Orc Warlock - IMPLEMENTED

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Alexander82
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Orc Warlock - IMPLEMENTED

Post by Alexander82 »

Master of destruction magic. It unleash magic like fireballs, chain lightnings, magma eruptions and death
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Alexander82
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Re: Orc Warlock

Post by Alexander82 »

A first image
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DoomCarrot
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Re: Orc Warlock

Post by DoomCarrot »

I like the image, What is the idea as far as stats go?
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Alexander82
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Re: Orc Warlock

Post by Alexander82 »

My idea was yo make it a costly unit, 100% resistance to magic and damage magic (sone single target, some area of effect).
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Re: Orc Warlock

Post by DoomCarrot »

I like the idea. Its pretty basic but useful. Maybe something like this? (Very very rough draft, I'm not very accustomed with aof stats)

Cost: 4

HP: 17
Range: 5
Attack: 10
Spread damage to adjacent units: 0-3
Armor: 1
Pierce Armor: 0
Move: 3

Special (just an idea). He can heal himself 5-8 points instead of attacking. Not to powerful a special, but it allows him to recover quicjly while not fighting, making him a very good unit for quick skirmishes.
Last edited by DoomCarrot on Mon Aug 15, 2016 5:36 am, edited 2 times in total.
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Alexander82
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Re: Orc Warlock

Post by Alexander82 »

What about a farther range? Like 6 or something? It should be a ranged attacker
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Re: Orc Warlock

Post by DoomCarrot »

Updated the stats a bit. 6 range seems a lot for a caster, since 5 range is the range of most archers and such.
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Alexander82
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Re: Orc Warlock

Post by Alexander82 »

Stats:
Cost: 4
HP: 18
Attack Range: 1
Attack: 5
Spread damage to adjacent units: 0-3
Armor: 1
Pierce Armor: 1
Move: 3

Spells:

Thunderstorm
Fireball
Lifelink
Disarmor
Hell of Pain by Sacrifice
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Alexander82
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Re: Orc Warlock

Post by Alexander82 »

Reshaded the robe a bit
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Re: Orc Warlock

Post by Alexander82 »

Animated version
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Alexander82
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Re: Orc Warlock - IMPLEMENTED

Post by Alexander82 »

- IMPLEMENTED
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