Auto Spell Activation problem

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Auto Spell Activation problem

Post by DreJaDe » Tue Sep 17, 2019 12:45 pm

Spellcasters will cast spells when they still have move when you end the turn (I don't know how this works).

Now the problem is that some spellcasters of the elves with the thunder spell auto cast it to my own units. The big thing is that I own that spellcaster! In short, it's like an automatic suicide bomb.

It can be stopped when you end their turn manually but sometimes, you just forget what you forget.

My suggestion now is that harmful spell (fireball and thunder spell) should be remove from that auto cast.

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Re: Auto Spell Activation problem

Post by Alexander82 » Tue Sep 17, 2019 1:14 pm

That should be cause some spells are set as default options.

I will set magic arrow instead since it can affect enemies only and has no cd
Age of Fantasy design leader

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