Global Production Menu
Global Production Menu
So a menu that you select in the game and it shows all your tcs and factories in a sidebar list to the left. upper right corner has a small map of the whole map with an indicator of the general location and any waypoint locations. bottom right has the units garrisoned. upper middle is the build progress and bottom middle is the build que. Upper left corner has small map of 2-3 tiles around the unit or can switch to any waypoint view.
What do you think?
What do you think?
Thanks!
Josh
Josh
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Re: Global Production Menu
Sounds interesting, Can u make a little sketch?
Re: Global Production Menu
*drawing*Stratego (dev) wrote:Sounds interesting, Can u make a little sketch?
Thanks!
Josh
Josh
Re: Global Production Menu
yes I would like to see this it sound use full for a big army. It is some times hard to tell where everyone is going!
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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Re: Global Production Menu
Coolguy, did u havea sketch here?
- makazuwr32
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Re: Global Production Menu
right now i have in one multiplayer game 190/200 pop and 29 buildings.
this would help a lot to manage units and such.
this would help a lot to manage units and such.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Global Production Menu
This is ugly. Any questions?
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Thanks!
Josh
Josh
- makazuwr32
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Re: Global Production Menu
i like this. this is exactly what i need for aos/aof.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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Re: Global Production Menu
Great picture of North America.
Wise, Might, Loyalty. Forever stands Warfell.
Re: Global Production Menu
I like it.
- General Brave
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Re: Global Production Menu
Remind me of a bit of civilization.
Wise, Might, Loyalty. Forever stands Warfell.
Re: Global Production Menu
Nice but I think the circles should be colored in so a player could see the difference easier.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
-
- Site Admin
- Posts: 15750
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Global Production Menu
it reminds me to the current TC view.
should this replace the TC view ?
i mean we could change the currnt TC view to this.
if so, can anyone make a graphical image how this should look? (that i can copy and implement)
should this replace the TC view ?
i mean we could change the currnt TC view to this.
if so, can anyone make a graphical image how this should look? (that i can copy and implement)
- makazuwr32
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- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Global Production Menu
Actually i like current tc view.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Global Production Menu
Something like this? (but done by someone who actually knows what they are doing, since my GIMP skills are terrible XD)
Not sure if it should replace TC view, maybe with some more tweaks to it and an increase in the window's size.
Not sure if it should replace TC view, maybe with some more tweaks to it and an increase in the window's size.
Green is the correct color, other colors are "less correct".
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Re: Global Production Menu
i think it should be separate *view
a) list ofd towns (And factories?) with some information in separate columns like
- tc name
- tc location maybe on a minimap like on the map-type-selection rows outside game
- current procductions (maybe next production too?)
- current units?
and in this list you can eg. mass update productions in many TC-s
b) the view when you see one TC infomations - even in the above alignments (units, production, tc location, tc neigboring tiles (btw what are these neighboring tiles for?)
*reason: on phone we have very limited space
a) list ofd towns (And factories?) with some information in separate columns like
- tc name
- tc location maybe on a minimap like on the map-type-selection rows outside game
- current procductions (maybe next production too?)
- current units?
and in this list you can eg. mass update productions in many TC-s
b) the view when you see one TC infomations - even in the above alignments (units, production, tc location, tc neigboring tiles (btw what are these neighboring tiles for?)
*reason: on phone we have very limited space
Re: Global Production Menu
Like this?
I put those lines above the barrack because it's under construction, but there is probably a better way to show that
There is also probably something better than black squares to show the location in the minimap
I put those lines above the barrack because it's under construction, but there is probably a better way to show that
There is also probably something better than black squares to show the location in the minimap
Green is the correct color, other colors are "less correct".
Re: Global Production Menu
Oh, I forgot about the name, btw, is there a rule for town naming?
I think what COOLguy had in mind with that was to show nearby buildings and units to have some understanding of the surroundings without having to actually go there on the map to check, but I might be wrong.Stratego (dev) wrote: ↑Mon Nov 29, 2021 12:17 am b)tc neigboring tiles (btw what are these neighboring tiles for?)
Green is the correct color, other colors are "less correct".
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Re: Global Production Menu
someting like that yes, but contained unti with simple images beside eash other not in 2x2 alignments (eg. we have 6 units in bugger castles)
also maybe with separate columns so you cn reorder them based on any column.
like an excel sheet, i got the idea from Masters of Orion, here:
also maybe with separate columns so you cn reorder them based on any column.
like an excel sheet, i got the idea from Masters of Orion, here:
Re: Global Production Menu
So something more like this?
Green is the correct color, other colors are "less correct".
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Re: Global Production Menu
yep, sort of