Water world
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Water world
Yesterday i wanted to make a sea map(for my campaign)and needed something more than dolphins(they cant be in river right? )so i made some images for a bit of water world!I know my art is terrible but it could serve the cause!
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- Fish.png (322 Bytes) Viewed 6900 times
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- Tiger Shark.png (591 Bytes) Viewed 6900 times
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- Shark.png (541 Bytes) Viewed 6900 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Water world
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- Clownfish.png (337 Bytes) Viewed 6899 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Puss_in_Boots
- Posts: 3211
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: Water world
This sharks could use a lot of work, it's way too flat at its tail, and the fins look more antennae than a curved right triangle.
The clownfish needs more orange and can use more fins as well.
The clownfish needs more orange and can use more fins as well.
OLÉ
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- Site Admin
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Re: Water world
i suggest make them a little more natural, see current sea units, also i have posted the sources of the images, there are other fishes to select/start from.
also i suggest ANIMATING fish! they need to be smaller, even a few pixels, but as they animating the will look nice!
just an idea.
also i suggest ANIMATING fish! they need to be smaller, even a few pixels, but as they animating the will look nice!
just an idea.
Re: Water world
How about a fish herd instead of one fish per tile?
- LordOfAles
- Posts: 3694
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- Location: Balkans, Montenegro
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- Site Admin
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Re: Water world
yes, a run of fish was that i thought too
Re: Water world
Found this while looking through, here's some of your images.
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- Raw_Deep_Sea_Octopus.png (1.06 KiB) Viewed 5320 times
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- Raw_Swordfish.png (792 Bytes) Viewed 5320 times
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- Raw_Reef_Manta_Ray.png (637 Bytes) Viewed 5320 times
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- Hammer_Shark.png (1.1 KiB) Viewed 5320 times
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- White_Shark.png (762 Bytes) Viewed 5320 times
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- Giant_Squid.png (1013 Bytes) Viewed 5320 times
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Water world
Those are great
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Re: Water world
Those were in the Introduction on AOF.
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Water world
Let's give some stats before Brave comes with his
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Re: Water world
Alright let's see, judging by how most neutral animals stats are maybe:
Shark: hostile
Hp:15
Atk:5
Rng:1
Sight:4
Spd:3
Arm:0
P.arm:0
Res:100%
Hammerhead shark: hostile
Hp:15
Atk:5
Rng:1
Sight:4
Spd:3
Arm:0
P.arm:0
Res:100%
Mantaray: passive
Hp:8
Atk:3
Rng:1
Sight:5
Spd:4
Arm:0
P.arm:0
Res:100%
Swordfish: passive till provoked
HP:12
Atk:8
Rng:1
Sight:5
Spd:4
Arm:0
P.arm:0
Res:100%
Octopus: Passive till provoked
Hp:18
Atk:4
Act:2
Rng:1
Sight:4
Spd:3
Arm:0
P.arm:0
Res:100%
Squid: Passive till provoked
Hp:12
Atk:3
Act:2
Rng:1
Sight:5
Spd:4
Arm:0
P.arm:0
Res:100%
Shark: hostile
Hp:15
Atk:5
Rng:1
Sight:4
Spd:3
Arm:0
P.arm:0
Res:100%
Hammerhead shark: hostile
Hp:15
Atk:5
Rng:1
Sight:4
Spd:3
Arm:0
P.arm:0
Res:100%
Mantaray: passive
Hp:8
Atk:3
Rng:1
Sight:5
Spd:4
Arm:0
P.arm:0
Res:100%
Swordfish: passive till provoked
HP:12
Atk:8
Rng:1
Sight:5
Spd:4
Arm:0
P.arm:0
Res:100%
Octopus: Passive till provoked
Hp:18
Atk:4
Act:2
Rng:1
Sight:4
Spd:3
Arm:0
P.arm:0
Res:100%
Squid: Passive till provoked
Hp:12
Atk:3
Act:2
Rng:1
Sight:5
Spd:4
Arm:0
P.arm:0
Res:100%
Last edited by Savra on Sat Nov 17, 2018 5:05 pm, edited 3 times in total.
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Water world
Well,.
I think add
+5 hp to sharks and +2 Attak.
Seems too weak..
Ray can have 12 hp.
Swordfish
20 hp
And 8 atk
1/0 arm
This stats for AOF too.
Now we need an animated fish shoal.
I think add
+5 hp to sharks and +2 Attak.
Seems too weak..
Ray can have 12 hp.
Swordfish
20 hp
And 8 atk
1/0 arm
This stats for AOF too.
Now we need an animated fish shoal.
Last edited by Lynx Shafir on Fri Nov 16, 2018 2:44 pm, edited 1 time in total.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Water world
how about a shoal of fish?
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: Water world
But shark won't attack big ships. Will it look strange seeing ships getting attacked by fishes?
Re: Water world
Fishes would be passive.
If you think about it, why would a wolf attack a dragon or a battering ram if it's not going to do much?
Why would the animals attack buildings?
Shark should be fine being hostile.
Btw, updated stats.
If you think about it, why would a wolf attack a dragon or a battering ram if it's not going to do much?
Why would the animals attack buildings?
Shark should be fine being hostile.
Btw, updated stats.
Re: Water world
Lynx, the land animals don't even have that high of stats. Max hp is probably 18, the wolfs attack is 2 and grizzly has 5.Lynx Shafir wrote: ↑Fri Nov 16, 2018 8:13 am Well,.
I think add
+5 hp to sharks and +2 Attak.
Seems too weak..
Ray can have 12 hp.
Swordfish
20 hp
And 8 atk
1/0 arm
This stats for AOF too.
Now we need an animated fish shoal.
Btw, could we make the crocodile have water walk 2?
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Water world
I know they are weak as hell..
For fantasy we can allow higher stats to be some treat at least.
And the Swordfish is a tough fish, believe me, so 16 hp 8 Attak for both version
Also crocodiles are a bit weak..
For fantasy we can allow higher stats to be some treat at least.
And the Swordfish is a tough fish, believe me, so 16 hp 8 Attak for both version
Also crocodiles are a bit weak..
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Re: Water world
In game or in reality?
Because their are different styles of crocodiles and one of which is the salt water ones which can go both in fresh water and salt water and are the biggest crocodiles. Crocodiles are more dangerous then basic alligators which flee usually, and can get their mouths held shut with your hands, crocs on the other hand can't, Because they have a different jaw system.
I'm Aof and Aos yes they are weak.
Because their are different styles of crocodiles and one of which is the salt water ones which can go both in fresh water and salt water and are the biggest crocodiles. Crocodiles are more dangerous then basic alligators which flee usually, and can get their mouths held shut with your hands, crocs on the other hand can't, Because they have a different jaw system.
I'm Aof and Aos yes they are weak.
- Puss_in_Boots
- Posts: 3211
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: Water world
Why are manta rays passive? They get crazy deadly (especially if in water) when provoked.
Also sharks are nearly never hostile towards humans (the majority of them) that's why vending machines have higher kill counts.
Hey let's add hostile vending machine instead!
Also sharks are nearly never hostile towards humans (the majority of them) that's why vending machines have higher kill counts.
Hey let's add hostile vending machine instead!
OLÉ
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Re: Water world
oh i see here many nice animals, which we dont have in game? i would like to put all in that is not in yet
- Puss_in_Boots
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- Location: New Jersey
Re: Water world
Ships dont have enemies like ground units and air units
Adding a pack of sea animals will be nice for game nature ... make their jsons one by one
I think sharks atck most be more ... because its a shark you know
Adding a pack of sea animals will be nice for game nature ... make their jsons one by one
I think sharks atck most be more ... because its a shark you know
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Re: Water world
they wont attack these are only decorative animals
- Puss_in_Boots
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Re: Water world
Sharks and mantas should be hostile in AoF since waterwalking exists for units there.
OLÉ
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Re: Water world
i would put in some of these if someone could make them look good on water - they currenly very nice but they are not like swimming animals (like i did on current water units)
so please someone try eg. sharks, manaray, octopuses and so on maybe some little fish.
so please someone try eg. sharks, manaray, octopuses and so on maybe some little fish.