Insectoids structures
Insectoids structures
As i told earlier at this topic below.
http://www.ageofstrategy.net/viewtopic.php?f=169&t=5590
I believe that some sort of nest would be perfect for insectoids. I think it should be appropriate that we make several different type of nest, it is scaled up to tier three. What i thinks of the tier :
- Tier One, the lowest tier nest. It is the fastest one and the weakest one to build (not too fast & weak), and able to build normal infantry size insectoids.
- Tier Two, the second tier. It is a bit longer to build and a bit more buffed up than the first one, it's able to build well around tanks size hmm? (so basically might be a tank factory + airport hybrid)
- Tier Three is a special one. There is several tier three building, with each able to build their own unique units. (so basically a special one like dojo on AoS, tho it might be added later since there is no idea yet)
http://www.ageofstrategy.net/viewtopic.php?f=169&t=5590
I believe that some sort of nest would be perfect for insectoids. I think it should be appropriate that we make several different type of nest, it is scaled up to tier three. What i thinks of the tier :
- Tier One, the lowest tier nest. It is the fastest one and the weakest one to build (not too fast & weak), and able to build normal infantry size insectoids.
- Tier Two, the second tier. It is a bit longer to build and a bit more buffed up than the first one, it's able to build well around tanks size hmm? (so basically might be a tank factory + airport hybrid)
- Tier Three is a special one. There is several tier three building, with each able to build their own unique units. (so basically a special one like dojo on AoS, tho it might be added later since there is no idea yet)
Currently exploring the wonder of dimension.
Re: Hive Nest
So those are factories? Not defenses?
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Hive Nest
Yes they are some kind of factories.Midonik wrote:So those are factories? Not defenses?
Defenses? Well i don't know yet how to get some idea that might work with the general insect idea.
Currently exploring the wonder of dimension.
Re: Hive Nest
I like that idea
How about upgrade for every tier like church to cathedral in aos
this will be sacrifice to produce better units
How about upgrade for every tier like church to cathedral in aos
this will be sacrifice to produce better units
Im not coming. Im impending
Some Structure Ideas.
Acid Splitters - Defensive Structure - Throws a liquid solution that liquefies most of the known materials.
Web Throwers - Defensive Structure - Throws a plasma web that slow down any unit and burn them to ashes.
Plasma shooters - Defensive Structure - Shoot molten plasma pellets like a lasergun.
Comb - producer structure - Can create units from flyes, bees and moths.
Arachno den - producer stucture - Can create any 8 legged unit, from ticks, spiders and scorpions.
Hive mind - Megabuilding/Castle - Producers of Mind Control/controled units and high tech mecha-insect units.
Web Throwers - Defensive Structure - Throws a plasma web that slow down any unit and burn them to ashes.
Plasma shooters - Defensive Structure - Shoot molten plasma pellets like a lasergun.
Comb - producer structure - Can create units from flyes, bees and moths.
Arachno den - producer stucture - Can create any 8 legged unit, from ticks, spiders and scorpions.
Hive mind - Megabuilding/Castle - Producers of Mind Control/controled units and high tech mecha-insect units.
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
(ノಠ益ಠ)ノ彡┻━┻
Brood burrow
Brood burrow: trains brood units and their monstrosity's.
Turn/build:2
Hp:15
Sight:4
Heal:6
Cap:2
Arm:0
E.arm:1
C.arm:0
Turn/build:2
Hp:15
Sight:4
Heal:6
Cap:2
Arm:0
E.arm:1
C.arm:0
Scarabin colony
Scarabin colony: trains scarabin which would be like mechs.
Turn/build:4
Hp:25
Sight:2
Heal:4
Cap:2
Arm:1
E.arm:2
C.arm:0
Turn/build:4
Hp:25
Sight:2
Heal:4
Cap:2
Arm:1
E.arm:2
C.arm:0
Arachnian lair
Arachnian lair: trains arachnian and their unique inventions.
Turn/build:4
Hp:30
Sight:2
Heal:4
Cap:2
Arm:2
E.arm:2
C.arm:1
Buildable on mountain tiles.
Turn/build:4
Hp:30
Sight:2
Heal:4
Cap:2
Arm:2
E.arm:2
C.arm:1
Buildable on mountain tiles.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Hatchery
Hatchery should b basic barracks making all basic units, find a different name for docks, also the zerg race of StarCraft can give nice ideas on building names for insects, also transfer all insect ideas from aof to this forum
Last edited by godOfKings on Fri Aug 31, 2018 9:40 am, edited 2 times in total.
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: Hatchery
(don't use anything that could be copyrighted)
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Hatchery
As long as the building names r common English words and not specific to zerg race, they cannot b copy righted, u r worrying unnecessarily
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Hatchery
Damn zerg are a great inspiration but if we use them like how we used warcraft for aof it ain't gonna be gud.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Hatchery
Actually I suggested this name because some units that are flying will be built here, some flying bugs start out born in water.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Hatchery
these might b alien bugs whose eggs r not laid in water but in a building called 'spawning pool' or 'breeding pool' (this name also I got from zerg buildings names)
Last edited by godOfKings on Fri Aug 31, 2018 8:44 pm, edited 1 time in total.
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: Insectoid Barracks
When I think about it, the frontal view is not the best. It would be better if it was angled, like, em, no other building in AoG... Oh wait, the reptilian vehicle factory has a right angle.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Insectoid-structures IMPLEMENTED
Barracks-breeding grounds
- Attachments
-
- Breeding grounds occupied.png (2.07 KiB) Viewed 3306 times
-
- Breeding grounds.png (1.91 KiB) Viewed 3308 times
Design leader of age of alder
And helping out with age of galaxy team for fun.
Join us on discord https://discord.gg/r8u7wmj
And helping out with age of galaxy team for fun.
Join us on discord https://discord.gg/r8u7wmj
Re: Insectoid-structures
Airport-Comb Spire
- Attachments
-
- Comb Spire.png (1.52 KiB) Viewed 3305 times
-
- Comb Spire Occupied.png (1.71 KiB) Viewed 3305 times
Design leader of age of alder
And helping out with age of galaxy team for fun.
Join us on discord https://discord.gg/r8u7wmj
And helping out with age of galaxy team for fun.
Join us on discord https://discord.gg/r8u7wmj
Re: Insectoid-structures
Woah
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Insectoid-structures
This made me wanna participate in the development of aog
Anything I can do?
Anything I can do?
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Insectoid-structures
Any help its okay
Images
Ideas
Coding
We are always happy too have someone abroad the galactic fleet
you can also join us on discord were our dicussion are there we could always use some helping hands.
Images
Ideas
Coding
We are always happy too have someone abroad the galactic fleet
you can also join us on discord were our dicussion are there we could always use some helping hands.
Design leader of age of alder
And helping out with age of galaxy team for fun.
Join us on discord https://discord.gg/r8u7wmj
And helping out with age of galaxy team for fun.
Join us on discord https://discord.gg/r8u7wmj
Re: Insectoid-structures
Unfortunately discord isn't compatible with my device
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: Insectoid-structures
...
Mind telling us what is this supposed to be? I can't really comment on something if I have no idea what it is.
Mind telling us what is this supposed to be? I can't really comment on something if I have no idea what it is.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Insectoid-structures
A crash landed orb can be summoned on the battleground by Superior insectisoids
Can only produce basic units as an ability.
Can only produce basic units as an ability.
For newcomers, click here for discord links. Hopefully they aren't expired.