting if this is instead of that...
This cleric "is to similar to imperial healer,
And regular cleric has better abilities.
(And area heal with no CD)
This way becomes useless or boring...
Of corse can be balanced but among the rest a healers what this faction provides this
seems the less needed.
And has noting special..
It is also supposed to be combat ready, wereas Saint is pure support.
Do you have a suggestion to make this combat healer... Less boring.
Is was made as a low cost mix between Paladin and Cleric
Beware the calm before the Tempest. . .
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Knighthood of Aurora Argentum
New unit to accommodate for Saint becoming pure support
Argent Clerist
Cost: 5
Hp: 38
Attack: 16 (hammer) AOE 1
Range: 1
Armor: 3
Pierce: 3
Speed: 3
Vision: 6
Action/Turn: 1
Spell Resistance: 70%
Bonuses: Standard vs Buildings
Spells: Mass Heal, Etherial Will, Exorcism
Argent Clerist
Cost: 5
Hp: 38
Attack: 16 (hammer) AOE 1
Range: 1
Armor: 3
Pierce: 3
Speed: 3
Vision: 6
Action/Turn: 1
Spell Resistance: 70%
Bonuses: Standard vs Buildings
Spells: Mass Heal, Etherial Will, Exorcism
Last edited by StormSaint373 on Mon Nov 05, 2018 2:02 pm, edited 2 times in total.
Beware the calm before the Tempest. . .
- General Brave
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Re: Knighthood of Aurora Argentum
That's a mace? Looks like more of a hammer.
Wise, Might, Loyalty. Forever stands Warfell.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Knighthood of Aurora Argentum
Apologies, Edited.
@Makazuwr32 I have made the change in accordance to your specifications, is there any thing else? Or is this ready?
@Makazuwr32 I have made the change in accordance to your specifications, is there any thing else? Or is this ready?
Beware the calm before the Tempest. . .
Re: Knighthood of Aurora Argentum
Will I think maka wants to make your sub have more uniquenessStormSaint373 wrote: ↑Mon Nov 05, 2018 2:01 pm Apologies, Edited.
@Makazuwr32 I have made the change in accordance to your specifications, is there any thing else? Or is this ready?
That and Alex said he's gonna look over it to accept/reject it
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Knighthood of Aurora Argentum
More uniqueness?
Didn't I have the parameters clear? Was there something I missed?
Didn't I have the parameters clear? Was there something I missed?
Beware the calm before the Tempest. . .
Re: Knighthood of Aurora Argentum
Im only repeating what he said
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- StormSaint373
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- makazuwr32
- Posts: 7832
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- Location: Moscow, Russia
Re: Knighthood of Aurora Argentum
I want to change a bit concept for them. I am thinking about it but it will become completely different from what is it now.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
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Re: Knighthood of Aurora Argentum
what do you mean?
What do you have in mind?
What do you have in mind?
Beware the calm before the Tempest. . .
- makazuwr32
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Re: Knighthood of Aurora Argentum
Nothing good for now. I am looking through many ideas.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Knighthood of Aurora Argentum
Then it doesn't look to have a good prognosis... I caution you.
Beware the calm before the Tempest. . .