greek fire launcher
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greek fire launcher
Used in middle ages to destroy castles, would have long range bnus against boats catapults. And trebuchets weak against calvary and infantry
Greek Fire
I don't know why no one mentioned it, but why not put Greek fire in the game.
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- Posts: 231
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Re: Greek Fire
I mentioned it in form of launcher
Re: greek fire launcher
Let's make greek fire a technology upgrade for all ships. Cost 8 turns to develop. The fire acts like posion to sea units. The posion is only stopped when the ship is repaired by a worker, goes to town, or to port. The posion should be great. Maybe 1/6 of a units life.
Anything is feasible with enough money and power.
Get ready to get your teeth kicked in, it will make for a good education.
Get ready to get your teeth kicked in, it will make for a good education.
- Alexander82
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Re: greek fire launcher
What about also a greek fire towers?
It would be great for coastal defenses
It would be great for coastal defenses
Age of Fantasy design leader
- DoomCarrot
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- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: greek fire launcher
I approve. I have personally never heard of greek fire that isnt on boats, but the greek fire towers sound exactly like what i need to keep those pesty warships away... Like the old saying:Alex486 wrote:Let's make greek fire a technology upgrade for all ships. Cost 8 turns to develop. The fire acts like posion to sea units. The posion is only stopped when the ship is repaired by a worker, goes to town, or to port. The posion should be great. Maybe 1/6 of a units life.
Some greek fire each day keeps the warships at bay
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: greek fire launcher
Greek fire units (needs greek fire technology)
Siphon, flamethrower that Byzantium used to fire greek fire
Cost 6, power 8-10, range 2, makes area damage, have burning effect, speed 1, not very much hp, bonuses vs wooden units and structures.
Siphon ship, like siphon but ship
Cost 8, speed 5, hp 30, other are same with siphon
Greek fire grenade thrower, throws grenades which are filled by greek fire.
Cost 3, power 5, range 3, have burning effect, hp 11, speed 3, bonuses vs structures and wooden units (bonuses are bigger than fire archers)
Greek fire catapult, like catapult but shoots greek fire
Cost 9-10, power 30-35, range 7, makes area damage, have burning effect, speed 1, not much hp
Siphon, flamethrower that Byzantium used to fire greek fire
Cost 6, power 8-10, range 2, makes area damage, have burning effect, speed 1, not very much hp, bonuses vs wooden units and structures.
Siphon ship, like siphon but ship
Cost 8, speed 5, hp 30, other are same with siphon
Greek fire grenade thrower, throws grenades which are filled by greek fire.
Cost 3, power 5, range 3, have burning effect, hp 11, speed 3, bonuses vs structures and wooden units (bonuses are bigger than fire archers)
Greek fire catapult, like catapult but shoots greek fire
Cost 9-10, power 30-35, range 7, makes area damage, have burning effect, speed 1, not much hp
- Alexander82
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Re: greek fire launcher
about some of your ideas, why don't just add a burning effect to the existent unict/structures?
Once you research the technology "greek fire" you unlock, for example, a greek fire fortress, and once you research it you add the burning effect to any fortrosse you build or control
Once you research the technology "greek fire" you unlock, for example, a greek fire fortress, and once you research it you add the burning effect to any fortrosse you build or control
Age of Fantasy design leader
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: greek fire launcher
Hm, I think the grenades might be a bit too much.
And the picture is a good start, but it deffinately needs alot of work
And the picture is a good start, but it deffinately needs alot of work
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: greek fire launcher
Yes, but I've never heard them called grenades. They were like pottery, right?
Thanks!
Josh
Josh
- DoomCarrot
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- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: greek fire launcher
like wildfire from game of thrones
BURN THEM ALL
BURN THEM ALL
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: greek fire launcher
Wow its great but I think its better use for this name is fire catapult??
Have a nice day everyone
Re: greek fire launcher
Greek fire thrower. This unit gives burning effect to any kinds of units. The fire from this unit can't be put out.
- Attachments
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- Greek fire thrower.png (1.08 KiB) Viewed 6408 times
Re: greek fire launcher
Hp:15
Attack Power:6
Speed:3
Normal Armor:2
Pierce Armor:2
Builders:Castle
Actions per turn:1
Conversion resistance:0%
Cost:3
Range:1
Sight:4
Burning effect on attack.
The Greek fire can't be put out.
Not affected by blacksmith tech
Attack Power:6
Speed:3
Normal Armor:2
Pierce Armor:2
Builders:Castle
Actions per turn:1
Conversion resistance:0%
Cost:3
Range:1
Sight:4
Burning effect on attack.
The Greek fire can't be put out.
Not affected by blacksmith tech
Re: greek fire launcher
Change the hand a bit.
- Attachments
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- Greek fire thrower.png (1.1 KiB) Viewed 6387 times
Re: greek fire launcher
Is this different? Should I move cheirosiphone here?
http://www.ageofstrategy.net/viewtopic. ... 0&start=30
http://www.ageofstrategy.net/viewtopic. ... 0&start=30
Thanks!
Josh
Josh
Re: greek fire launcher
Oh. I don't know why I make this in the first place. I can still change the pic to other Byzantine unit.
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: greek fire launcher
toughts?
Edit: Can someone help me with the rgb colors in gimp?
Edit: Can someone help me with the rgb colors in gimp?
- Attachments
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- Greek fire thrower1.png (1.15 KiB) Viewed 5237 times
~Gral.Sturnn
Re: greek fire launcher
COOLguy wrote: ↑Sat Jun 23, 2018 2:13 pm Is this different? Should I move cheirosiphone here?
http://www.ageofstrategy.net/viewtopic. ... 0&start=30
Thanks!
Josh
Josh
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: greek fire launcher
That means can I get additional feedback. Should I merge the topics?COOLguy wrote: ↑Mon Jun 25, 2018 11:02 pmCOOLguy wrote: ↑Sat Jun 23, 2018 2:13 pm Is this different? Should I move cheirosiphone here?
http://www.ageofstrategy.net/viewtopic. ... 0&start=30
Thanks!
Josh
Josh
- Gral.Sturnn
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- Joined: Tue Feb 13, 2018 11:29 pm