Chrysler TV-8
- ZakTheBuilder1
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Chrysler TV-8
A brilliant idea of putting a nuclear reactor in a tank.
The turret is made to house everything,
And is air sealed so it has spaced armor which can also give it the ability to be amphibious.
The tank was made for a nuclear wasteland
The TV-8
The turret is made to house everything,
And is air sealed so it has spaced armor which can also give it the ability to be amphibious.
The tank was made for a nuclear wasteland
The TV-8
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- Shark guy 35
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Re: Chrysler TV-8
Looks cursed AF, which is exactly how it's supposed to.
"A good plan, violently executed now, is better than a perfect plan next week".
-General George S. Patton
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- BrenoHenrique
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Re: Chrysler TV-8
i think this must be a fun unit.Shark guy 35 wrote: ↑Thu Apr 08, 2021 1:15 am Looks cursed AF, which is exactly how it's supposed to.
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- BrenoHenrique
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Re: Chrysler TV-8
I won't even make Russian / Soviet objects to make the game as realistic as possible
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Re: Chrysler TV-8
the game is already unrealistic Breno, if we really wanted to go that "realism" route we would have added fuel and a billion more esentially usseless mechanics and turned the game into a complex nightmare. Becuase realism and turn based games on a mobile device don't mix well.BrenoHenrique wrote: ↑Fri Apr 09, 2021 1:38 am I won't even make Russian / Soviet objects to make the game as realistic as possible
But well, what do I know.
Anyway,i think prototypes should be buildable, but they should be unique (buildable once per player) and shall be constructed via military labortories.
Support the new project set in the 1850s to the 1930s.
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Forum link:
viewforum.php?f=359
Discord link:
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- ZakTheBuilder1
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Re: Chrysler TV-8
Prototypes like the TV-8 will be buildable once per player in a specialized laboratoryTrueSlav wrote: ↑Fri Apr 09, 2021 6:20 amthe game is already unrealistic Breno, if we really wanted to go that "realism" route we would have added fuel and a billion more esentially usseless mechanics and turned the game into a complex nightmare. Becuase realism and turn based games on a mobile device don't mix well.BrenoHenrique wrote: ↑Fri Apr 09, 2021 1:38 am I won't even make Russian / Soviet objects to make the game as realistic as possible
But well, what do I know.
Anyway,i think prototypes should be buildable, but they should be unique (buildable once per player) and shall be constructed via military labortories.
I made this vehicle on special request...
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- BrenoHenrique
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Re: Chrysler TV-8
not that kind of realism but unity realism you don’t see a TV-8 in combat around or a Russian object attacking an M1.TrueSlav wrote: ↑Fri Apr 09, 2021 6:20 amthe game is already unrealistic Breno, if we really wanted to go that "realism" route we would have added fuel and a billion more esentially usseless mechanics and turned the game into a complex nightmare. Becuase realism and turn based games on a mobile device don't mix well.BrenoHenrique wrote: ↑Fri Apr 09, 2021 1:38 am I won't even make Russian / Soviet objects to make the game as realistic as possible
But well, what do I know.
Anyway,i think prototypes should be buildable, but they should be unique (buildable once per player) and shall be constructed via military labortories.
AoWW and AoMW graphic designer
- BrenoHenrique
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Re: Chrysler TV-8
you already played R.U.S.E this is a real time strategy game and they use this type of construction (example) in a tank factory you cannot build a bad one but there is a laboratory where only prototypes can be built
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Re: Chrysler TV-8
Did we see any Soviet tank crewed by Soviet tankers attack a American tank crewed by American crew? I think not. AoMW is built around a fictional conflict (WW3) and therefore we don't have to stick to realism that much.BrenoHenrique wrote: ↑Fri Apr 09, 2021 2:57 pmnot that kind of realism but unity realism you don’t see a TV-8 in combat around or a Russian object attacking an M1.TrueSlav wrote: ↑Fri Apr 09, 2021 6:20 amthe game is already unrealistic Breno, if we really wanted to go that "realism" route we would have added fuel and a billion more esentially usseless mechanics and turned the game into a complex nightmare. Becuase realism and turn based games on a mobile device don't mix well.BrenoHenrique wrote: ↑Fri Apr 09, 2021 1:38 am I won't even make Russian / Soviet objects to make the game as realistic as possible
But well, what do I know.
Anyway,i think prototypes should be buildable, but they should be unique (buildable once per player) and shall be constructed via military labortories.
Support the new project set in the 1850s to the 1930s.
Forum link:
viewforum.php?f=359
Discord link:
https://discord.gg/BwnPATZtfr
Forum link:
viewforum.php?f=359
Discord link:
https://discord.gg/BwnPATZtfr
- BrenoHenrique
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Re: Chrysler TV-8
alright so i guess they shouldn't be produced on a large scaleTrueSlav wrote: ↑Fri Apr 09, 2021 4:17 pmDid we see any Soviet tank crewed by Soviet tankers attack a American tank crewed by American crew? I think not. AoMW is built around a fictional conflict (WW3) and therefore we don't have to stick to realism that much.BrenoHenrique wrote: ↑Fri Apr 09, 2021 2:57 pmnot that kind of realism but unity realism you don’t see a TV-8 in combat around or a Russian object attacking an M1.TrueSlav wrote: ↑Fri Apr 09, 2021 6:20 am
the game is already unrealistic Breno, if we really wanted to go that "realism" route we would have added fuel and a billion more esentially usseless mechanics and turned the game into a complex nightmare. Becuase realism and turn based games on a mobile device don't mix well.
But well, what do I know.
Anyway,i think prototypes should be buildable, but they should be unique (buildable once per player) and shall be constructed via military labortories.
AoWW and AoMW graphic designer
Re: Chrysler TV-8
yes, prototypes will be unique units that will be buildable only once per game. if it's lost, it's lost, you can't build it again.BrenoHenrique wrote: ↑Fri Apr 09, 2021 4:33 pmalright so i guess they shouldn't be produced on a large scaleTrueSlav wrote: ↑Fri Apr 09, 2021 4:17 pmDid we see any Soviet tank crewed by Soviet tankers attack a American tank crewed by American crew? I think not. AoMW is built around a fictional conflict (WW3) and therefore we don't have to stick to realism that much.BrenoHenrique wrote: ↑Fri Apr 09, 2021 2:57 pm
not that kind of realism but unity realism you don’t see a TV-8 in combat around or a Russian object attacking an M1.
All we need now is a Laboratory image. Wanna try make it?
Support the new project set in the 1850s to the 1930s.
Forum link:
viewforum.php?f=359
Discord link:
https://discord.gg/BwnPATZtfr
Forum link:
viewforum.php?f=359
Discord link:
https://discord.gg/BwnPATZtfr
- BrenoHenrique
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