Paladin
- StormSaint373
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Re: Paladin
Maybe this will do? Take your pick.
Rest can be for map editor.
Rest can be for map editor.
- Attachments
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- AoF Paladin Lord 2.png (1.2 KiB) Viewed 4241 times
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- AoF Paladin, Hammer and Shield.png (1.28 KiB) Viewed 4241 times
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- AoF Paladin, Sword and Shield.png (1.24 KiB) Viewed 4241 times
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- AoF Paladin Hammer, Large.png (1.29 KiB) Viewed 4241 times
Beware the calm before the Tempest. . .
- makazuwr32
- Posts: 7830
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Re: Paladin
Sword and shield variant looks great.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- godOfKings
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- Joined: Fri Sep 22, 2017 4:50 pm
Re: Paladin
Hammer and shield variant looks good too, but I think its not proper player colour
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- Alexander82
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Re: Paladin
Proportions are definitely better but the chainmail-like effect is making it overall unclear. Maybe shading it a bit more might help (clearer in the inner part and darker on the outer)
Age of Fantasy design leader
- StormSaint373
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Re: Paladin
Made sure team color was right (copy paste w/ dropper from AoF Templar)
Tell me which one(s) need fixed plz.
Tell me which one(s) need fixed plz.
Beware the calm before the Tempest. . .
- godOfKings
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Re: Paladin
There r some dark shades of folds in the robe which r outside player colour range
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- StormSaint373
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Re: Paladin
Does it have to be just one color? Or are there other shade of team color designation that can be used to allow for cloak folds?
Beware the calm before the Tempest. . .
- godOfKings
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Re: Paladin
In pixly, u can choose rgb colours, set red and blue bars to 255 then if green is close to 200 u get light player colour shades, while if u put green bar close to 0 u can have dark shades that will act as folds in cloaks, I don't know about any other colour app but pretty sure every app has a similar function
Here is a quick fix with proper player colour using pixly
Here is a quick fix with proper player colour using pixly
- Attachments
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- paladin(0).png (1.31 KiB) Viewed 4033 times
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- StormSaint373
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- Location: USA, East Ohio
Re: Paladin
Edited
- Attachments
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- AoF Paladin Lord 2.png (1.17 KiB) Viewed 4013 times
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- AoF Paladin Hammer, Large.png (1.23 KiB) Viewed 4013 times
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- AoF Paladin, Sword and Shield.png (1.22 KiB) Viewed 4013 times
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- AoF Paladin, Hammer and Shield.png (1.25 KiB) Viewed 4013 times
Beware the calm before the Tempest. . .
- Alexander82
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- StormSaint373
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Re: Paladin
Done... Good?
- Attachments
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- AoF Paladin, Sword and Shield.png (1.27 KiB) Viewed 3971 times
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- AoF Paladin, Hammer and Shield.png (1.31 KiB) Viewed 3971 times
Beware the calm before the Tempest. . .
- Alexander82
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Re: Paladin
Not bad. I think that some contrast will make them look better.
Age of Fantasy design leader
- Alexander82
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Re: Paladin
Btw... since the look is pretty similar to the argent faction we might put these as argent's paladins
Age of Fantasy design leader
- Alexander82
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Re: Paladin
@StormSaint373 you should also check the folding of team color clothes for your units' cloacks.
There is more difference between the various parts of the cloth
There is more difference between the various parts of the cloth
Age of Fantasy design leader
- StormSaint373
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- Alexander82
- Posts: 7969
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Re: Paladin
Make it just a bit more marked. When in game it will look better
Age of Fantasy design leader
- StormSaint373
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Re: Paladin
More marked...
Can you give an example, or image?
Can you give an example, or image?
Beware the calm before the Tempest. . .
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Paladin
take this image on the same topic as an example:
or maybe the orc warlock:
As you can see there are parts of the capes that are almost white. there are basically parts of the cloth that are touched by more light. The parts that are of an intense purple color will apperar as they are darker and definitey not in light.
another example might be a theater curtain
or maybe the orc warlock:
As you can see there are parts of the capes that are almost white. there are basically parts of the cloth that are touched by more light. The parts that are of an intense purple color will apperar as they are darker and definitey not in light.
another example might be a theater curtain
Age of Fantasy design leader
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Paladin
Hmm... Good idea.
Edited.
@Alexander82
Pike seems not desired.
Edited.
@Alexander82
Pike seems not desired.
- Attachments
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- AoF Paladin, Hammer and Shield.png (1.34 KiB) Viewed 3749 times
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- AoF Paladin, Sword and Shield.png (1.3 KiB) Viewed 3749 times
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- AoF Paladin Hammer, Large.png (1.27 KiB) Viewed 3749 times
Beware the calm before the Tempest. . .
- Alexander82
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- General Brave
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- Alexander82
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Paladin
hello please could you create a paladin unit that has a great deck with three abilities. 1 healing 2 exorcism 3 increase in armor and damage for two turns and if possible a fourth ability would be immunity. It would be good if it is believed in the church or temple of humans, I know that there is already a paladin unit in the map editor but I would like one for multiplayer too
- Hyuhjhih
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Re: Paladin
Too op for MP, maybe change attributes of current map editor unit
LIE = Love Is Eternal.
Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
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Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.
AoC discord server is up AoC
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Re: Paladin
hello in the first message in this forum they gave an option that is very good although it can also be using only a large deck in truth this unit would be great and I support the idea
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- Posts: 10
- Joined: Wed Oct 21, 2020 3:39 pm
Re: Paladin
hello in the first message in this forum they gave an option that is very good although it can also be using only a large deck in truth this unit would be great and I support the idea
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- Posts: 10
- Joined: Wed Oct 21, 2020 3:39 pm
Re: Paladin
how comment I wanted to say that the paladins have a square hammer and golden armor just like their cape thank you
- makazuwr32
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Re: Paladin
About paladins, @Savra.
This idea is based on unit who is not imperial-based one.
If we will make it as imperial based one than ext changes will be required:
1. Higher stats - right now (even with upscaling) they are too low;
2. Higher cost due to higher stats or he will become way too better than other imperials;
3. Higher stats for abilities (mainly healing ones).
Also i am thinking about remaking chain healing spell into just aoe healing with range 1 and 50% efficiency on secondary targets (so he will for example heal 20 to initial target and 10 to 4 targets around it).
This idea is based on unit who is not imperial-based one.
If we will make it as imperial based one than ext changes will be required:
1. Higher stats - right now (even with upscaling) they are too low;
2. Higher cost due to higher stats or he will become way too better than other imperials;
3. Higher stats for abilities (mainly healing ones).
Also i am thinking about remaking chain healing spell into just aoe healing with range 1 and 50% efficiency on secondary targets (so he will for example heal 20 to initial target and 10 to 4 targets around it).
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Paladin
I believe that Palladin is not suitable for the Imperials. I remember there was some kind of holy order in the plans, maybe it will fit there?