AOG Image requests

Midonik
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Re: AOG Image requests

Post by Midonik »

I just noticed that you made the image 64×64. That's not really what I meant, forget what I said and give me a sec.
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Midonik
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Re: AOG Image requests

Post by Midonik »

Ok, can you make this look good, but without changing the size? Well, you can make it higher or increase the size of the guns. The point is for it not get over second tile (64px in height) with its base, so that it won't appear to be on land when next to land tiles in water.
Also, please make the guns point to the right again.
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Anchar
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Re: AOG Image requests

Post by Anchar »

The last image you showed will fit into 64x64 frames only if you remove waves or make the length of the ship smaller.
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Re: AOG Image requests

Post by Midonik »

Please dont change the image size. It is meant to be 128 px high, BUT the base of the ship cant get over the 64 px height. You dont need to do anything about the size anyway, just polish the attached image so that it looks good.
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Anchar
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Re: AOG Image requests

Post by Anchar »

Good. I also tried to draw houses, but I do not understand well how the buildings of the future should look, and I am also bad at drawing.
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Anchar
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Re: AOG Image requests

Post by Anchar »

.
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Re: AOG Image requests

Post by Midonik »

They look pretty interesting. Could probably be improved, but honestly we do have a plently of buildings anyway, so lets focus on other things.
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Anchar
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Re: AOG Image requests

Post by Anchar »

.
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Midonik
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Re: AOG Image requests

Post by Midonik »

Looks good, but the guns are bugging me. I think they are very irregular in shape? Idk, maybe I'm being picky here.
Also you forgot to delete some pixels in the upper right corner.
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Anchar
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Re: AOG Image requests

Post by Anchar »

.
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Re: AOG Image requests

Post by Midonik »

Well yea, that works. Good job.
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Re: AOG Image requests

Post by Midonik »

I'm not sure if @Anchar has time rn, but this is a request for anyone who feels up the task.
The two images I attached are old ones from AoWw, but we are using them. We need them to be remade into some sci-fi version. I recommend you try to base them new ones on the old ones, especially the bridge - it will be complety fine just changing the colours, texture and maybe adding some sci-fi details. The tc might require a proper redrawing tho.
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Anchar
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Re: AOG Image requests

Post by Anchar »

Will the bridge be the same or different for all factions?
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Re: AOG Image requests

Post by Midonik »

It would be nice if it was diffrent, but we can make do with a common design.


Btw I Stratego offered to search for some images online and see if theres anything free and fitting, but its always better to have our own asset if we have time.
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Re: AOG Image requests

Post by Stratego (dev) »

a tc image quick try based on free imageset
https://craftpix.net/freebies/free-diff ... tem-icons/
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Midonik
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Re: AOG Image requests

Post by Midonik »

That looks like a capsule? And a huge one too. Im not quite sure it will fit.
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Anchar
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Re: AOG Image requests

Post by Anchar »

It looks like some kind of capsule, although the image is clearly much better compared to my paltry attempts at drawing buildings. In general, I am now a fan of the game Perimeter, is it possible to draw the city as a flying pyramid (or not flying)? Or is it possible to make something like a flying platform with a dome under which the city is located?
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Re: AOG Image requests

Post by Midonik »

Its is possible I guess, I dont think flying tcs are a good idea. I mean, it would be a bit wierd for them to be captured by ground units? Also tcs are very common, I think that, even in sci-fi, that flying buildings are rather unusual.
A ground pyramid seems a bit wierd to me too, but I guess it could be a single building. Rather a bit shorter than what staratego sent.

Also what do you mean youre not a fan of this games "peremiter"? I think the meaning got lost in translation.
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Re: AOG Image requests

Post by Stratego (dev) »

ok, use capsule for some other if u want :) here is another try from same link
i have not made teamcoloring only if u like it.
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Re: AOG Image requests

Post by Midonik »

So this would be a building? I feel like the orginal intention was a teleporter, but our games scale would make it a building I guess.

Lets call this a push-comes-to-shove option. Maybe there is something better tho.
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Re: AOG Image requests

Post by Stratego (dev) »

yes, it is like a greenhouse mixed with a space engine, i think it is cool :)
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Re: AOG Image requests

Post by Stratego (dev) »

i also liked the capsule.
maybe in horizonal layout? or cut in half? :)
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Re: AOG Image requests

Post by Midonik »

How does capsule work as a town center? I dont really understand the concept.
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Re: AOG Image requests

Post by Stratego (dev) »

a mushroom like form? :)
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Re: AOG Image requests

Post by Stratego (dev) »

or a slim version?
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Re: AOG Image requests

Post by Stratego (dev) »

or the chopped capsule
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Re: AOG Image requests

Post by Stratego (dev) »

or another one?
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Re: AOG Image requests

Post by Midonik »

Stratego (dev) wrote: Mon Jan 18, 2021 9:14 pm or the chopped capsule
This one might work I think
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Re: AOG Image requests

Post by Stratego (dev) »

with some background - was too white
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Re: AOG Image requests

Post by Midonik »

I meant the "ng5" one
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