Basidiobyte IMPLEMENTED

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Puss_in_Boots
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Basidiobyte IMPLEMENTED

Post by Puss_in_Boots »

Intimidating, fast and feral species of basidiomycetes with enhanced nueral systems to help them move around and catch prey for their nutrients.

Cost: 3
Hp: 42
Armor:1
NRG armor: 0
Chemical armor: 5
Power: 11
Actions: 2
Range: 1
Speed: 4
Sight: 5

Bonus:
Infantry 200%
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OLÉ
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Dagravian
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Re: Basidiobyte

Post by Dagravian »

That looks nice!
Stay Awesome!
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Midonik
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Re: Basidiobyte

Post by Midonik »

I like the concept. Guess that would count as big creatures? Or you prefer infantry? Maybe I would change the name?
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Midonik
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Re: Basidiobyte

Post by Midonik »

Hmm... I was thinking, we could change the stats a bit and make this a unit with function like a scout vehicle? I don't want to totally abandon this anti-infantry concept tho, so maybe a diffrent version of this?
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Midonik
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Re: Basidiobyte

Post by Midonik »

I think we should increase the cost to 4 and make the bonus 100%, maybe attack down to 10 and hp down to 38 and it will be quite on pair with other units.
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Midonik
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Re: Basidiobyte

Post by Midonik »

Bump
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Anchar
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Re: Basidiobyte WAITING IMAGE? current one is kinda good already

Post by Anchar »

?
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Midonik
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Re: Basidiobyte WAITING IMAGE? current one is kinda good already

Post by Midonik »

Seems good but they need to face the other way
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Anchar
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Re: Basidiobyte WAITING IMAGE? current one is kinda good already

Post by Anchar »

In which? In the first image, they look about the same.
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Re: Basidiobyte WAITING IMAGE? current one is kinda good already

Post by Stratego (dev) »

he means by default units on images should face to the right by default not to the left.
needs a "switch" or mirroring on image
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Anchar
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Re: Basidiobyte WAITING IMAGE? current one is kinda good already

Post by Anchar »

?
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Midonik
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Re: Basidiobyte WAITING IMAGE? current one is kinda good already

Post by Midonik »

Yes thats what I meant, I think its right.
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