Battering ram carries Mongol horseman IMPLEMENTED
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Battering ram carries Mongol horseman IMPLEMENTED
Mongol horseman is strong in moving so I think it should not ride in the battering ram.
Re: Mongol horseman
Did it? Cavalry don't supposed to ride battering ram in this game.tamtam12345 wrote:Mongol horseman is strong in moving so I think it should not ride in the battering ram.
And by word "strong" do you mean fast?
Currently exploring the wonder of dimension.
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Re: Mongol horseman
That is the main point.Dan301002 wrote:[
Did it? Cavalry don't supposed to ride battering ram in this game.
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Re: Mongol horseman
i believe it is fixed already - is it?
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Re: Mongol horseman UNCONFIRMED
I totally forgot this topic.
I downloaded latest version today. It still exist.Stratego (dev) wrote:i believe it is fixed already - is it?
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Re: Mongol horseman UNCONFIRMED
Still exist in latest version.
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Re: Mongol horseman UNCONFIRMED
this is the setting for viking ship and mantlet
"trnCanCarryThese":{"categories":["U_ARCHERS", "U_MELEE", "U_ANTI_MOUNTED", "U_ANTI_ARCHER", "U_WORKERS", "U_HEALER_FOOT", "U_MISC"]},
it will be ok for the ram too , isnt it?
also we need the battering ram to be jsonized before being able to set this
- if someone could make it would be good
- or i can put it as a under the hood learning task
"trnCanCarryThese":{"categories":["U_ARCHERS", "U_MELEE", "U_ANTI_MOUNTED", "U_ANTI_ARCHER", "U_WORKERS", "U_HEALER_FOOT", "U_MISC"]},
it will be ok for the ram too , isnt it?
also we need the battering ram to be jsonized before being able to set this
- if someone could make it would be good
- or i can put it as a under the hood learning task
Re: Battering ram carries Mongol horseman UNCONFIRMED
That's a good idea.Stratego (dev) wrote:- or i can put it as a under the hood learning task
Else I can make it
Thanks!
Josh
Josh
Re: Battering ram carries Mongol horseman UNCONFIRMED
Not only the Mongolian Horseman can ride the Battering Ram, The Axe Knight can also ride the wagon. Like, wth, how? Another weird logic, how can you fit 3 catapults/trebuchets inside a wagon which is limited to carrying 3 man-sized units? (I like using that technique though please don't remove siege units mounting in the Wagon.) Many people also use 3 full Battering Rams to be mounted in the Wagon then fill a Great Transport with those Wagons to surprise attack.
A guy once said, "If you love a flower, don't pick it up. Because if you pick it up, it dies and it ceases to be what you love. So if you love a flower, let it be. Love is not about possession. Love is about appreciation."
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Re: Battering ram carries Mongol horseman IMPLEMENTED
This must be implemented by now.
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Re: Battering ram carries Mongol horseman IMPLEMENTED
Yes, I worked really hard to fix battering ram, also now that I read it, viking ship actually needs carry category fixing
Lancer is anti-mounted, horse archer and mongol are u_archers, if viking ship categories r not fixed these mounted units would b able to enter the ships, and I don't think Vikings carried horses in their long boats as there was no shelter except their shields, and horses r large and easy targets for archers...
(I did however fix the mantlet with ram)
Lancer is anti-mounted, horse archer and mongol are u_archers, if viking ship categories r not fixed these mounted units would b able to enter the ships, and I don't think Vikings carried horses in their long boats as there was no shelter except their shields, and horses r large and easy targets for archers...
(I did however fix the mantlet with ram)
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools