Elven Outrider

Post Reply
User avatar
StormSaint373
Posts: 1453
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Elven Outrider

Post by StormSaint373 » Wed Oct 31, 2018 3:47 pm

Due to previous info, purpose is changed. Now a Scout/Skirmisher

Cost: 3
Hp: 16
Attack: 5
Range: 5
Armor: 0/1
Speed: 6 (anything less than 7 make this cav scout void)
Vision: 8
Dodges 0/30%/0
Action/Turn: 1

Special abilities: Heal (Lembas)

Bonuses vs Cavalry100%

An elf Mounted on one of the most graceful creatures of the forest, Striking quickly and disappearing before the enemy can react make this a highly effective cavalry unit.
Last edited by StormSaint373 on Mon Nov 26, 2018 4:05 pm, edited 10 times in total.
Beware the calm before the Tempest. . .

User avatar
Tankhead
Posts: 1790
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Elk Knight

Post by Tankhead » Wed Oct 31, 2018 3:58 pm

Not bad
Im sure someone will correct stats but I like the concept
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Savra
Posts: 3398
Joined: Wed Aug 01, 2018 6:21 pm

Re: Elk Knight

Post by Savra » Wed Oct 31, 2018 5:29 pm

They need a scout cav.
They already have
Protector - heavy lancer cavalry
Tryion -heavy knight
Wild rider- elk rider
Unicorn knight- knight
Dryad -cavalry archer
Centaur - cavalry archer/knight
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
StormSaint373
Posts: 1453
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Elk Knight

Post by StormSaint373 » Wed Oct 31, 2018 5:37 pm

Easy fix could just change to Elven outrider.
Beware the calm before the Tempest. . .

User avatar
Savra
Posts: 3398
Joined: Wed Aug 01, 2018 6:21 pm

Re: Elven Outrider

Post by Savra » Wed Oct 31, 2018 5:57 pm

Change cost to 3 like other scout cavalry.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
StormSaint373
Posts: 1453
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Elven Outrider

Post by StormSaint373 » Wed Oct 31, 2018 6:12 pm

Savra wrote:
Wed Oct 31, 2018 5:57 pm
Change cost to 3 like other scout cavalry.
OTHER scout Cav!

Plz tell me it's not for elvs.
Beware the calm before the Tempest. . .

User avatar
Savra
Posts: 3398
Joined: Wed Aug 01, 2018 6:21 pm

Re: Elven Outrider

Post by Savra » Wed Oct 31, 2018 6:14 pm

:lol:
No, this would be the first, I was referring to the:

Headless horseman
Raptor rider
Kobald knight (hourse rider)
Light cavalry
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
Tankhead
Posts: 1790
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Elven Outrider

Post by Tankhead » Wed Oct 31, 2018 6:15 pm

Cost needs to change to 3

Im not gonna support a mounted unit WITH SPEED 7 for the cost of 2, either that or you let the balancers decide
( maka, Lynx )
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Tankhead
Posts: 1790
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Elven Outrider

Post by Tankhead » Wed Oct 31, 2018 6:16 pm

Nvm its changed
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Savra
Posts: 3398
Joined: Wed Aug 01, 2018 6:21 pm

Re: Elven Outrider

Post by Savra » Wed Oct 31, 2018 6:18 pm

Might lower actions down to 1 or else people would just get this over quick archers since this has more going for it.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
Tankhead
Posts: 1790
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Elven Outrider

Post by Tankhead » Wed Oct 31, 2018 6:20 pm

Probably so
The best Cav in game for now goes to undead.
Would hate to see a different main race rival that
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
StormSaint373
Posts: 1453
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Elven Outrider

Post by StormSaint373 » Wed Oct 31, 2018 6:24 pm

Edited, also added extra dodge arrows instead of p. Armor.
Beware the calm before the Tempest. . .

User avatar
Savra
Posts: 3398
Joined: Wed Aug 01, 2018 6:21 pm

Re: Elven Outrider

Post by Savra » Wed Oct 31, 2018 6:28 pm

So this rides a deer correct?
Because Elk don't ride gracefully through the forest, more like crashing through the forest when they run, plowing through the brush. You can hear an elk more then a deer, deer hop through the forest jumping over brush and such so this unit could have higher dodges.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
StormSaint373
Posts: 1453
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Elven Outrider

Post by StormSaint373 » Wed Oct 31, 2018 6:43 pm

Yes, a deer.

For dodges, how high? They are affected by the Dodge techs
Beware the calm before the Tempest. . .

User avatar
Savra
Posts: 3398
Joined: Wed Aug 01, 2018 6:21 pm

Re: Elven Outrider

Post by Savra » Wed Oct 31, 2018 7:02 pm

Oh, let's see how high is unicorn knights dodges?
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
StormSaint373
Posts: 1453
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Elven Outrider

Post by StormSaint373 » Wed Oct 31, 2018 7:06 pm

0/0/50%
Beware the calm before the Tempest. . .

User avatar
Savra
Posts: 3398
Joined: Wed Aug 01, 2018 6:21 pm

Re: Elven Outrider

Post by Savra » Wed Oct 31, 2018 7:16 pm

Alright:

30%/30%/70%

That should do it. If last one is too high them his make it 50% or 60%
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
StormSaint373
Posts: 1453
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Elven Outrider

Post by StormSaint373 » Wed Oct 31, 2018 7:25 pm

Edited. 70 is on arrows. It is a Skirmisher, with low P. Armor.
Beware the calm before the Tempest. . .

User avatar
makazuwr32
Posts: 4055
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Elven Outrider

Post by makazuwr32 » Wed Oct 31, 2018 7:49 pm

Those dodges are too high. Especially for ranged unit.
I suggest to increase armor to 1/2 but lower dodges to 0%/30%/0%, affected by dodge upgrades.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
StormSaint373
Posts: 1453
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Elven Outrider

Post by StormSaint373 » Wed Oct 31, 2018 7:56 pm

Had that previously, Edited

Except for Pierce, :oops:
Beware the calm before the Tempest. . .

User avatar
Tankhead
Posts: 1790
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Elk Knight

Post by Tankhead » Wed Oct 31, 2018 9:11 pm

Savra wrote:
Wed Oct 31, 2018 5:29 pm
They need a scout cav.
They already have
Protector - heavy lancer cavalry
Tryion -heavy knight
Wild rider- elk rider
Unicorn knight- knight
Dryad -cavalry archer
Centaur - cavalry archer/knight
Alex said no mounted heavy melee units for elves
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
StormSaint373
Posts: 1453
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Elven Outrider

Post by StormSaint373 » Wed Oct 31, 2018 9:12 pm

Can someone do image?
Beware the calm before the Tempest. . .

User avatar
makazuwr32
Posts: 4055
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Elven Outrider

Post by makazuwr32 » Mon Nov 26, 2018 2:53 pm

Almost forgot about this. Actually i don't like idea of mounted skirmisher unit.
Change concept to archer, lower speed to 6, increase sight to 9, increase range to 5, lower attack to 5, remove dodges, lower armor to 0/1, affected by elven craftsman's upgrades (as archer) and dodge ranged.

Change bonuses to 100% to cav units.

User avatar
StormSaint373
Posts: 1453
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Elven Outrider

Post by StormSaint373 » Mon Nov 26, 2018 3:23 pm

Problem with speed... Elves are known to be faster than any other race. If speed is reduced to 6, they are just like human horse Archer...

Not only that, but for elven horse Archer... Theres a dryad
Beware the calm before the Tempest. . .

User avatar
makazuwr32
Posts: 4055
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Elven Outrider

Post by makazuwr32 » Mon Nov 26, 2018 3:46 pm

Human horse archer has speed 5. Also human horse archer has no bonuses to mounted units and has cost 4.
This one will keep cost 3.

Dryad is not affected by enemy spells or elven craftsmans upgrades.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
StormSaint373
Posts: 1453
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Elven Outrider

Post by StormSaint373 » Mon Nov 26, 2018 4:04 pm

As you wish, edited...
Beware the calm before the Tempest. . .

Post Reply

Return to “Elf”