Axe Knight - IMPLEMENTED
Axe Knight - IMPLEMENTED
Swords are fine and dandy, but pretty much every unit is using them currently
So I propose a new cavalry unit wielding axes (else how is one supposed to yell Baruk Khazâd without being a fraud?)! It would be a castle unit (maybe stables)
It should be slighty overpowered (Daniel decreed that all castle units should be)
Name Horseman
Cost 3
Hp 28
Power 9
Sight 5
Movement 5
Armour 1/1
0% conversion resist
What do you think? We need more axes!
So I propose a new cavalry unit wielding axes (else how is one supposed to yell Baruk Khazâd without being a fraud?)! It would be a castle unit (maybe stables)
It should be slighty overpowered (Daniel decreed that all castle units should be)
Name Horseman
Cost 3
Hp 28
Power 9
Sight 5
Movement 5
Armour 1/1
0% conversion resist
What do you think? We need more axes!
There never was much hope... just a fool's hope
- DoomCarrot
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- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Horsemen!
So, I don't get what is different besides the axe and the OP stats
Is that basically the idea? An OP knight with an axe? I mean, I guess I'm all for it, butnI can't say it's the most interesting idea
Is that basically the idea? An OP knight with an axe? I mean, I guess I'm all for it, butnI can't say it's the most interesting idea
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Horsemen!
He is weaker power wise, and is significantly worse than a heavy knight. It is a quick build unit since Daniel expressed the need for more castle units, which is quite a real issue.
There never was much hope... just a fool's hope
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: Horsemen!
I have already posted this idea as " hun horsemen"
Check it
Check it
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
Re: Horsemen!
Yes, the idea is good and historical. I also like the stat ideas. If we can make sure that it is definitely separate from the hun horsemen, then I am in favor of this.
Thanks!
Josh
Josh
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: Horsemen!
We night just combine both topics as they have the same basic idea- a mounted axeman
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
Re: Horsemen!
Hi
First try...i will change hat.
Pls say what u think.
Thx
Patroid
First try...i will change hat.
Pls say what u think.
Thx
Patroid
- Attachments
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- huni.png (1.25 KiB) Viewed 13085 times
Re: Horsemen!
The hun horsemen were super strong with a 6-7 turn cost that could insta kill someone at a distance and then become useless..... Im talking a regular equestrian with an axe!
Patroid
I absolutely love it!
Maybe the axe could be slightly tipped forward or backward to suggest either a gallop or a wind up for a swing
Patroid
I absolutely love it!
Maybe the axe could be slightly tipped forward or backward to suggest either a gallop or a wind up for a swing
There never was much hope... just a fool's hope
-
- Site Admin
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Re: Horsemen!
it can be a "cooldown" thing like in AOF, he throws the axe and in lot turns of "cooldown" (eg. 6 turns) he can get the axe again to throw it again. and axe can be a high eg. 25 damage?could insta kill someone at a distance and then become useless
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: Horsemen!
How about it being like a paladin with 3/4 ranged attack of power 25-30 (fatal for allunits exxcept some very special units, structures and non living weapons) or melee attack of 10.
The ranged attack having 5 turn cooldown and the melee one with 2 cooldown(they generally left their axes in the bodies of their targets and then returned to collect it)
The ranged attack having 5 turn cooldown and the melee one with 2 cooldown(they generally left their axes in the bodies of their targets and then returned to collect it)
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
Re: Horsemen!
Can we please keep to the topic at hand?
The Hun warrior thread isn't that hard to find
The Hun warrior thread isn't that hard to find
There never was much hope... just a fool's hope
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Horsemen!
^^ I like the idea so long as it stays in castles
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Horsemen!
Soooooooooo.......
Patroid, is a new design on the way?
Patroid, is a new design on the way?
There never was much hope... just a fool's hope
Re: Horsemen!
What should i draw??
Re: Horsemen!
Maybe tip axe forward or backward, touch up shading on the hat and whatever it is on his back
Also make the horseshoes more seperate from the horse skin, so maybe a brighter colour?
Also make the horseshoes more seperate from the horse skin, so maybe a brighter colour?
There never was much hope... just a fool's hope
Re: Horsemen!
Hi,
I know i didnt changed what hardeep wrote.
But i yust wanna know if u like THIS .
Patroid
I know i didnt changed what hardeep wrote.
But i yust wanna know if u like THIS .
Patroid
- Attachments
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- Hunwarruirrework.png (1.2 KiB) Viewed 12903 times
- DoomCarrot
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- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Horsemen!
The horse legs are kinda short I think... Makes it look a little bit like a pony
The day is coming when a single carrot, freshly observed, will set off a revolution.
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- Site Admin
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Re: Horsemen!
the movement is nice! but yes, you need ore pixels up and down - extend it and let the legs and the axe have space.
- RiverRaider 1097
- Posts: 455
- Joined: Mon Mar 09, 2015 9:38 pm
- Location: Resistance..USA
Re: Horsemen!
Double edge Axe head would look little more threatening!..)
and remember,wherever your at,there you are
Re: Horsemen!
True, but that wouldn't be historically accurate I think as the axe would be unbalanced.
We'll see if I can think up of a double bladed axeman
We'll see if I can think up of a double bladed axeman
There never was much hope... just a fool's hope
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Horsemen!
**coughs** Viking Berserker **coughs**
The day is coming when a single carrot, freshly observed, will set off a revolution.
- RiverRaider 1097
- Posts: 455
- Joined: Mon Mar 09, 2015 9:38 pm
- Location: Resistance..USA
Re: Horsemen!
Helllllllooooooooo?
Oh, I get it, a pass phrase.
Let me think.
Thunder.
Oh, I get it, a pass phrase.
Let me think.
Thunder.
There never was much hope... just a fool's hope
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Horsemen!
Ok I might try after arbalest.
The day is coming when a single carrot, freshly observed, will set off a revolution.
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Horsemen!
Made a few minor changes to make it look less like a hun and more like a mercenary-type of... well... a horseman! Added some teamcoloring as well, as 2 pixels is not enough imo. Here is the image, hope you like!
upload photos
upload photos
Last edited by DoomCarrot on Tue May 24, 2016 2:14 am, edited 1 time in total.
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Horsemen!
Im sure one of those ne'er do well nitpickers will come along, but it looks great to me!
As soon as this is in, I can continue Grim Company!
And also, I can begin to make new campaign
As soon as this is in, I can continue Grim Company!
And also, I can begin to make new campaign
There never was much hope... just a fool's hope