AOS Unit, tech flavour texts

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Stratego (dev)
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Posts: 15734
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AOS Unit, tech flavour texts

Post by Stratego (dev) »

Here is th list of missing texts, please someone help writing some.

Code: Select all


<string name="UNIT_TXT_TC">...</string>
<string name="UNIT_TXT_OUTPOST">...</string>
<string name="UNIT_TXT_TOWER_GATLING">...</string>
<string name="UNIT_TXT_TOWER_BARRAGE">...</string>
<string name="UNIT_TXT_TOWER_FLAME">...</string>
<string name="UNIT_TXT_EGYPT_PELTAST">...</string>
<string name="UNIT_TXT_FOREST_SENTRY">...</string>
<string name="UNIT_TXT_HUMAN_DENNIS">...</string>
<string name="UNIT_TXT_HUMAN_MASSACRE">...</string>
<string name="UNIT_TXT_JANISSARY">...</string>
<string name="UNIT_TXT_JANISSARY_RIFLEMAN">...</string>
<string name="UNIT_TXT_VIKING_BERSERK">...</string>
<string name="UNIT_TXT_PEASANT">...</string>
<string name="UNIT_TXT_BUILDING_FORT">...</string>
<string name="UNIT_TXT_HARNESSED_KNIGHT">...</string>
<string name="UNIT_TXT_SPANISH_ARQUEBUSIER">...</string>
<string name="UNIT_TXT_SPANISH_CROSSBOWMAN">...</string>
<string name="UNIT_TXT_SPANISH_RIDER">...</string>
<string name="UNIT_TXT_SPANISH_RODELERO">...</string>
<string name="UNIT_TXT_SAINT_JOHN_KNIGHT">...</string>
<string name="UNIT_TXT_HORSE_ARCHER_POISON">...</string>
<string name="UNIT_TXT_SAINT_JOHN_SOLDIER">...</string>
<string name="UNIT_TXT_SAINT_JOHN_HALBERDIER">...</string>
<string name="UNIT_TXT_DROMEDARII">...</string>
<string name="UNIT_TXT_DEMOLITION_SHIP">...</string>
<string name="UNIT_TXT_DEMOLITION_SHIP_E">...</string>
<string name="UNIT_TXT_PETARDIER">...</string>
<string name="UNIT_TXT_SHIP_BATTLESHIP">...</string>
<string name="UNIT_TXT_SHIP_BATTLESHIP_E">...</string>
<string name="UNIT_TXT_ROMAN_AUX_SPEAR">...</string>
<string name="UNIT_TXT_SHIP_BALLISTA">...</string>
<string name="UNIT_TXT_SHIP_GREEKFIRE">...</string>
<string name="UNIT_TXT_KNIGHT_FOOT">...</string>
<string name="UNIT_TXT_KNIGHT_FOOT_UPG1">...</string>
<string name="UNIT_TXT_KNIGHT_FOOT_UPG2">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_DEER">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_DOLPHIN">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_CROC">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_WOLF">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_HORSE">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_SNAKE_GREEN">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_SNAKE_BROWN">...</string>
<string name="UNIT_TXT_NEUTRAL_MAN2">...</string>
<string name="UNIT_TXT_NEUTRAL_MAN3">...</string>
<string name="UNIT_TXT_NEUTRAL_MAN4">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_HORSE_WHITE">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_HORSE_SADD_BROWN">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_HORSE_SPOTTY">...</string>
<string name="UNIT_TXT_NEUTRAL_KID_GIRL">...</string>
<string name="UNIT_TXT_NEUTRAL_OLD_LADY">...</string>
<string name="UNIT_TXT_DEAD_SHIP">...</string>
<string name="UNIT_TXT_NEUTRAL_PUMPKIN1">...</string>
<string name="UNIT_TXT_NEUTRAL_PUMPKIN2">...</string>
<string name="UNIT_TXT_NEUTRAL_PUMPKIN3">...</string>
<string name="UNIT_TXT_NEUTRAL_PUMPKIN_BIG">...</string>
<string name="UNIT_TXT_NEUTRAL_HALLOWEEN_KID_VAMPIRE">...</string>
<string name="UNIT_TXT_NEUTRAL_HALLOWEEN_KID_GHOST">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_OBELISK">...</string>
<string name="UNIT_TXT_NEUTRAL_COLUMN1">...</string>
<string name="UNIT_TXT_NEUTRAL_COLUMN2">...</string>
<string name="UNIT_TXT_NEUTRAL_COLUMN3">...</string>
<string name="UNIT_TXT_NEUTRAL_COLUMN4">...</string>
<string name="UNIT_TXT_NEUTRAL_CRYSTAL">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_FIREALTAR1">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_FIREALTAR2">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_STATUE">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_TOMB1">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_TOMB2">...</string>
<string name="UNIT_TXT_NEUTRAL_TORCH1">...</string>
<string name="UNIT_TXT_NEUTRAL_TORCH2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD3">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD4">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD5">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD6">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD7">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD8">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_MAPLE1">...</string>
<string name="UNIT_TXT_CRUSADE_CALL_PRICIER">...</string>
<string name="UNIT_TXT_TERRAIN_ROAD">...</string>
<string name="UNIT_TXT_TERRAIN_STONE_ROAD">...</string>
<string name="UNIT_TXT_TERRAIN_CLEARING">...</string>
<string name="UNIT_TXT_TERRAIN_TRENCH">...</string>
<string name="UNIT_TXT_TERRAIN_MOAT">...</string>
<string name="UNIT_TXT_TERRAIN_CANAL">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_GISARMEMAN">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_LANCER_UPG">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_HIGH_PRIEST">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_HEAVY_HORSE_ARCHER">...</string>
<string name="TECH_TXT_UPGRADE_TEMPLAR_UPGRADE">...</string>
<string name="TECH_TXT_UPGRADE_DEFENDER">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_BATTERING_RAM_H">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_SCOUT_H">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_HEAVY_KNIGHT_CAVALIER">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_SHIELD_KNIGHT_H">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_ELEPHANT_ARCHER_H">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_VOULGIER_H">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_ARCHER_E">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_SKIRMISHER_MASTER">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_CHARIOT_ARCHER_H">...</string>
<string name="TECH_TXT_UPGRADE_ZWEIHANDER_H">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_TREBUCHET_E">...</string>
<string name="TECH_TXT_UPGRADE_QUADRIREME_E">...</string>
<string name="TECH_TXT_UPGRADE_TRANSPORTSHIP_E">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_BATTERING_RAM_M">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_DEMOLITION_SHIP_E">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_SHIP_BATTLESHIP_E">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_CANNON_SHIP_1">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_CANNON_SHIP_2">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_WARSHIP_UPG2">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_KNIGHT_FOOT_UPG1">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_KNIGHT_FOOT_UPG2">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_BLD_MEGA_CASTLE_UPG">...</string>
<string name="TECH_TXT_SLOWING_POISON">...</string>
<string name="TECH_TXT_WEAKENING_POISON">...</string>
<string name="TECH_TXT_BALLISTA_SIEGE_MODE">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_SKIRMISHER_HORSE_UPG1">...</string>
<string name="TECH_TXT_UPGRADE_ARMORED_SPEARMAN_UPG1">...</string>
<string name="TECH_TXT_UPGRADE_ARMORED_SPEARMAN_UPG2">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_CELT_UPG1">...</string>
<string name="EFFECT_TXT_ARROW_DAMAGE">...</string>
<string name="EFFECT_TXT_CANNONBALL_DAMAGE">...</string>
<string name="EFFECT_TXT_BOLT_HEAVY_ARROW_DAMAGE">...</string>
<string name="EFFECT_TXT_TREBUCHET_SHOT_DAMAGE">...</string>
<string name="EFFECT_TXT_BROKEN_ARMOR">...</string>
<string name="EFFECT_TXT_RESIST_MINUS20">...</string>
<string name="EFFECT_TXT_CONVERT_FILTERING">...</string>
<string name="EFFECT_TXT_LEGION_MISSILE_TACTICS">...</string>
<string name="EFFECT_TXT_CHANTS">...</string>
<string name="EFFECT_TXT_PROMOTE_LOYALTY">...</string>
<string name="EFFECT_TXT_CHANTS_CONVINCER">...</string>
<string name="EFFECT_TXT_CHANTS_HEALER">...</string>
<string name="EFFECT_TXT_TERRAIN_TRENCH">...</string>
<string name="EFFECT_TXT_TERRAIN_MOAT">...</string>
<string name="EFFECT_TXT_GUN_SHOT_DAMAGE">...</string>
<string name="EFFECT_TXT_ELEPHANT_RUN_SPEED">...</string>
<string name="EFFECT_TXT_ELEPHANT_TRAMPLE_DAMAGE">...</string>
<string name="EFFECT_TXT_WOLF_RAGE_CHANGES">...</string>
<string name="EFFECT_TXT_CONVERTED_RESISTANCE_LOWERING">...</string>
<string name="EFFECT_TXT_DEDICATED_REPAIR">...</string>
<string name="EFFECT_TXT_PAY_GROUP_FILTERING">...</string>
<string name="EFFECT_TXT_CHAKRAM_DAMAGE">...</string>
<string name="EFFECT_TXT_FIRE_ARROW_DAMAGE">...</string>
<string name="EFFECT_TXT_EE_MELEE_SIEGE_BONUS">...</string>
<string name="EFFECT_TXT_HWACHA_ARROW_DAMAGE">...</string>
<string name="EFFECT_TXT_ARROW_DEFENCE_BOOST_GREAT">...</string>
<string name="EFFECT_TXT_DECLARE_ONI">...</string>
<string name="EFFECT_TXT_GEASS_ATTACK">...</string>
<string name="EFFECT_TXT_GEASS_MOVE">...</string>
<string name="EFFECT_TXT_GEASS_SURVIVE">...</string>
<string name="EFFECT_TXT_SACRIFICE_ENEMY_BOOST">...</string>
<string name="EFFECT_TXT_ARROW_5HP">...</string>
<string name="EFFECT_TXT_SACRIFICE_ENEMY_POSSIBLE">...</string>
<string name="EFFECT_TXT_QUETZALCOATL_BLESSING">...</string>
<string name="EFFECT_TXT_FILTER_UTILISES_ROADS">...</string>
<string name="EFFECT_TXT_DISABLED">...</string>
<string name="EFFECT_TXT_FILTER_ALIVE">...</string>
<string name="EFFECT_TXT_HEAL_ALIVE">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_PINE1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_PINE2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_PINE3">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_SNOWPINE1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_SNOWPINE2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_SNOWPINE3">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_MAPLE_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_PINE_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_SNOWPINE_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_TROPICAL_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_LAMP">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_ANACONDA">...</string>
<string name="UNIT_TXT_BLD_NEUTRAL_RUIN_FORTRESS">...</string>
<string name="UNIT_TXT_NEUTRAL_TRANSPORT">...</string>
<string name="UNIT_TXT_NEUTRAL_WALL_CAVE">...</string>
<string name="UNIT_TXT_NEUTRAL_WALL_CAVE_GREY">...</string>
<string name="UNIT_TXT_NEUTRAL_WALL_CAVE_BIG">...</string>
<string name="UNIT_TXT_NEUTRAL_WALL_CAVE_BIG_GREY">...</string>
<string name="UNIT_TXT_NEUTRAL_BARREL1">...</string>
<string name="UNIT_TXT_NEUTRAL_BARREL2">...</string>
<string name="UNIT_TXT_NEUTRAL_BARREL3">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_BAMBOO1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_BAMBOO2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_BAMBOO_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_BEAR4_POLAR">...</string>
<string name="EFFECT_TXT_US_SNIPER_ROCKET">...</string>
<string name="EFFECT_TXT_US_FIRE_ROCKET">...</string>
<string name="EFFECT_TXT_US_STINK_BOMB">...</string>
<string name="EFFECT_TXT_US_FIRE_ROCKET_EFFECT">...</string>
<string name="EFFECT_TXT_FIRE_ARROWS_ON_EVERYONE">...</string>
<string name="EFFECT_TXT_US_STINK_BOMB_EFFECT">...</string>
<string name="EFFECT_TXT_HIRE_CRUSADER">...</string>
<string name="EFFECT_TXT_FIRE_ARROW_SHOT">...</string>
<string name="EFFECT_TXT_HEAVY_ARROW_SHOT">...</string>
<string name="EFFECT_TXT_HIRE_VARANGIAN">...</string>
<string name="EFFECT_TXT_HIRE_BILLMAN">...</string>
<string name="EFFECT_TXT_HIRE_ROUTIER">...</string>
<string name="EFFECT_TXT_HIRE_LONGBOWMAN">...</string>
<string name="EFFECT_TXT_PAY_GROUP">...</string>
<string name="EFFECT_TXT_PAY_GROUP_EFFECT">...</string>
<string name="EFFECT_TXT_HIRE_CRUSADE_SWORDSMAN">...</string>
<string name="EFFECT_TXT_HIRE_CRUSADE_SPEARMAN">...</string>
<string name="EFFECT_TXT_HIRE_CRUSADE_ARCHER">...</string>
<string name="EFFECT_TXT_HIRE_CRUSADE_CAVALRY">...</string>
<string name="EFFECT_TXT_INSTANT_PAY_FACTORY">...</string>
<string name="EFFECT_TXT_LOWER_RESIST">...</string>
<string name="EFFECT_TXT_CORE_HEAL">...</string>
<string name="EFFECT_TXT_INSTANT_PAY_FACTORY_X2">...</string>
<string name="EFFECT_TXT_INSTANT_PAY_FACTORY_X3">...</string>
<string name="EFFECT_TXT_TRANSFORM_CATAPULT_STAND">...</string>
<string name="EFFECT_TXT_TRANSFORM_CATAPULT_STAND_UPG1">...</string>
<string name="EFFECT_TXT_TRANSFORM_CATAPULT_PACKED">...</string>
<string name="EFFECT_TXT_TRANSFORM_CATAPULT_PACKED_UPG1">...</string>
<string name="EFFECT_TXT_TRANSFORM_CATAPULT">...</string>
<string name="EFFECT_TXT_TRANSFORM_CATAPULT_UPG1">...</string>
<string name="EFFECT_TXT_TRANSFORM_BALLISTA_SIEGE">...</string>
<string name="EFFECT_TXT_TRANSFORM_BALLISTA_SIEGE_UPG1">...</string>
<string name="EFFECT_TXT_TRANSFORM_BALLISTA_STAND">...</string>
<string name="EFFECT_TXT_TRANSFORM_BALLISTA_STAND_UPG1">...</string>
<string name="EFFECT_TXT_TRANSFORM_CANNONEER">...</string>
<string name="EFFECT_TXT_TRANSFORM_CANNONEER_1">...</string>
<string name="EFFECT_TXT_TRANSFORM_TREBUCHET_REGULAR">...</string>
<string name="EFFECT_TXT_TRANSFORM_TREBUCHET_REGULAR_UPG1">...</string>
<string name="EFFECT_TXT_TRANSFORM_HWACHA">...</string>
<string name="EFFECT_TXT_TRANSFORM_HWACHA_UNLIGHT">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_CHANTS">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_CHANTS_HEALERS">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_CHANTS_CONVINCERS">...</string>
<string name="EFFECT_TXT_TRANSFORM_TREBUCHET_STAND">...</string>
<string name="EFFECT_TXT_TRANSFORM_TREBUCHET_STAND_UPG1">...</string>
<string name="EFFECT_TXT_ENCHANT_VANISHING_ON_SPAWN">...</string>
<string name="EFFECT_TXT_TERRAIN_DECOR_CLEAR">...</string>
<string name="EFFECT_TXT_TERRAIN_DECOR_PLACE_ROAD">...</string>
<string name="EFFECT_TXT_TERRAIN_DECOR_PLACE_ROAD_STONE">...</string>
<string name="EFFECT_TXT_TERRAIN_DECOR_PLACE_TRENCH">...</string>
<string name="EFFECT_TXT_TERRAIN_DECOR_PLACE_MOAT">...</string>
<string name="EFFECT_TXT_TERRAIN_TRENCH">...</string>
<string name="EFFECT_TXT_TERRAIN_MOAT">...</string>
<string name="EFFECT_TXT_TERRAIN_DECOR_PLACE_CANAL">...</string>
<string name="EFFECT_TXT_INSTANT_SLING_LONGSHOT">...</string>
<string name="EFFECT_TXT_INSTANT_CHARKAM">...</string>
<string name="EFFECT_TXT_INSTANT_REGULAR_ARROW">...</string>
<string name="EFFECT_TXT_AURA_SIEGE_MELEE_BONUS">...</string>
<string name="EFFECT_TXT_SIEGE_MELEE_BONUS">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_SONG_HERO">...</string>
<string name="EFFECT_TXT_INSTANT_HWACHA_ATTACK">...</string>
<string name="EFFECT_TXT_INSTANT_HWACHA_ATTACK_EFFECT">...</string>
<string name="EFFECT_TXT_AURA_CARRIED_ARROW_DEFENCE_GREAT">...</string>
<string name="EFFECT_TXT_CARRIED_ARROW_DEFENCE_GREAT">...</string>
<string name="EFFECT_TXT_INSTANT_FREE_ACTION_ARROW">...</string>
<string name="EFFECT_TXT_TERRAIN_DECOR_PLACE_ROAD_OVER_BUILDING">...</string>
<string name="EFFECT_TXT_BUILD_ROAD_OVER_BUILDING">...</string>
<string name="EFFECT_TXT_TERRAIN_DECOR_PLACE_ROAD_STONE_OVER_BUILDING">...</string>
<string name="EFFECT_TXT_INSTANT_HEAL_10HP_ONLY">...</string>

Stratego (dev)
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Re: AOS Unit, tech flavour texts

Post by Stratego (dev) »

Here is the actual list, please someone make a few if you can - thanks!


(n first post)
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COOLguy
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Re: AOS Unit, tech flavour texts

Post by COOLguy »

Code: Select all

<string name="UNIT_TXT_SCHOOL_SIGN">This sign marks something important. Best to investigate to see what it could be.</string>
<string name="UNIT_TXT_MACE">A mace is a weapon with a heavy head on a solid shaft used to bludgeon opponents. Use the Mace to beat down opposing infanrty or light siege works</string>
<string name="UNIT_TXT_CELT">Celtic warriors served as mercenaries in many armies of the classical period. The sight of these fierce clansmen would strike terror in enemy hearts. These units have two attack actions.</string>
<string name="UNIT_TXT_MONGOL">The Golden Horde controlled the largest contiguous landmass of any empire. These fierce Mongolian riders combine speed and furious quick attacks perfect for raiding and decimating light units.</string>
Thanks!
Josh
Stratego (dev)
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Re: AOS Unit, tech flavour texts

Post by Stratego (dev) »

aweome!they are in! thanks!
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godOfKings
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Re: AOS Unit, tech flavour texts

Post by godOfKings »

I will soon give the text of all new things I implemented
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Stratego (dev)
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Re: AOS Unit, tech flavour texts

Post by Stratego (dev) »

cool! thx
Stratego (dev)
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Re: AOS Unit, tech flavour texts

Post by Stratego (dev) »

in first post the list is refreshed.
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Morningwarrior
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Add more unit description

Post by Morningwarrior »

the game is moving into a new era and some units have a short description or not, could add not for all now but for some.
I swore to protect and lead a great order that seeks enlightenment, I was chosen by the great star and I will pour out his fury against anyone who declares himself an enemy!
Stratego (dev)
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Re: AOS Unit, tech flavour texts

Post by Stratego (dev) »

moved to here...
Stratego (dev)
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Re: AOS Unit, tech flavour texts

Post by Stratego (dev) »

these can be obsolete since last post, please ask for current list.
Sargeras
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Re: AOS Unit, tech flavour texts

Post by Sargeras »

Hello, I would be happy to help, and I'd like to correct some translations in French, because some texts are in English while the game is in French, it's a bit messy sometimes :D

So what needs help and how can I help ?
Stratego (dev)
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Re: AOS Unit, tech flavour texts

Post by Stratego (dev) »

cool! thanks!

i have updated the missing ones in first post so u can see the missing ones - thanks!

daniel
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