Work support

Stratego (dev)
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Re: Work support

Post by Stratego (dev) »

screenshot:
learn here how to do it on forum:
https://www.androidutils.com/forum/view ... =17&t=6597

mapeditor problem: please email me so i can help
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L4cus
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Re: Work support

Post by L4cus »

Image

Image
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Stratego (dev)
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Re: Work support

Post by Stratego (dev) »

i have edited your post, check the differences, were 2 mitakes:
1. you have not used / on ending IMG TAG name.
2. also you need to link the image itself by right clicking on the image on your link and copy image URL to clipboard.
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L4cus
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Re: Work support

Post by L4cus »

Oh, thanks
There is a comparission of units
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Stratego (dev)
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Re: Work support

Post by Stratego (dev) »

i think smaller soldier is definietely better looking.
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L4cus
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Re: Work support

Post by L4cus »

I agree with u...
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Maxbirykov2004
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Re: Work support

Post by Maxbirykov2004 »

L4cus wrote: Tue Apr 28, 2020 1:48 pm When i try to atach the screenshot jumps a mesage sayong its too large.
Also, i got a problem trying to put the new images(the small versions) at map editor
I don't know max file size that can be posted in this forum
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Maxbirykov2004
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Re: Work support

Post by Maxbirykov2004 »

L4cus wrote: Tue Apr 28, 2020 1:48 pm When i try to atach the screenshot jumps a mesage sayong its too large.
Also, i got a problem trying to put the new images(the small versions) at map editor
I don't know max file size that can be posted in this forum, and yes small soldiers are looking better, +you used my json or one of your json.
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L4cus
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Re: Work support

Post by L4cus »

...mine...
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Maxbirykov2004
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Re: Work support

Post by Maxbirykov2004 »

L4cus wrote: Tue Apr 28, 2020 5:02 pm...mine...
:( :oops: :cry: What wrong with mine? :?:
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Gral.Sturnn
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Re: Work support

Post by Gral.Sturnn »

I agree with daniel, smaller images are better looking, what size are them? Maybe we can actually use my 32 by 32 images
~Gral.Sturnn
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L4cus
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Re: Work support

Post by L4cus »

I didnt say that...i mean, i just took 2 jsons and chNgedthe image for see the resized version. I didnt make an appart json for it, jus for a quick look
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L4cus
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Re: Work support

Post by L4cus »

Gral.Sturnn wrote: Tue Apr 28, 2020 6:08 pm I agree with daniel, smaller images are better looking, what size are them? Maybe we can actually use my 32 by 32 images
Mmh, i just took a look go see the size pf the small version, it is 32x38 so yes, we could. But i think they should be even smaller...30x30 or 28x28
Its just 2 less pixels but its my opinion...
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Gral.Sturnn
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Re: Work support

Post by Gral.Sturnn »

30 by 30 or lower is a bit too small, units would have a lot of space in between, and the overall look pf the game would be unnatractive in my opinion, 32 or higher is best in my opinion
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L4cus
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Re: Work support

Post by L4cus »

I will try them... then, i will post the image for u to see it
I have just seen ur sprites for units. There is 1 inconvenient there: they must be in position, i mean, if its a pikeman, using it; if its a musketeer, firing his musket...
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L4cus
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Re: Work support

Post by L4cus »

Image
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Gral.Sturnn
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Re: Work support

Post by Gral.Sturnn »

L4cus wrote: Tue Apr 28, 2020 11:18 pm Image
Looks good, this also means we have more freedom in the individual sprite itself
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Stratego (dev)
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Re: Work support

Post by Stratego (dev) »

looks awesome!
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L4cus
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Re: Work support

Post by L4cus »

Sorry i didnt want post it here. There is a problem with image, the hut changes its color deppending on the terrain. If u zoom it u will notice

And u r right @Gral. U can make some different possition for each "soldier"
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Maxbirykov2004
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Re: Work support

Post by Maxbirykov2004 »

Ok... Looks great.
This is one unit or many (groop in one (like wagons, fortness))
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Re: Work support

Post by Stratego (dev) »

L4cus wrote: Tue Apr 28, 2020 11:30 pm Sorry i didnt want post it here. There is a problem with image, the hut changes its color deppending on the terrain. If u zoom it u will notice

And u r right @Gral. U can make some different possition for each "soldier"
hut = hat? that is in same color :) that is optical illusion so it seems different.
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L4cus
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Re: Work support

Post by L4cus »

Wow i am just an idiot jajajajja. Well i didnt think about that possibility...
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Maxbirykov2004
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Re: Work support

Post by Maxbirykov2004 »

Hello, guys, are you died from Covid19, why no posts, and L4cus, what with my 3 json...
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DreJaDe
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Re: Work support

Post by DreJaDe »

Well, I was bored in drawing. I need to find multiple reference just to create one. I'll do some later.
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Maxbirykov2004
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Re: Work support

Post by Maxbirykov2004 »

Maxbirykov2004 wrote: Mon May 11, 2020 8:25 am Hello, guys, are you died from Covid19, why no posts, and L4cus, what with my 3 json...
Hello, why only Drejan did post...
Stratego (dev)
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Re: Work support

Post by Stratego (dev) »

L4cus wrote:
I have been busy. I will still busy till may 20th. I will back to work (aod) then
L4cus wrote status:
First at all, we are making new stats for all units since range and others stuffs will be changed...also sprotes will be changed (from individual units to troop units)
Before those changes, i tested at map editor and i have to admit it was funny. Also see the images we worked on at the game was really satisfactory...
We had only few jsons of foot units, the basic factories(stable barracks etc) and some few ships. They are almost 10.
I will post at the forum when i get free from stuffs, for restart the developing.
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Maxbirykov2004
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Re: Work support

Post by Maxbirykov2004 »

Stratego (dev) wrote: Wed May 13, 2020 7:34 am L4cus wrote:
I have been busy. I will still busy till may 20th. I will back to work (aod) then
L4cus wrote status:
First at all, we are making new stats for all units since range and others stuffs will be changed...also sprotes will be changed (from individual units to troop units)
Before those changes, i tested at map editor and i have to admit it was funny. Also see the images we worked on at the game was really satisfactory...
We had only few jsons of foot units, the basic factories(stable barracks etc) and some few ships. They are almost 10.
I will post at the forum when i get free from stuffs, for restart the developing.
Ok thanks
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